Player Matchup

He Bo
He Bo
Hxxskyy-
He Bo
Level 69
God Stats
5W - 3L
1,685 SR
Queue Stats
298W - 311L
1,376 Elo+
Party 2
Bakasura
Bakasura
IllliRubenIllllI
Bakasura
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 35L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
Lemensis
Gilgamesh
Level 108
God Stats
2W - 4L
1,399 SR
Queue Stats
669W - 733L
1,377 Elo+
Solo
Cernunnos
Cernunnos
PoCeT-rus-
Cernunnos
Level 42
God Stats
9W - 11L
1,479 SR
Queue Stats
151W - 162L
1,375 Elo+
Party 2
Ymir
Ymir
UltraMagnus120
Ymir
Level 106
God Stats
3W - 2L
1,195 SR
Queue Stats
95W - 91L
1,431 Elo+
Solo
Team Averages
Level 77
1,452 SR
1,396 Elo+

VS

Team Averages
Level 75
1,424 SR
1,398 Elo+
Arachne
Arachne
AjLaKaos
Arachne
Level 87
God Stats
53W - 40L
1,441 SR
Queue Stats
945W - 1,061L
1,383 Elo+
Solo
Persephone
Persephone
BathoryB
Persephone
Level 37
God Stats
3W - 2L
1,770 SR
Queue Stats
476W - 454L
1,436 Elo+
Solo
Shiva
Shiva
BerkSert
Shiva
Level 55
God Stats
7W - 17L
1,223 SR
Queue Stats
128W - 170L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
GazaManTings
Baron Samedi
Level 156
God Stats
3W - 4L
1,304 SR
Queue Stats
250W - 234L
1,480 Elo+
Solo
Neith
Neith
hudaverdi-
Neith
Level 41
God Stats
4W - 3L
1,382 SR
Queue Stats
95W - 138L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hxxskyy-
He Bo
12
2 / 2 / 0
7,195
514
3,921
7,146
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 2
5,440
389
1,501
4,327
1,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gilgamesh
Lemensis
Gilgamesh
13
3 / 0 / 0
7,162
512
3,827
10,129
6,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
PoCeT-rus-
Cernunnos
12
2 / 2 / 0
6,810
486
6,742
8,175
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 2
6,403
457
2,812
9,421
8,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AjLaKaos
Arachne
12
1 / 2 / 1
6,946
496
4,527
10,047
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
BathoryB
Persephone
13
1 / 2 / 1
8,136
581
3,720
6,772
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
BerkSert
Shiva
13
1 / 1 / 0
7,519
537
6,543
8,169
6,502
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
GazaManTings
Baron Samedi
12
2 / 0 / 1
7,320
523
7,911
9,289
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
11
1 / 2 / 2
6,489
464
3,402
6,346
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
7
Kills
6
6
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
AjLaKaos
Arachne
1
2
1
0.75
W
Persephone
BathoryB
Persephone
1
2
1
0.75
W
Shiva
BerkSert
Shiva
1
1
0
1
W
Baron Samedi
GazaManTings
Baron Samedi
2
0
1
2.5
L
He Bo
Hxxskyy-
He Bo
2
2
0
1
L
0
2
2
0.5
L
Gilgamesh
Lemensis
Gilgamesh
3
0
0
3
L
Cernunnos
PoCeT-rus-
Cernunnos
2
2
0
1
L
0
0
2
1
W
Neith
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,803
Damage
26,103
39,198
Taken
40,623
21,230
Mitigated
24,484
10,648
Healing
13,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AjLaKaos
Arachne
4,527
3,534
0
2,208
10,047
3,085
0
479
9,472
0
48,479
W
Persephone
BathoryB
Persephone
3,720
271
0
2,502
6,772
4,575
672
3,301
3,319
44,776
0
W
Shiva
BerkSert
Shiva
6,543
1,471
0
2,110
8,169
6,502
660
241
7,507
0
45,491
W
Baron Samedi
GazaManTings
Baron Samedi
7,911
777
281
4,185
9,289
8,249
0
2,325
6,776
28,696
6,716
L
He Bo
Hxxskyy-
He Bo
3,921
154
145
1,396
7,146
2,455
0
4,724
2,422
37,644
0
L
1,501
1,273
0
752
4,327
1,223
0
692
3,635
0
13,185
L
Gilgamesh
Lemensis
Gilgamesh
3,827
959
0
2,607
10,129
6,761
0
0
10,129
4,263
32,574
L
Cernunnos
PoCeT-rus-
Cernunnos
6,742
2,532
0
2,543
8,175
2,782
332
2,700
5,475
0
46,204
L
2,812
477
403
2,802
9,421
8,009
0
2,308
7,113
18,872
0
W
Neith
3,402
639
290
2,398
6,346
2,073
280
472
5,834
0
28,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,010
Gold Earned
36,410
305
Minions Killed
347
0
Camps Cleared
0
1,198,611
Distance Traveled
1,275,442
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,946
496
69
5
0
318,727
2
W
Persephone
8,136
581
95
7
0
232,638
4
W
Shiva
7,519
537
89
6
0
255,750
0
W
Baron Samedi
7,320
523
39
3
0
261,998
9
L
He Bo
7,195
514
90
6
0
271,412
4
L
Bakasura
5,440
389
41
3
0
150,513
2
L
Gilgamesh
7,162
512
72
5
0
277,140
3
L
Cernunnos
6,810
486
84
6
0
249,552
2
L
Ymir
6,403
457
18
1
0
249,994
4
W
Neith
6,489
464
55
4
0
206,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role