Player Matchup

Ares
Ares
DoGGyDoG1500
Ares
Level 156
God Stats
4W - 0L
1,500 SR
Queue Stats
385W - 389L
1,562 Elo+
Party 2
Skadi
Skadi
Mary46
Skadi
Level 154
God Stats
4W - 5L
1,500 SR
Queue Stats
287W - 252L
1,520 Elo+
Party 1
Bastet
Bastet
Sanrises
Bastet
Level 158
God Stats
10W - 4L
1,557 SR
Queue Stats
632W - 410L
1,582 Elo+
Party 1
Hachiman
Hachiman
Sweeneychop
Hachiman
Level 109
God Stats
6W - 11L
1,293 SR
Queue Stats
736W - 739L
1,544 Elo+
Party 2
Yemoja
Yemoja
МистерФокс
Yemoja
Level 156
God Stats
4W - 6L
1,651 SR
Queue Stats
905W - 909L
1,483 Elo+
Party 1
Team Averages
Level 147
1,500 SR
1,538 Elo+

VS

Team Averages
Level 133
1,501 SR
1,527 Elo+
Hel
Hel
Dustered
Hel
Level 129
God Stats
4W - 3L
1,743 SR
Queue Stats
517W - 469L
1,504 Elo+
Solo
Apollo
Apollo
ForThisMoment
Apollo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,439 Elo+
Solo
Nu Wa
Nu Wa
Senteli
Nu Wa
Level 106
God Stats
11W - 6L
1,482 SR
Queue Stats
271W - 268L
1,546 Elo+
Solo
Bacchus
Bacchus
barbar50
Bacchus
Level 160
God Stats
3W - 8L
1,280 SR
Queue Stats
971W - 996L
1,569 Elo+
Solo
Sol
Sol
linshigong
Sol
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 67L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 17
10,941
782
13,350
18,064
22,444
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Mary46
Skadi
18
7 / 3 / 13
11,050
789
18,681
13,556
4,807
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Sanrises
Bastet
19
13 / 3 / 12
11,780
841
25,761
14,902
6,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
Sweeneychop
Hachiman
18
5 / 3 / 15
10,934
781
15,550
12,427
4,993
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 5 / 20
10,042
717
3,555
16,821
19,698
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 6
10,419
744
7,960
16,754
7,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 7 / 6
9,529
681
8,773
16,046
5,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Senteli
Nu Wa
18
5 / 7 / 5
10,540
753
17,489
16,304
4,621
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
barbar50
Bacchus
19
4 / 5 / 8
10,454
747
8,980
21,209
27,622
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 9 / 5
9,825
702
11,143
15,716
4,228
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
46
32
Kills
16
17
Deaths
33
77
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
3
17
4.83
L
2
5
6
1
L
2
7
6
0.71
W
Skadi
Mary46
Skadi
7
3
13
4.5
W
Bastet
Sanrises
Bastet
13
3
12
6.33
L
Nu Wa
Senteli
Nu Wa
5
7
5
1.07
W
Hachiman
Sweeneychop
Hachiman
5
3
15
4.17
L
Bacchus
barbar50
Bacchus
4
5
8
1.6
L
3
9
5
0.61
W
1
5
20
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,897
Damage
54,345
75,770
Taken
86,029
58,019
Mitigated
49,321
29,403
Healing
35,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,350
305
758
2,544
18,064
22,444
280
8,449
9,181
23,316
0
L
7,960
657
11,427
8,890
16,754
7,820
370
4,131
12,623
19,719
0
L
8,773
5,170
872
2,055
16,046
5,030
1,669
3,481
12,565
0
12,413
W
Skadi
Mary46
Skadi
18,681
6,828
683
1,201
13,556
4,807
2,101
10,957
2,201
0
63,184
W
Bastet
Sanrises
Bastet
25,761
2,406
546
2,546
14,902
6,077
366
8,829
5,659
0
36,462
L
Nu Wa
Senteli
Nu Wa
17,489
4,369
1,420
1,957
16,304
4,621
550
2,276
14,028
32,612
0
W
Hachiman
Sweeneychop
Hachiman
15,550
3,507
2,220
1,734
12,427
4,993
2,796
7,826
4,157
0
48,199
L
Bacchus
barbar50
Bacchus
8,980
842
984
4,550
21,209
27,622
435
3,411
17,798
23,654
0
L
11,143
1,252
915
2,728
15,716
4,228
1,145
3,606
12,110
18,674
0
W
3,555
384
14,254
2,917
16,821
19,698
549
7,132
9,000
10,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,747
Gold Earned
50,767
185
Minions Killed
126
0
Camps Cleared
0
1,243,778
Distance Traveled
1,161,120
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,941
782
9
1
0
224,359
0
L
Hel
10,419
744
33
2
0
243,357
0
L
Apollo
9,529
681
10
1
0
264,914
2
W
Skadi
11,050
789
75
5
0
219,096
2
W
Bastet
11,780
841
28
2
0
312,265
3
L
Nu Wa
10,540
753
42
3
0
216,245
1
W
Hachiman
10,934
781
66
5
0
266,413
1
L
Bacchus
10,454
747
21
2
0
234,040
2
L
Sol
9,825
702
20
1
0
202,564
5
W
Yemoja
10,042
717
7
1
0
221,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role