Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Cersis
Nox
Level 123
God Stats
2W - 5L
1,296 SR
Queue Stats
75W - 80L
1,470 Elo+
Solo
Ra
Ra
Erthenos
Ra
Level 138
God Stats
2W - 6L
1,720 SR
Queue Stats
704W - 691L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HDkiller_45
Morgan Le Fay
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Skadi
Skadi
TouchItGood
Skadi
Level 81
God Stats
8W - 2L
1,759 SR
Queue Stats
183W - 183L
1,575 Elo+
Solo
Team Averages
Level 118
1,555 SR
1,520 Elo+

VS

Team Averages
Level 134
1,593 SR
1,460 Elo+
Morgan Le Fay
Morgan Le Fay
ErikBlazter16
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,403 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SF I 19
Tsukuyomi
Level 149
God Stats
5W - 2L
1,593 SR
Queue Stats
488W - 458L
1,540 Elo+
Solo
Bellona
Bellona
Warlordamir
Bellona
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 50L
1,500 Elo+
Party 2
Ullr
Ullr
kaiisser
Ullr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 47L
1,350 Elo+
Party 2
Sylvanus
Sylvanus
sharingdann
Sylvanus
Level 127
God Stats
2W - 0L
1,871 SR
Queue Stats
15W - 12L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
4 / 5 / 7
10,501
750
18,695
14,214
10,605
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
Cersis
Nox
17
3 / 5 / 8
10,562
754
9,186
14,420
7,040
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 4 / 9
10,848
775
18,425
17,240
7,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
HDkiller_45
Morgan Le Fay
16
2 / 5 / 8
9,794
700
10,366
14,193
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 4 / 7
10,397
743
17,695
14,684
5,273
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ErikBlazter16
Morgan Le Fay
17
3 / 3 / 10
10,537
753
13,427
11,660
5,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
SF I 19
Tsukuyomi
17
5 / 5 / 11
10,814
772
14,584
18,989
9,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Warlordamir
Bellona
17
6 / 4 / 12
11,937
853
13,566
24,849
38,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
19
8 / 3 / 12
11,718
837
19,373
16,175
9,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
sharingdann
Sylvanus
17
1 / 2 / 12
10,654
761
8,960
21,585
14,331
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
80
17
Kills
23
23
Deaths
17
39
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
5
7
1.5
L
Nox
Cersis
Nox
3
5
8
1.4
W
Morgan Le Fay
ErikBlazter16
Morgan Le Fay
3
3
10
2.67
L
4
4
9
2.13
L
Morgan Le Fay
HDkiller_45
Morgan Le Fay
2
5
8
1.2
W
Tsukuyomi
SF I 19
Tsukuyomi
5
5
11
2.1
L
4
4
7
1.88
W
Bellona
Warlordamir
Bellona
6
4
12
3
W
Ullr
8
3
12
4.67
W
Sylvanus
sharingdann
Sylvanus
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,367
Damage
69,910
74,751
Taken
93,258
35,472
Mitigated
76,439
29,768
Healing
45,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
18,695
1,215
3,280
3,563
14,214
10,605
239
3,923
10,291
29,329
0
L
Nox
Cersis
Nox
9,186
977
1,478
2,584
14,420
7,040
27
3,775
10,645
17,856
0
W
Morgan Le Fay
ErikBlazter16
Morgan Le Fay
13,427
473
849
1,502
11,660
5,576
309
6,605
4,951
32,061
0
L
18,425
898
7,986
6,742
17,240
7,577
479
6,127
11,113
41,881
0
L
Morgan Le Fay
HDkiller_45
Morgan Le Fay
10,366
1,998
628
2,175
14,193
4,977
175
5,482
8,711
18,462
0
W
Tsukuyomi
SF I 19
Tsukuyomi
14,584
2,855
1,692
4,844
18,989
9,291
1,966
8,477
10,434
0
37,800
L
17,695
8,208
529
803
14,684
5,273
1,098
3,080
11,604
0
30,148
W
Bellona
Warlordamir
Bellona
13,566
1,705
4,359
4,329
24,849
38,049
235
13,649
10,862
0
20,002
W
Ullr
19,373
7,147
591
2,828
16,175
9,192
1,194
9,622
6,469
0
34,558
W
Sylvanus
sharingdann
Sylvanus
8,960
1,906
13,477
11,093
21,585
14,331
1,706
17,407
3,870
20,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,102
Gold Earned
55,660
153
Minions Killed
158
0
Camps Cleared
0
1,203,659
Distance Traveled
1,192,434
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,501
750
29
2
0
255,788
2
L
Nox
10,562
754
18
1
0
233,390
0
W
Morgan Le Fay
10,537
753
31
2
0
261,895
0
L
Ra
10,848
775
52
4
0
242,733
0
L
Morgan Le Fay
9,794
700
30
2
0
217,565
1
W
Tsukuyomi
10,814
772
41
3
0
256,460
0
L
Skadi
10,397
743
24
2
0
254,183
4
W
Bellona
11,937
853
9
1
0
231,549
0
W
Ullr
11,718
837
42
3
0
259,517
1
W
Sylvanus
10,654
761
35
3
0
183,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role