Player Matchup

King Arthur
King Arthur
AppleCruzz--
King Arthur
Level 116
God Stats
5W - 12L
1,500 SR
Queue Stats
550W - 542L
1,480 Elo+
Party 1
Skadi
Skadi
DracarysBow
Skadi
Level 6
God Stats
32W - 15L
1,509 SR
Queue Stats
637W - 611L
1,666 Elo+
Party 1
Cthulhu
Cthulhu
DrunknX1
Cthulhu
Level 128
God Stats
4W - 3L
1,702 SR
Queue Stats
202W - 222L
1,535 Elo+
Party 1
Tiamat
Tiamat
Gustes-
Tiamat
Level 129
God Stats
4W - 5L
1,645 SR
Queue Stats
302W - 290L
1,529 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HUSSQ8_
Tsukuyomi
Level 141
God Stats
0W - 7L
1,209 SR
Queue Stats
350W - 350L
1,456 Elo+
Party 1
Team Averages
Level 104
1,513 SR
1,533 Elo+

VS

Team Averages
Level 114
1,662 SR
1,496 Elo+
Shiva
Shiva
A5338
Shiva
Level 127
God Stats
15W - 5L
1,785 SR
Queue Stats
199W - 316L
1,481 Elo+
Solo
Bakasura
Bakasura
DastardlyDol
Bakasura
Level 122
God Stats
8W - 7L
1,513 SR
Queue Stats
524W - 599L
1,514 Elo+
Solo
Izanami
Izanami
DrYoshiyahu
Izanami
Level 124
God Stats
2W - 7L
1,935 SR
Queue Stats
16W - 24L
1,505 Elo+
Solo
Vamana
Vamana
Esunah
Vamana
Level 69
God Stats
7W - 8L
1,380 SR
Queue Stats
595W - 646L
1,473 Elo+
Solo
Scylla
Scylla
MeltedMango
Scylla
Level 129
God Stats
4W - 2L
1,698 SR
Queue Stats
29W - 48L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AppleCruzz--
King Arthur
18
2 / 5 / 0
11,545
525
13,425
21,020
23,217
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 2 / 2
11,170
508
11,619
9,760
4,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
DrunknX1
Cthulhu
12
2 / 6 / 4
9,071
412
7,427
24,090
22,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Gustes-
Tiamat
17
0 / 4 / 1
10,515
478
9,902
11,877
6,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
HUSSQ8_
Tsukuyomi
16
4 / 7 / 0
10,339
470
9,529
18,044
6,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
A5338
Shiva
19
5 / 2 / 12
13,403
609
8,601
22,435
29,342
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
DastardlyDol
Bakasura
20
8 / 3 / 8
15,017
683
16,083
20,555
11,239
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
DrYoshiyahu
Izanami
20
7 / 3 / 7
14,776
672
16,270
16,690
7,405
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Esunah
Vamana
20
3 / 2 / 6
13,828
629
11,519
19,081
22,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
20
1 / 0 / 9
13,044
593
12,249
9,140
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
10
Kills
24
24
Deaths
10
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Shiva
A5338
Shiva
5
2
12
5.5
L
King Arthur
AppleCruzz--
King Arthur
2
5
0
0.4
W
Bakasura
DastardlyDol
Bakasura
8
3
8
4
W
Izanami
DrYoshiyahu
Izanami
7
3
7
3.5
L
2
2
2
1.5
L
Cthulhu
DrunknX1
Cthulhu
2
6
4
0.67
W
Vamana
Esunah
Vamana
3
2
6
3
L
Tiamat
Gustes-
Tiamat
0
4
1
0.13
L
Tsukuyomi
HUSSQ8_
Tsukuyomi
4
7
0
0.57
W
Scylla
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,902
Damage
64,722
84,791
Taken
87,901
64,128
Mitigated
73,391
17,261
Healing
30,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
A5338
Shiva
8,601
1,242
566
7,809
22,435
29,342
1,044
6,667
15,768
0
35,771
L
King Arthur
AppleCruzz--
King Arthur
13,425
2,527
0
2,544
21,020
23,217
0
1,886
17,069
0
100,002
W
Bakasura
DastardlyDol
Bakasura
16,083
11,063
0
6,984
20,555
11,239
1,155
3,714
16,841
0
114,974
W
Izanami
DrYoshiyahu
Izanami
16,270
9,980
0
6,885
16,690
7,405
12,740
1,910
13,886
0
140,493
L
11,619
3,157
0
985
9,760
4,699
0
1,147
8,613
0
86,890
L
Cthulhu
DrunknX1
Cthulhu
7,427
590
2,355
3,825
24,090
22,332
0
5,102
18,677
22,274
0
W
Vamana
Esunah
Vamana
11,519
4,879
58
5,748
19,081
22,257
2,032
1,749
17,332
5,313
82,437
L
Tiamat
Gustes-
Tiamat
9,902
565
0
2,652
11,877
6,935
0
2,952
8,380
101,763
0
L
Tsukuyomi
HUSSQ8_
Tsukuyomi
9,529
2,394
0
4,900
18,044
6,945
0
2,405
15,423
0
69,066
W
Scylla
12,249
1,487
0
2,288
9,140
3,148
1,697
4,030
5,110
106,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,640
Gold Earned
70,068
697
Minions Killed
770
0
Camps Cleared
0
2,111,500
Distance Traveled
2,363,397
27
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,403
609
37
2
0
456,394
7
L
King Arthur
11,545
525
204
9
0
416,068
3
W
Bakasura
15,017
683
191
9
0
562,336
0
W
Izanami
14,776
672
206
9
0
435,171
19
L
Skadi
11,170
508
165
8
0
420,180
6
L
Cthulhu
9,071
412
25
1
0
435,732
8
W
Vamana
13,828
629
168
8
0
457,520
6
L
Tiamat
10,515
478
190
9
0
409,555
3
L
Tsukuyomi
10,339
470
113
5
0
429,965
7
W
Scylla
13,044
593
168
8
0
451,976
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role