Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CaptnCupcakes1
Neith
Level 155
God Stats
7W - 4L
1,279 SR
Queue Stats
390W - 410L
1,517 Elo+
Solo
Osiris
Osiris
E-vizel7
Osiris
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 113L
1,650 Elo+
Solo
Charybdis
Charybdis
OMN1BL4z3
Charybdis
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
150W - 151L
1,529 Elo+
Solo
Team Averages
Level 118
1,456 SR
1,539 Elo+

VS

Team Averages
Level 116
1,473 SR
1,542 Elo+
Heimdallr
Heimdallr
LoreOgier
Heimdallr
Level 88
God Stats
6W - 8L
1,366 SR
Queue Stats
256W - 266L
1,557 Elo+
Solo
Scylla
Scylla
PwnyRainbowz
Scylla
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
Saintninja
Kuzenbo
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 113L
1,496 Elo+
Party 1
Da Ji
Da Ji
SimplySaline
Da Ji
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 56L
1,572 Elo+
Party 1
Aphrodite
Aphrodite
ulquiorracifer21
Aphrodite
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 133L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
2 / 3 / 12
10,529
752
12,944
18,100
20,380
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
 
Hel
17
4 / 3 / 8
10,253
732
7,810
11,388
5,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 3 / 10
10,684
763
17,473
15,463
7,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Osiris
E-vizel7
Osiris
17
4 / 2 / 10
10,051
718
9,174
13,388
13,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
OMN1BL4z3
Charybdis
17
2 / 4 / 9
9,949
711
11,054
12,725
6,209
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LoreOgier
Heimdallr
16
1 / 4 / 8
9,172
655
13,148
9,957
4,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
17
5 / 3 / 6
9,844
703
16,368
10,625
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Saintninja
Kuzenbo
17
1 / 3 / 10
10,065
719
7,175
19,920
31,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 4 / 7
10,053
718
13,605
12,285
6,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
17
1 / 4 / 11
9,364
669
8,450
15,005
13,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
56
17
Kills
14
15
Deaths
18
49
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
3
12
2.67
W
Hel
 
Hel
4
3
8
2.67
W
5
3
10
3.33
W
Osiris
E-vizel7
Osiris
4
2
10
4.5
L
Heimdallr
LoreOgier
Heimdallr
1
4
8
1.25
W
Charybdis
OMN1BL4z3
Charybdis
2
4
9
1.63
L
Scylla
5
3
6
2.67
L
Kuzenbo
Saintninja
Kuzenbo
1
3
10
2
L
6
4
7
2.38
L
Aphrodite
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,455
Damage
58,746
71,064
Taken
67,792
53,312
Mitigated
59,171
39,120
Healing
28,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,944
308
4,139
3,115
18,100
20,380
375
5,971
12,129
28,234
0
W
Hel
 
Hel
7,810
538
14,751
5,652
11,388
5,726
0
5,217
6,171
17,588
0
W
17,473
3,374
368
3,169
15,463
7,363
3,232
7,710
7,753
0
39,801
W
Osiris
E-vizel7
Osiris
9,174
2,394
1,141
3,926
13,388
13,634
1,003
5,786
7,602
0
16,139
L
Heimdallr
LoreOgier
Heimdallr
13,148
6,420
921
2,883
9,957
4,195
711
3,181
6,704
0
32,552
W
Charybdis
OMN1BL4z3
Charybdis
11,054
6,025
334
2,525
12,725
6,209
0
7,309
5,416
0
32,372
L
Scylla
16,368
330
908
2,669
10,625
4,283
106
3,310
7,228
35,494
0
L
Kuzenbo
Saintninja
Kuzenbo
7,175
3,054
1,452
3,508
19,920
31,504
461
6,223
13,259
11,303
0
L
13,605
2,310
410
2,090
12,285
6,018
0
3,516
8,580
0
14,643
L
Aphrodite
8,450
1,002
6,660
7,220
15,005
13,171
248
4,524
10,269
27,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,466
Gold Earned
48,498
162
Minions Killed
131
0
Camps Cleared
0
1,244,057
Distance Traveled
1,254,083
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,529
752
31
2
0
288,527
0
W
Hel
10,253
732
21
2
0
255,090
0
W
Neith
10,684
763
47
3
0
245,163
0
W
Osiris
10,051
718
12
1
0
233,689
0
L
Heimdallr
9,172
655
44
3
0
228,689
0
W
Charybdis
9,949
711
51
4
0
221,588
2
L
Scylla
9,844
703
27
2
0
244,091
0
L
Kuzenbo
10,065
719
9
1
0
273,535
1
L
Da Ji
10,053
718
3
0
0
252,954
0
L
Aphrodite
9,364
669
48
3
0
254,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role