Player Matchup

Skadi
Skadi
Gatesleeper
Skadi
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 21L
1,478 Elo+
Party 2
Atlas
Atlas
Hippie Jezuz
Atlas
Level 61
God Stats
5W - 3L
1,420 SR
Queue Stats
28W - 31L
1,410 Elo+
Party 2
Ravana
Ravana
LowercaseTunic2
Ravana
Level 73
God Stats
5W - 1L
1,819 SR
Queue Stats
104W - 77L
1,540 Elo+
Solo
Cabrakan
Cabrakan
ViciousAlien
Cabrakan
Level 120
God Stats
10W - 6L
1,401 SR
Queue Stats
161W - 153L
1,508 Elo+
Solo
Hel
Hel
ashesoflife
Hel
Level 108
God Stats
5W - 6L
1,688 SR
Queue Stats
270W - 289L
1,613 Elo+
Solo
Team Averages
Level 78
1,566 SR
1,510 Elo+

VS

Team Averages
Level 80
1,513 SR
1,540 Elo+
Artio
Artio
 
Artio
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SuchDelMuchWow
Tiamat
Level 134
God Stats
16W - 15L
1,500 SR
Queue Stats
289W - 312L
1,434 Elo+
Solo
Apollo
Apollo
kitamakura
Apollo
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 18L
1,541 Elo+
Party 1
Chaac
Chaac
kokikongaZ
Chaac
Level 82
God Stats
2W - 1L
1,629 SR
Queue Stats
13W - 9L
1,658 Elo+
Party 1
Bastet
Bastet
mjksk
Bastet
Level 122
God Stats
1W - 2L
1,438 SR
Queue Stats
22W - 18L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 3
8,503
531
14,777
11,343
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 11
8,440
528
6,018
10,544
8,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 2 / 6
8,798
550
7,074
9,025
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
ViciousAlien
Cabrakan
15
3 / 1 / 4
8,996
562
11,417
11,950
9,810
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 1 / 3
10,047
628
11,158
11,511
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 5 / 4
7,351
459
3,586
15,690
11,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 3
6,885
430
5,438
8,851
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
kitamakura
Apollo
14
4 / 4 / 1
8,848
553
6,063
15,135
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
13
0 / 3 / 1
7,668
479
8,305
16,865
10,709
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
mjksk
Bastet
15
4 / 2 / 1
8,447
528
9,966
13,415
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
20
Kills
9
9
Deaths
20
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
5
4
0.6
W
6
3
3
2.5
W
1
2
11
3.25
W
2
2
6
2.5
L
0
6
3
0.25
W
Cabrakan
ViciousAlien
Cabrakan
3
1
4
5
W
8
1
3
9.5
L
Apollo
kitamakura
Apollo
4
4
1
1.13
L
Chaac
0
3
1
0.17
L
Bastet
mjksk
Bastet
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,444
Damage
33,358
54,373
Taken
69,956
30,455
Mitigated
34,618
26,709
Healing
21,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,586
642
416
4,850
15,690
11,538
465
5,636
10,054
20,440
0
W
14,777
6,920
0
3,836
11,343
3,344
3,263
2,441
8,902
0
57,914
W
6,018
2,122
2,077
2,331
10,544
8,411
1,116
2,521
8,023
18,764
6,097
W
7,074
1,346
0
2,748
9,025
4,182
573
975
8,050
0
59,594
L
5,438
331
0
1,242
8,851
4,530
0
4,799
4,052
38,333
0
W
Cabrakan
ViciousAlien
Cabrakan
11,417
1,058
0
4,180
11,950
9,810
393
1,036
10,914
49,598
0
W
11,158
353
3,678
7,859
11,511
4,708
311
2,051
9,460
65,630
0
L
Apollo
kitamakura
Apollo
6,063
3,683
0
7,247
15,135
3,595
1,431
2,305
12,830
0
53,332
L
Chaac
8,305
985
0
4,486
16,865
10,709
0
8,935
7,930
0
44,721
L
Bastet
mjksk
Bastet
9,966
3,138
0
2,812
13,415
4,246
0
6,129
7,286
0
59,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,784
Gold Earned
39,199
461
Minions Killed
418
0
Camps Cleared
0
1,579,978
Distance Traveled
1,495,873
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,351
459
41
3
0
286,717
2
W
Skadi
8,503
531
84
5
0
293,808
4
W
Atlas
8,440
528
34
2
0
289,052
2
W
Ravana
8,798
550
102
6
0
368,188
3
L
Tiamat
6,885
430
69
4
0
281,467
3
W
Cabrakan
8,996
562
110
7
0
282,104
4
W
Hel
10,047
628
131
8
0
346,826
5
L
Apollo
8,848
553
105
7
0
268,088
5
L
Chaac
7,668
479
101
6
0
293,445
1
L
Bastet
8,447
528
102
6
0
366,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role