Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Drussnaga
Thanatos
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 145L
1,536 Elo+
Solo
Hel
Hel
Ghetto_HipHop420
Hel
Level 157
God Stats
3W - 3L
1,282 SR
Queue Stats
282W - 348L
1,432 Elo+
Solo
He Bo
He Bo
SmokeAjeffry
He Bo
Level 109
God Stats
3W - 5L
1,304 SR
Queue Stats
329W - 368L
1,470 Elo+
Solo
Team Averages
Level 127
1,417 SR
1,488 Elo+

VS

Team Averages
Level 66
1,509 SR
1,391 Elo+
Hel
Hel
Argenteau
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,249 Elo+
Party 1
Nu Wa
Nu Wa
The__Conductor_
Nu Wa
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 111L
1,508 Elo+
Solo
Hera
Hera
YoloSwagDaDag
Hera
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,249 Elo+
Party 1
Chiron
Chiron
shadow delusion
Chiron
Level 125
God Stats
2W - 2L
1,543 SR
Queue Stats
38W - 57L
1,454 Elo+
Solo
Bastet
Bastet
ひときい
Bastet
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 31L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
1 / 3 / 13
8,866
633
8,827
22,467
20,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
 
Ullr
17
1 / 4 / 10
8,795
628
9,932
15,180
5,085
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
Drussnaga
Thanatos
16
4 / 9 / 10
9,563
683
9,492
14,830
3,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 6 / 9
8,685
620
4,215
15,953
5,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 8 / 2
10,514
751
9,584
16,263
5,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 10
9,517
680
5,192
10,418
6,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
6 / 2 / 14
10,972
784
16,697
8,760
3,344
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 4 / 15
11,166
798
27,586
7,799
2,765
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 17
10,829
774
12,639
11,331
4,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bastet
18
9 / 4 / 12
11,050
789
14,778
12,903
6,183
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
98
18
Kills
30
30
Deaths
18
44
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
3
13
2.5
L
Ullr
 
Ullr
1
4
10
1.5
W
4
5
10
1.8
L
Thanatos
Drussnaga
Thanatos
4
9
10
1
L
2
6
9
1.08
L
10
8
2
1.38
W
6
2
14
6.5
W
8
4
15
3.88
W
3
3
17
3.83
W
Bastet
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,050
Damage
76,892
84,693
Taken
51,211
40,457
Mitigated
24,148
39,050
Healing
21,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,827
168
1,963
6,726
22,467
20,503
0
13,776
8,691
21,353
0
L
Ullr
 
Ullr
9,932
2,934
734
2,771
15,180
5,085
67
9,670
5,510
0
31,212
W
5,192
420
6,295
3,221
10,418
6,899
268
6,531
3,887
9,210
0
L
Thanatos
Drussnaga
Thanatos
9,492
1,047
145
4,509
14,830
3,906
0
8,259
6,571
0
20,736
L
4,215
101
11,158
7,054
15,953
5,773
0
9,208
6,745
11,169
0
L
9,584
109
1,933
2,057
16,263
5,190
0
8,562
7,701
30,564
0
W
16,697
5,017
663
1,377
8,760
3,344
1,432
3,581
5,179
31,634
0
W
27,586
7,809
0
0
7,799
2,765
1,093
2,520
5,279
43,910
0
W
12,639
3,997
2,718
3,340
11,331
4,957
1,876
5,175
6,156
0
33,038
W
Bastet
14,778
2,113
1,279
2,192
12,903
6,183
10
4,819
8,084
0
19,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,423
Gold Earned
53,534
134
Minions Killed
132
0
Camps Cleared
0
1,182,409
Distance Traveled
1,283,916
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,866
633
19
1
0
251,600
0
L
Ullr
8,795
628
47
3
0
245,483
1
W
Hel
9,517
680
4
0
0
243,318
2
L
Thanatos
9,563
683
18
1
0
214,627
0
L
Hel
8,685
620
13
1
0
250,902
0
L
He Bo
10,514
751
37
3
0
219,797
1
W
Nu Wa
10,972
784
38
3
0
243,091
0
W
Hera
11,166
798
34
2
0
252,861
0
W
Chiron
10,829
774
41
3
0
260,246
0
W
Bastet
11,050
789
15
1
0
284,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role