Player Matchup

Sun Wukong
Sun Wukong
BlazingSkullX
Sun Wukong
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
291W - 293L
1,514 Elo+
Solo
Hachiman
Hachiman
DarkMagician_BR
Hachiman
Level 128
God Stats
3W - 4L
1,739 SR
Queue Stats
370W - 391L
1,497 Elo+
Solo
Thoth
Thoth
Genisis_18
Thoth
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,446 Elo+
Solo
Rama
Rama
MjolnirWin
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,433 Elo+
Solo
Danzaburou
Danzaburou
appears
Danzaburou
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 104L
1,281 Elo+
Solo
Team Averages
Level 102
1,548 SR
1,434 Elo+

VS

Team Averages
Level 104
1,649 SR
1,633 Elo+
Fenrir
Fenrir
CreepingToe19
Fenrir
Level 70
God Stats
1W - 1L
1,304 SR
Queue Stats
99W - 115L
1,532 Elo+
Solo
Danzaburou
Danzaburou
JawstheGoldFish
Danzaburou
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 77L
1,496 Elo+
Solo
Cerberus
Cerberus
Nolander40hands
Cerberus
Level 124
God Stats
9W - 4L
1,888 SR
Queue Stats
442W - 430L
1,528 Elo+
Solo
Scylla
Scylla
RunicJade
Scylla
Level 144
God Stats
6W - 4L
1,813 SR
Queue Stats
364W - 356L
1,690 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SwampyBear
Kumbhakarna
Level 26
God Stats
1W - 0L
1,741 SR
Queue Stats
78W - 17L
1,917 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlazingSkullX
Sun Wukong
11
2 / 3 / 3
5,898
1,180
3,463
7,926
4,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
8
0 / 4 / 2
4,992
998
2,611
5,322
1,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
10
1 / 4 / 2
5,675
1,135
3,966
4,208
1,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 2
5,975
1,195
4,082
4,602
1,123
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
appears
Danzaburou
7
0 / 2 / 2
4,832
966
1,399
2,273
604
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 9
7,250
1,450
6,024
5,978
3,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
JawstheGoldFish
Danzaburou
11
1 / 1 / 9
6,340
1,268
3,487
3,239
1,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
11
2 / 1 / 13
6,796
1,359
4,241
8,109
8,392
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
RunicJade
Scylla
12
6 / 3 / 4
6,991
1,398
5,792
4,870
2,001
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
SwampyBear
Kumbhakarna
10
1 / 1 / 11
6,301
1,260
2,487
7,174
7,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
5
Kills
16
16
Deaths
7
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlazingSkullX
Sun Wukong
2
3
3
1.17
W
6
1
9
10.5
L
Hachiman
0
4
2
0.25
L
Thoth
1
4
2
0.5
W
Danzaburou
JawstheGoldFish
Danzaburou
1
1
9
5.5
L
2
3
2
1
W
Cerberus
2
1
13
8.5
W
Scylla
RunicJade
Scylla
6
3
4
2.67
W
Kumbhakarna
SwampyBear
Kumbhakarna
1
1
11
6.5
L
Danzaburou
appears
Danzaburou
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,521
Damage
22,031
24,331
Taken
29,370
8,693
Mitigated
23,056
4,620
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlazingSkullX
Sun Wukong
3,463
443
0
2,010
7,926
4,617
0
3,200
4,596
0
7,650
W
6,024
1,054
164
1,468
5,978
3,605
856
1,083
4,830
0
10,281
L
Hachiman
2,611
1,101
207
412
5,322
1,339
0
3,381
1,910
0
5,537
L
Thoth
3,966
252
45
262
4,208
1,010
0
2,114
2,024
7,314
0
W
Danzaburou
JawstheGoldFish
Danzaburou
3,487
1,442
413
753
3,239
1,261
1,078
371
2,837
0
8,899
L
4,082
2,445
0
1,182
4,602
1,123
0
2,170
2,344
0
8,141
W
Cerberus
4,241
307
1,916
2,517
8,109
8,392
632
1,691
6,327
7,861
0
W
Scylla
RunicJade
Scylla
5,792
490
644
718
4,870
2,001
451
0
4,749
16,603
0
W
Kumbhakarna
SwampyBear
Kumbhakarna
2,487
338
175
1,075
7,174
7,797
231
821
6,325
3,297
0
L
Danzaburou
appears
Danzaburou
1,399
300
243
259
2,273
604
0
1,655
618
0
3,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,372
Gold Earned
33,678
41
Minions Killed
59
0
Camps Cleared
0
419,268
Distance Traveled
566,965
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,898
1,180
11
2
0
109,448
1
W
Fenrir
7,250
1,450
7
1
0
139,831
0
L
Hachiman
4,992
998
9
2
0
95,477
0
L
Thoth
5,675
1,135
8
2
0
78,537
0
W
Danzaburou
6,340
1,268
23
5
0
98,593
0
L
Rama
5,975
1,195
11
2
0
82,645
0
W
Cerberus
6,796
1,359
8
2
0
118,821
0
W
Scylla
6,991
1,398
20
4
0
96,265
0
W
Kumbhakarna
6,301
1,260
1
0
0
113,455
2
L
Danzaburou
4,832
966
2
0
0
53,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role