Player Matchup

Da Ji
Da Ji
Cengo96-
Da Ji
Level 150
God Stats
5W - 2L
1,624 SR
Queue Stats
513W - 492L
1,505 Elo+
Party 2
Hades
Hades
Demonskull28
Hades
Level 105
God Stats
6W - 4L
1,733 SR
Queue Stats
134W - 112L
1,516 Elo+
Party 1
Heimdallr
Heimdallr
I_ViE4Z-ol
Heimdallr
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 181L
1,526 Elo+
Party 2
Ra
Ra
IxEmpyrean
Ra
Level 132
God Stats
5W - 1L
1,285 SR
Queue Stats
679W - 660L
1,436 Elo+
Party 2
Fafnir
Fafnir
souleater-willi
Fafnir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,690 Elo+
Party 1
Team Averages
Level 115
1,528 SR
1,535 Elo+

VS

Team Averages
Level 87
1,556 SR
1,422 Elo+
Morgan Le Fay
Morgan Le Fay
Kingkris_8
Morgan Le Fay
Level 83
God Stats
5W - 5L
1,556 SR
Queue Stats
267W - 304L
1,533 Elo+
Solo
Cerberus
Cerberus
ZzCroniCzZ
Cerberus
Level 107
God Stats
27W - 30L
1,528 SR
Queue Stats
584W - 629L
1,465 Elo+
Solo
Cliodhna
Cliodhna
artdan105
Cliodhna
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,302 Elo+
Solo
Ra
Ra
blackmeier99xx
Ra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 321L
1,382 Elo+
Solo
Apollo
Apollo
niccomarcu00
Apollo
Level 40
God Stats
4W - 5L
1,695 SR
Queue Stats
8W - 15L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cengo96-
Da Ji
17
9 / 1 / 3
10,084
593
11,043
11,236
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 2 / 4
10,218
601
12,594
11,464
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
I_ViE4Z-ol
Heimdallr
13
3 / 3 / 6
8,095
476
10,206
10,744
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 1 / 11
9,532
561
7,353
7,552
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 0 / 6
9,105
536
5,178
7,389
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kingkris_8
Morgan Le Fay
13
0 / 5 / 1
7,482
440
3,185
9,339
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
ZzCroniCzZ
Cerberus
11
0 / 5 / 5
7,193
423
4,761
16,565
10,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cliodhna
artdan105
Cliodhna
13
3 / 6 / 2
8,174
481
11,102
13,002
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 8 / 1
8,295
488
7,983
14,722
5,004
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
11
2 / 2 / 1
6,954
409
4,040
8,651
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
26
Kills
7
7
Deaths
26
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Cengo96-
Da Ji
9
1
3
10.5
W
8
2
4
5
W
Heimdallr
I_ViE4Z-ol
Heimdallr
3
3
6
2
W
2
1
11
7.5
L
Morgan Le Fay
Kingkris_8
Morgan Le Fay
0
5
1
0.1
L
Cerberus
ZzCroniCzZ
Cerberus
0
5
5
0.5
L
Cliodhna
artdan105
Cliodhna
3
6
2
0.67
L
2
8
1
0.31
L
Apollo
2
2
1
1.25
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,374
Damage
31,071
48,385
Taken
62,279
24,815
Mitigated
24,162
22,786
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Cengo96-
Da Ji
11,043
3,942
0
5,772
11,236
4,338
1,047
2,586
8,650
0
70,753
W
12,594
786
138
5,925
11,464
6,989
50
6,735
4,729
57,443
0
W
Heimdallr
I_ViE4Z-ol
Heimdallr
10,206
3,263
0
1,852
10,744
3,630
2,123
2,075
8,669
0
57,846
W
7,353
1,429
986
3,736
7,552
3,090
562
2,241
5,311
70,068
0
L
Morgan Le Fay
Kingkris_8
Morgan Le Fay
3,185
162
0
1,479
9,339
2,994
0
3,136
6,025
49,509
0
L
Cerberus
ZzCroniCzZ
Cerberus
4,761
230
0
3,701
16,565
10,165
255
5,856
10,534
29,549
0
L
Cliodhna
artdan105
Cliodhna
11,102
1,442
0
1,580
13,002
4,073
567
3,818
9,082
0
40,860
L
7,983
2,139
77
3,058
14,722
5,004
43
9,472
5,250
47,424
0
L
Apollo
4,040
2,379
0
2,952
8,651
1,926
816
2,379
6,258
0
29,525
W
5,178
392
210
4,167
7,389
6,768
588
2,292
5,097
19,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,034
Gold Earned
38,098
474
Minions Killed
377
0
Camps Cleared
0
1,647,242
Distance Traveled
1,548,994
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,084
593
106
6
0
341,373
0
W
Hades
10,218
601
122
7
0
307,930
1
W
Heimdallr
8,095
476
91
5
0
307,293
1
W
Ra
9,532
561
126
7
0
355,183
4
L
Morgan Le Fay
7,482
440
94
6
0
301,617
6
L
Cerberus
7,193
423
49
3
0
333,986
7
L
Cliodhna
8,174
481
65
4
0
322,746
3
L
Ra
8,295
488
109
6
0
299,243
1
L
Apollo
6,954
409
60
4
0
291,402
2
W
Fafnir
9,105
536
29
2
0
335,463
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role