Player Matchup

King Arthur
King Arthur
Gambit536412-21
King Arthur
Level 121
God Stats
0W - 5L
1,285 SR
Queue Stats
170W - 170L
1,479 Elo+
Solo
Charybdis
Charybdis
Nightmare1Gengar
Charybdis
Level 146
God Stats
0W - 2L
1,298 SR
Queue Stats
120W - 119L
1,452 Elo+
Solo
Bacchus
Bacchus
YuRi-Samm
Bacchus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
crobbins91
Geb
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 256L
1,406 Elo+
Solo
Odin
Odin
danhenriquesc
Odin
Level 149
God Stats
0W - 5L
1,500 SR
Queue Stats
263W - 292L
1,426 Elo+
Party 1
Team Averages
Level 140
1,417 SR
1,453 Elo+

VS

Team Averages
Level 94
1,531 SR
1,542 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
E-vizel7
Thor
Level 122
God Stats
3W - 1L
1,654 SR
Queue Stats
124W - 113L
1,640 Elo+
Solo
Nemesis
Nemesis
MACHxFIVE
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,571 Elo+
Solo
Bacchus
Bacchus
panfu21
Bacchus
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 91L
1,466 Elo+
Solo
Bellona
Bellona
xEmpyreal
Bellona
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 66L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gambit536412-21
King Arthur
15
2 / 8 / 22
10,382
692
10,739
18,799
19,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
20
17 / 6 / 10
12,998
867
31,213
16,483
9,092
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
YuRi-Samm
Bacchus
19
10 / 3 / 22
12,462
831
15,239
15,697
24,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 4 / 28
11,930
795
11,955
21,440
28,242
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
6 / 5 / 22
12,012
801
11,294
21,795
21,194
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
9 / 7 / 11
13,235
882
13,742
24,953
32,548
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
19
3 / 8 / 17
11,882
792
17,129
15,988
8,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
MACHxFIVE
Nemesis
14
1 / 10 / 12
9,712
647
10,663
17,122
8,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
panfu21
Bacchus
19
3 / 5 / 20
12,319
821
16,087
20,967
38,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
xEmpyreal
Bellona
20
10 / 6 / 10
13,104
874
15,977
19,089
20,585
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
96
36
Kills
26
26
Deaths
36
104
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
9
7
11
2.07
W
Thor
3
8
17
1.44
L
King Arthur
Gambit536412-21
King Arthur
2
8
22
1.63
W
Nemesis
MACHxFIVE
Nemesis
1
10
12
0.7
L
Charybdis
17
6
10
3.67
L
Bacchus
YuRi-Samm
Bacchus
10
3
22
7
L
1
4
28
3.75
L
6
5
22
3.4
W
Bacchus
panfu21
Bacchus
3
5
20
2.6
W
Bellona
xEmpyreal
Bellona
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,440
Damage
73,598
94,214
Taken
98,119
102,845
Mitigated
109,006
20,180
Healing
29,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
13,742
7,348
3,209
8,902
24,953
32,548
1,806
6,221
18,486
0
22,175
W
Thor
17,129
2,405
923
3,802
15,988
8,739
952
3,981
11,898
0
29,699
L
King Arthur
Gambit536412-21
King Arthur
10,739
2,363
1,141
1,745
18,799
19,610
251
4,381
14,118
0
17,083
W
Nemesis
MACHxFIVE
Nemesis
10,663
3,228
1,737
2,334
17,122
8,308
1,391
5,523
11,520
0
18,965
L
Charybdis
31,213
13,586
1,796
1,527
16,483
9,092
2,440
2,821
13,445
0
53,252
L
Bacchus
YuRi-Samm
Bacchus
15,239
1,408
5,035
3,206
15,697
24,707
351
2,924
12,582
28,682
0
L
11,955
1,862
644
2,521
21,440
28,242
375
3,484
17,814
20,013
0
L
11,294
2,596
1,082
1,483
21,795
21,194
919
2,477
19,207
1,685
17,724
W
Bacchus
panfu21
Bacchus
16,087
1,971
1,011
3,238
20,967
38,826
141
6,044
14,594
33,158
0
W
Bellona
xEmpyreal
Bellona
15,977
4,721
1,588
3,138
19,089
20,585
1,966
6,403
12,462
0
40,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,784
Gold Earned
60,252
127
Minions Killed
116
0
Camps Cleared
0
1,281,612
Distance Traveled
1,316,253
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,235
882
12
1
0
307,504
0
W
Thor
11,882
792
31
2
0
221,601
0
L
King Arthur
10,382
692
10
1
0
232,493
0
W
Nemesis
9,712
647
7
0
0
273,917
2
L
Charybdis
12,998
867
57
4
0
220,844
0
L
Bacchus
12,462
831
35
2
0
283,644
1
L
Geb
11,930
795
9
1
0
282,489
1
L
Odin
12,012
801
16
1
0
262,142
1
W
Bacchus
12,319
821
19
1
0
254,666
0
W
Bellona
13,104
874
47
3
0
258,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role