Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Grandmaster
 
Ah Muzen Cab
Grandmaster
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Diamond I
SSBReyzi
Sobek
Diamond I
Level 141
God Stats
25W - 6L
1,302 SR
Queue Stats
210W - 129L
2,358 MMR
Party 1
Scylla
Scylla
Grandmaster
scyτher
Scylla
Grandmaster
Level 160
God Stats
85W - 52L
1,810 SR
Queue Stats
459W - 235L
3,253 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 151
1,537 SR
2,370 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,549 SR
1,973 MMR
Merlin
Merlin
Diamond V
BellusMarduk2
Merlin
Diamond V
Level 99
God Stats
0W - 1L
1,263 SR
Queue Stats
205W - 159L
2,196 MMR
Solo
Heimdallr
Heimdallr
Gold I
Dt_Strangler
Heimdallr
Gold I
Level 107
God Stats
239W - 220L
1,582 SR
Queue Stats
500W - 541L
1,760 MMR
Solo
Geb
Geb
Platinum II
TTVboldtanuki
Geb
Platinum II
Level 128
God Stats
15W - 19L
1,802 SR
Queue Stats
98W - 106L
1,964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
7 / 1 / 7
7,932
992
12,321
6,937
2,348
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
SSBReyzi
Sobek
11
1 / 1 / 12
7,292
912
2,619
9,342
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
scyτher
Scylla
12
7 / 0 / 6
7,586
948
5,992
4,892
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ShivaFenrirGilgameshBastetAchilles

VS

Bans
OdinHou YiCabrakanMedusaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,356
670
3,326
6,271
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Dt_Strangler
Heimdallr
9
2 / 5 / 0
5,953
744
4,001
6,753
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 2
5,800
725
4,275
9,690
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
7
10.5
L
0
6
1
0.08
L
Heimdallr
Dt_Strangler
Heimdallr
2
5
0
0.4
W
Sobek
SSBReyzi
Sobek
1
1
12
7
L
0
4
2
0.25
W
Scylla
scyτher
Scylla
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,932
Damage
11,602
21,171
Taken
22,714
11,234
Mitigated
9,167
9,564
Healing
2,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,321
5,627
0
4,003
6,937
2,348
1,804
2,923
3,866
0
39,059
L
3,326
0
0
350
6,271
1,462
0
2,553
3,718
18,002
0
L
Heimdallr
Dt_Strangler
Heimdallr
4,001
1,563
0
220
6,753
1,861
0
2,577
4,176
0
10,765
W
Sobek
SSBReyzi
Sobek
2,619
134
742
4,053
9,342
7,425
0
2,598
6,620
7,511
0
L
4,275
127
0
1,910
9,690
5,844
0
3,709
5,981
10,039
0
W
Scylla
scyτher
Scylla
5,992
587
0
766
4,892
1,461
453
1,918
2,792
27,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,810
Gold Earned
17,109
119
Minions Killed
94
6
Camps Cleared
2
549,734
Distance Traveled
434,801
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,932
992
53
7
2
183,310
2
L
Merlin
5,356
670
57
7
1
131,350
3
L
Heimdallr
5,953
744
22
3
1
142,336
2
W
Sobek
7,292
912
7
1
1
199,677
2
L
Geb
5,800
725
15
2
0
161,115
3
W
Scylla
7,586
948
59
7
3
166,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role