Player Matchup

Thor
Thor
DanielNahmas
Thor
Level 28
God Stats
1W - 2L
1,288 SR
Queue Stats
163W - 223L
1,192 Elo+
Party 2
Sun Wukong
Sun Wukong
NicEagle_
Sun Wukong
Level 53
God Stats
25W - 30L
1,397 SR
Queue Stats
350W - 386L
1,364 Elo+
Party 1
Atlas
Atlas
Ombrald
Atlas
Level 39
God Stats
5W - 6L
1,442 SR
Queue Stats
10W - 9L
1,420 Elo+
Solo
Ullr
Ullr
pepenixes18
Ullr
Level 39
God Stats
16W - 16L
1,286 SR
Queue Stats
188W - 225L
1,268 Elo+
Party 2
Baron Samedi
Baron Samedi
vlad2990
Baron Samedi
Level 46
God Stats
5W - 3L
1,500 SR
Queue Stats
154W - 186L
1,360 Elo+
Party 1
Team Averages
Level 41
1,383 SR
1,321 Elo+

VS

Team Averages
Level 49
1,431 SR
1,270 Elo+
Skadi
Skadi
Fix4505
Skadi
Level 35
God Stats
20W - 22L
1,133 SR
Queue Stats
86W - 129L
1,198 Elo+
Party 3
Bacchus
Bacchus
Ploot
Bacchus
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 17L
1,239 Elo+
Party 3
Jing Wei
Jing Wei
ThunderousDino
Jing Wei
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 71L
1,356 Elo+
Solo
Kali
Kali
Tomchik
Kali
Level 48
God Stats
1W - 1L
1,297 SR
Queue Stats
16W - 25L
1,187 Elo+
Party 3
Izanami
Izanami
nottins
Izanami
Level 63
God Stats
11W - 5L
1,727 SR
Queue Stats
114W - 139L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
10,310
448
7,652
17,917
7,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
NicEagle_
Sun Wukong
19
6 / 3 / 3
12,041
524
12,737
22,621
13,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
Ombrald
Atlas
17
3 / 2 / 8
11,254
489
10,218
17,825
23,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
3 / 1 / 8
10,374
451
9,667
13,775
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
vlad2990
Baron Samedi
17
6 / 7 / 11
11,634
506
18,376
17,021
9,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Fix4505
Skadi
19
4 / 5 / 5
12,130
527
16,014
15,988
8,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Ploot
Bacchus
14
0 / 1 / 8
9,551
415
3,759
13,319
13,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
17
1 / 5 / 10
10,670
464
12,344
19,383
6,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
Tomchik
Kali
19
6 / 4 / 9
12,549
546
11,184
21,957
8,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
nottins
Izanami
18
8 / 7 / 4
12,122
527
16,917
20,743
7,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
55
22
Kills
19
19
Deaths
22
36
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
W
Skadi
Fix4505
Skadi
4
5
5
1.3
L
Sun Wukong
NicEagle_
Sun Wukong
6
3
3
2.5
L
Atlas
Ombrald
Atlas
3
2
8
3.5
W
Bacchus
Ploot
Bacchus
0
1
8
4
W
Jing Wei
1
5
10
1.2
W
Kali
Tomchik
Kali
6
4
9
2.63
W
Izanami
nottins
Izanami
8
7
4
1.43
L
3
1
8
7
L
Baron Samedi
vlad2990
Baron Samedi
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,650
Damage
60,218
89,159
Taken
91,390
60,180
Mitigated
43,731
20,032
Healing
31,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,652
1,316
33
4,993
17,917
7,396
904
148
17,769
0
59,639
W
Skadi
Fix4505
Skadi
16,014
7,324
561
4,148
15,988
8,133
2,642
1,772
14,216
0
79,268
L
Sun Wukong
NicEagle_
Sun Wukong
12,737
2,964
0
2,709
22,621
13,424
1,428
245
22,376
0
74,142
L
Atlas
Ombrald
Atlas
10,218
3,812
555
1,915
17,825
23,839
610
1,594
16,231
32,899
0
W
Bacchus
Ploot
Bacchus
3,759
357
1,018
1,945
13,319
13,733
102
3,825
9,494
27,391
0
W
Jing Wei
12,344
8,415
0
8,052
19,383
6,108
872
6,826
12,315
0
76,953
W
Kali
Tomchik
Kali
11,184
4,886
349
8,645
21,957
8,500
1,637
6,489
15,468
0
84,070
W
Izanami
nottins
Izanami
16,917
9,411
0
6,874
20,743
7,257
2,389
9,682
11,061
0
77,247
L
9,667
3,039
0
5,850
13,775
6,321
1,194
816
12,959
0
66,526
L
Baron Samedi
vlad2990
Baron Samedi
18,376
2,064
2,022
1,955
17,021
9,200
1,303
956
16,065
77,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,613
Gold Earned
57,022
497
Minions Killed
500
0
Camps Cleared
0
2,041,562
Distance Traveled
1,959,764
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,310
448
81
4
0
389,034
1
W
Skadi
12,130
527
117
5
0
365,072
0
L
Sun Wukong
12,041
524
141
6
0
422,327
3
L
Atlas
11,254
489
33
1
0
425,993
4
W
Bacchus
9,551
415
37
2
0
304,215
0
W
Jing Wei
10,670
464
120
5
0
394,381
5
W
Kali
12,549
546
119
5
0
491,887
4
W
Izanami
12,122
527
107
5
0
404,209
0
L
Ullr
10,374
451
135
6
0
425,798
4
L
Baron Samedi
11,634
506
107
5
0
378,410
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role