Player Matchup

Shiva
Shiva
ManzanoLoco96-_-
Shiva
Level 44
God Stats
2W - 0L
1,300 SR
Queue Stats
99W - 113L
1,459 Elo+
Party 3
King Arthur
King Arthur
Xaphr
King Arthur
Level 59
God Stats
17W - 12L
1,347 SR
Queue Stats
232W - 251L
1,289 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 117
God Stats
414W - 383L
1,384 SR
Queue Stats
479W - 509L
1,236 Elo+
Solo
Hel
Hel
vendetta-2005
Hel
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 137L
1,430 Elo+
Party 3
Kali
Kali
xavier_ps_3
Kali
Level 101
God Stats
18W - 4L
1,841 SR
Queue Stats
75W - 74L
1,453 Elo+
Party 3
Team Averages
Level 85
1,475 SR
1,374 Elo+

VS

Team Averages
Level 46
1,453 SR
1,278 Elo+
Medusa
Medusa
EI Guapoo
Medusa
Level 81
God Stats
3W - 3L
1,711 SR
Queue Stats
135W - 123L
1,495 Elo+
Solo
Chaac
Chaac
GINSCREW
Chaac
Level 41
God Stats
2W - 5L
1,325 SR
Queue Stats
23W - 51L
1,218 Elo+
Party 1
Tsukuyomi
Tsukuyomi
M-Baba01
Tsukuyomi
Level 42
God Stats
6W - 15L
1,371 SR
Queue Stats
209W - 260L
1,238 Elo+
Party 2
Nu Wa
Nu Wa
aquamee
Nu Wa
Level 41
God Stats
4W - 7L
1,357 SR
Queue Stats
23W - 51L
1,218 Elo+
Party 1
Yemoja
Yemoja
iDeglingo34
Yemoja
Level 27
God Stats
22W - 21L
1,500 SR
Queue Stats
97W - 138L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 15
12,687
470
9,730
23,095
26,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
Xaphr
King Arthur
19
4 / 0 / 16
14,059
521
12,747
28,488
34,411
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
3 / 6 / 10
12,435
461
14,568
17,097
7,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
10 / 1 / 16
14,620
541
18,235
16,328
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
25 / 1 / 15
16,813
623
39,004
38,505
20,210
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EI Guapoo
Medusa
12
3 / 10 / 3
9,974
369
11,529
19,749
6,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
GINSCREW
Chaac
15
0 / 6 / 1
9,568
354
12,370
19,590
17,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
M-Baba01
Tsukuyomi
14
2 / 15 / 2
9,972
369
10,119
27,364
9,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
aquamee
Nu Wa
15
2 / 11 / 1
10,151
376
14,214
17,849
5,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
15
0 / 6 / 6
10,612
393
7,882
27,557
33,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
20
48
Kills
7
10
Deaths
48
72
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
EI Guapoo
Medusa
3
10
3
0.45
L
Chaac
GINSCREW
Chaac
0
6
1
0.08
L
Tsukuyomi
M-Baba01
Tsukuyomi
2
15
2
0.2
W
6
2
15
6.75
W
King Arthur
Xaphr
King Arthur
4
0
16
12
L
Nu Wa
aquamee
Nu Wa
2
11
1
0.23
L
Yemoja
0
6
6
0.5
W
3
6
10
1.33
W
10
1
16
18
W
25
1
15
32.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,284
Damage
56,114
123,513
Taken
112,109
94,245
Mitigated
72,956
59,768
Healing
17,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
EI Guapoo
Medusa
11,529
5,567
0
2,144
19,749
6,145
0
3,903
15,846
0
44,132
L
Chaac
GINSCREW
Chaac
12,370
1,807
0
6,296
19,590
17,726
0
3,264
16,326
0
49,145
L
Tsukuyomi
M-Baba01
Tsukuyomi
10,119
2,532
0
4,425
27,364
9,602
237
6,801
20,563
0
52,434
W
9,730
1,027
1,050
1,660
23,095
26,065
1,241
5,406
16,616
0
35,790
W
King Arthur
Xaphr
King Arthur
12,747
1,192
0
8,901
28,488
34,411
1,284
5,388
21,973
0
72,049
L
Nu Wa
aquamee
Nu Wa
14,214
4,202
83
1,586
17,849
5,676
0
7,164
10,685
53,925
0
L
Yemoja
7,882
1,566
1,114
1,676
27,557
33,807
274
10,325
17,232
45,757
0
W
14,568
4,841
472
6,199
17,097
7,068
543
2,541
13,130
58,429
7,644
W
18,235
786
14,893
10,069
16,328
6,491
4,264
6,745
7,243
103,524
0
W
39,004
24,032
0
16,524
38,505
20,210
8,390
6,498
27,592
0
161,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,614
Gold Earned
50,277
579
Minions Killed
331
0
Camps Cleared
0
2,351,224
Distance Traveled
2,051,438
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,974
369
62
2
0
485,438
2
L
Chaac
9,568
354
94
3
0
390,925
5
L
Tsukuyomi
9,972
369
76
3
0
423,388
3
W
Shiva
12,687
470
41
2
0
490,656
2
W
King Arthur
14,059
521
129
5
0
492,423
4
L
Nu Wa
10,151
376
62
2
0
363,690
2
L
Yemoja
10,612
393
37
1
0
387,997
6
W
Freya
12,435
461
78
3
0
338,573
2
W
Hel
14,620
541
163
6
0
474,023
0
W
Kali
16,813
623
168
6
0
555,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role