Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Boghead
Cthulhu
Level 67
God Stats
2W - 1L
1,715 SR
Queue Stats
86W - 99L
1,376 Elo+
Solo
Artemis
Artemis
SmAsHQueEn
Artemis
Level 102
God Stats
3W - 2L
1,557 SR
Queue Stats
120W - 84L
1,521 Elo+
Solo
Chiron
Chiron
Дьяволенок
Chiron
Level 157
God Stats
2W - 2L
1,698 SR
Queue Stats
53W - 51L
1,415 Elo+
Solo
Team Averages
Level 121
1,594 SR
1,462 Elo+

VS

Team Averages
Level 82
1,513 SR
1,475 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
EnergyIAkeno
Xing Tian
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,701 Elo+
Solo
Jing Wei
Jing Wei
Gipsy60fps
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
KIRITO3_3
Serqet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,288 Elo+
Solo
Amaterasu
Amaterasu
Twordsin1
Amaterasu
Level 128
God Stats
1W - 2L
1,563 SR
Queue Stats
351W - 358L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
5 / 1 / 17
10,038
913
7,945
9,699
12,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ares
 
Ares
15
2 / 2 / 17
8,718
793
8,011
8,581
13,455
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cthulhu
Boghead
Cthulhu
16
5 / 1 / 16
9,232
839
9,345
8,170
10,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Artemis
SmAsHQueEn
Artemis
15
4 / 0 / 13
8,877
807
9,824
5,157
3,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
10 / 1 / 10
9,964
906
8,710
5,492
3,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 4 / 1
8,368
761
7,894
9,016
3,739
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
EnergyIAkeno
Xing Tian
11
0 / 6 / 1
6,714
610
2,505
9,772
7,378
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Gipsy60fps
Jing Wei
12
0 / 5 / 1
7,080
644
4,790
7,257
2,779
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
KIRITO3_3
Serqet
13
0 / 7 / 2
7,204
655
3,399
10,595
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Twordsin1
Amaterasu
15
3 / 4 / 1
8,770
797
7,505
15,007
15,599
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
11
26
Kills
5
5
Deaths
26
73
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
1
17
13.5
W
Ares
 
Ares
2
2
17
5.25
L
Danzaburou
 
Danzaburou
2
4
1
0.63
W
Cthulhu
Boghead
Cthulhu
5
1
16
13
L
Xing Tian
EnergyIAkeno
Xing Tian
0
6
1
0.08
L
Jing Wei
Gipsy60fps
Jing Wei
0
5
1
0.1
L
Serqet
KIRITO3_3
Serqet
0
7
2
0.14
W
Artemis
SmAsHQueEn
Artemis
4
0
13
10.5
L
Amaterasu
Twordsin1
Amaterasu
3
4
1
0.88
W
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,835
Damage
26,093
37,099
Taken
51,647
42,661
Mitigated
34,197
10,923
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,945
3,395
1,212
2,142
9,699
12,230
752
70
9,629
12,061
0
W
Ares
 
Ares
8,011
490
0
0
8,581
13,455
331
672
7,627
10,804
0
L
Danzaburou
 
Danzaburou
7,894
2,895
0
2,099
9,016
3,739
0
3,355
5,661
0
20,016
W
Cthulhu
Boghead
Cthulhu
9,345
340
1,301
410
8,170
10,907
631
349
7,665
18,768
0
L
Xing Tian
EnergyIAkeno
Xing Tian
2,505
466
354
168
9,772
7,378
0
2,834
6,938
6,612
0
L
Jing Wei
Gipsy60fps
Jing Wei
4,790
3,346
0
479
7,257
2,779
0
4,795
2,462
0
17,052
L
Serqet
KIRITO3_3
Serqet
3,399
158
118
1,197
10,595
4,702
0
5,085
5,510
0
5,249
W
Artemis
SmAsHQueEn
Artemis
9,824
3,259
476
1,159
5,157
3,002
730
1,179
3,978
0
21,529
L
Amaterasu
Twordsin1
Amaterasu
7,505
2,079
1,171
7,231
15,007
15,599
0
9,232
5,775
0
18,969
W
8,710
3,127
2,411
1,812
5,492
3,067
1,127
235
5,027
0
25,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,829
Gold Earned
38,136
100
Minions Killed
88
0
Camps Cleared
0
1,029,701
Distance Traveled
1,004,963
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,038
913
9
1
0
240,058
0
W
Ares
8,718
793
6
1
0
175,749
0
L
Danzaburou
8,368
761
20
2
0
222,286
0
W
Cthulhu
9,232
839
11
1
0
239,872
0
L
Xing Tian
6,714
610
4
0
0
163,828
0
L
Jing Wei
7,080
644
30
3
0
180,201
0
L
Serqet
7,204
655
9
1
0
201,325
0
W
Artemis
8,877
807
31
3
0
177,230
0
L
Amaterasu
8,770
797
25
2
0
237,323
2
W
Chiron
9,964
906
43
4
0
196,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role