Player Matchup

Achilles
Achilles
RobTheEminent
Achilles
Level 137
God Stats
7W - 4L
1,473 SR
Queue Stats
87W - 86L
1,592 Elo+
Solo
Nemesis
Nemesis
TinMonCrice
Nemesis
Level 62
God Stats
6W - 9L
1,503 SR
Queue Stats
37W - 40L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
itsNdub
Baron Samedi
Level 94
God Stats
1W - 1L
1,321 SR
Queue Stats
7W - 12L
1,353 Elo+
Solo
Team Averages
Level 98
1,432 SR
1,464 Elo+

VS

Team Averages
Level 116
1,676 SR
1,496 Elo+
Cupid
Cupid
LostinTokio
Cupid
Level 160
God Stats
2W - 1L
1,899 SR
Queue Stats
68W - 69L
1,500 Elo+
Solo
Chang'e
Chang'e
PriamaTeiwaz
Chang'e
Level 120
God Stats
15W - 15L
1,610 SR
Queue Stats
60W - 62L
1,686 Elo+
Solo
Cerberus
Cerberus
srCarlg
Cerberus
Level 68
God Stats
0W - 2L
1,520 SR
Queue Stats
10W - 14L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RobTheEminent
Achilles
20
9 / 0 / 3
14,717
775
19,540
23,292
30,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
TinMonCrice
Nemesis
16
1 / 7 / 8
11,910
627
10,098
16,098
8,038
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
itsNdub
Baron Samedi
19
2 / 4 / 10
13,131
691
28,328
17,484
7,350
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 5
12,093
636
18,107
16,083
5,958
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
PriamaTeiwaz
Chang'e
17
3 / 4 / 8
12,358
650
20,376
20,849
12,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
srCarlg
Cerberus
16
4 / 3 / 7
13,286
699
10,112
31,711
43,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
12
Kills
11
11
Deaths
12
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
L
Chang'e
PriamaTeiwaz
Chang'e
3
4
8
1.75
W
Achilles
RobTheEminent
Achilles
9
0
3
10.5
W
Nemesis
TinMonCrice
Nemesis
1
7
8
0.71
W
Baron Samedi
itsNdub
Baron Samedi
2
4
10
1.75
L
Cerberus
srCarlg
Cerberus
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,966
Damage
48,595
56,874
Taken
68,643
46,177
Mitigated
61,453
16,773
Healing
25,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,107
8,513
1,306
1,392
16,083
5,958
2,018
5,310
10,495
0
54,951
L
Chang'e
PriamaTeiwaz
Chang'e
20,376
1,015
6,909
7,324
20,849
12,217
198
8,755
11,653
57,868
0
W
Achilles
RobTheEminent
Achilles
19,540
3,400
0
5,353
23,292
30,789
854
10,185
12,411
3,670
47,143
W
Nemesis
TinMonCrice
Nemesis
10,098
2,936
0
1,530
16,098
8,038
0
9,102
6,716
0
37,749
W
Baron Samedi
itsNdub
Baron Samedi
28,328
1,939
4,637
5,253
17,484
7,350
1,177
10,565
6,555
84,942
0
L
Cerberus
srCarlg
Cerberus
10,112
395
0
8,734
31,711
43,278
48
16,000
15,076
31,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,758
Gold Earned
37,737
223
Minions Killed
233
8
Camps Cleared
9
1,049,443
Distance Traveled
943,754
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,093
636
77
4
2
283,204
5
L
Chang'e
12,358
650
97
5
6
327,779
4
W
Achilles
14,717
775
53
3
3
361,108
1
W
Nemesis
11,910
627
39
2
3
357,891
3
W
Baron Samedi
13,131
691
131
7
2
330,444
5
L
Cerberus
13,286
699
59
3
1
332,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role