Player Matchup

Vamana
Vamana
IRyan Blohm
Vamana
Level 115
God Stats
14W - 6L
1,916 SR
Queue Stats
76W - 70L
1,577 Elo+
Party 1
Sol
Sol
ScranyeWest
Sol
Level 104
God Stats
6W - 3L
1,842 SR
Queue Stats
83W - 74L
1,559 Elo+
Party 1
Set
Set
spiroush
Set
Level 108
God Stats
1W - 0L
1,516 SR
Queue Stats
23W - 23L
1,493 Elo+
Solo
Team Averages
Level 109
1,758 SR
1,543 Elo+

VS

Team Averages
Level 95
1,463 SR
1,340 Elo+
Neith
Neith
Snower03
Neith
Level 129
God Stats
7W - 15L
1,198 SR
Queue Stats
109W - 217L
1,302 Elo+
Party 2
Discordia
Discordia
YankieBar
Discordia
Level 137
God Stats
5W - 2L
1,692 SR
Queue Stats
358W - 267L
1,559 Elo+
Solo
Apollo
Apollo
skapdam15
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 46L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
9 / 0 / 2
8,706
871
8,504
10,325
9,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 6
6,864
686
3,873
6,831
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 4 / 5
7,551
755
3,514
8,624
4,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Snower03
Neith
10
1 / 3 / 3
6,812
681
6,574
5,596
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
YankieBar
Discordia
11
2 / 3 / 3
7,076
708
9,913
4,938
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
skapdam15
Apollo
8
2 / 6 / 1
6,172
617
2,594
8,272
2,864
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
5
5
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
9
0
2
10
W
0
1
6
3
L
Neith
Snower03
Neith
1
3
3
0.83
L
Discordia
YankieBar
Discordia
2
3
3
1.17
L
Apollo
skapdam15
Apollo
2
6
1
0.42
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,891
Damage
19,081
25,780
Taken
18,806
16,892
Mitigated
6,100
7,614
Healing
1,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
8,504
3,841
290
3,985
10,325
9,391
911
3,512
6,813
0
30,267
W
3,873
230
245
1,908
6,831
2,546
548
2,995
3,836
16,809
1,476
L
Neith
Snower03
Neith
6,574
2,524
0
564
5,596
1,833
0
1,348
4,112
0
20,621
L
Discordia
YankieBar
Discordia
9,913
653
0
727
4,938
1,403
0
866
3,982
23,215
0
L
Apollo
skapdam15
Apollo
2,594
754
0
355
8,272
2,864
0
1,835
6,413
0
8,888
W
3,514
1,160
0
1,186
8,624
4,955
0
4,081
4,543
0
23,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,121
Gold Earned
20,060
122
Minions Killed
89
7
Camps Cleared
2
581,878
Distance Traveled
508,056
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,706
871
51
5
2
216,136
1
W
Sol
6,864
686
37
4
1
186,314
0
L
Neith
6,812
681
44
4
1
157,780
0
L
Discordia
7,076
708
34
3
0
177,504
1
L
Apollo
6,172
617
11
1
1
172,772
0
W
Set
7,551
755
34
3
4
179,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role