Player Matchup

Izanami
Izanami
ARsome29
Izanami
Level 137
God Stats
2W - 1L
1,737 SR
Queue Stats
37W - 57L
1,522 Elo+
Party 4
Shiva
Shiva
MrGezzus
Shiva
Level 152
God Stats
1W - 2L
1,503 SR
Queue Stats
42W - 32L
1,565 Elo+
Party 3
He Bo
He Bo
MrTrees
He Bo
Level 148
God Stats
2W - 4L
1,327 SR
Queue Stats
65W - 48L
1,587 Elo+
Party 3
Baron Samedi
Baron Samedi
PunishedKrave
Baron Samedi
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 45L
1,638 Elo+
Party 3
Ganesha
Ganesha
flemingoX3
Ganesha
Level 109
God Stats
1W - 3L
1,712 SR
Queue Stats
73W - 93L
1,473 Elo+
Party 4
Team Averages
Level 140
1,556 SR
1,557 Elo+

VS

Team Averages
Level 116
1,616 SR
1,498 Elo+
Medusa
Medusa
BIG_BAND_MEATY
Medusa
Level 104
God Stats
6W - 4L
1,790 SR
Queue Stats
106W - 132L
1,486 Elo+
Solo
Shiva
Shiva
Grover Daddy
Shiva
Level 144
God Stats
11W - 10L
1,550 SR
Queue Stats
131W - 129L
1,540 Elo+
Party 1
Hades
Hades
Kemphir
Hades
Level 47
God Stats
2W - 6L
1,500 SR
Queue Stats
204W - 214L
1,502 Elo+
Party 2
Atlas
Atlas
The Belleh
Atlas
Level 160
God Stats
31W - 30L
1,575 SR
Queue Stats
825W - 822L
1,472 Elo+
Party 1
Set
Set
Yosci
Set
Level 127
God Stats
24W - 16L
1,665 SR
Queue Stats
669W - 700L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ARsome29
Izanami
16
2 / 3 / 2
9,603
480
9,529
14,653
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
MrGezzus
Shiva
16
1 / 6 / 1
9,682
484
5,472
16,112
11,410
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
MrTrees
He Bo
18
6 / 5 / 3
10,863
543
12,640
12,227
3,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
PunishedKrave
Baron Samedi
17
4 / 3 / 4
10,711
536
14,229
15,632
8,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ganesha
flemingoX3
Ganesha
14
0 / 7 / 7
8,807
440
6,535
21,582
21,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 2
11,457
573
8,541
14,818
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 3 / 16
10,954
548
7,427
17,865
16,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Kemphir
Hades
18
6 / 4 / 8
11,974
599
15,575
17,750
8,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
19
4 / 3 / 10
11,846
592
14,874
17,432
7,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
Yosci
Set
20
11 / 2 / 4
14,958
748
14,965
17,905
9,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
13
Kills
24
24
Deaths
14
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
ARsome29
Izanami
2
3
2
1
W
2
2
2
1.5
W
1
3
16
3
W
Hades
Kemphir
Hades
6
4
8
2.5
L
Shiva
MrGezzus
Shiva
1
6
1
0.25
L
He Bo
MrTrees
He Bo
6
5
3
1.5
L
Baron Samedi
PunishedKrave
Baron Samedi
4
3
4
2
W
Atlas
4
3
10
3
W
Set
Yosci
Set
11
2
4
6.5
L
Ganesha
flemingoX3
Ganesha
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,405
Damage
61,382
80,206
Taken
85,770
48,993
Mitigated
46,546
17,140
Healing
38,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ARsome29
Izanami
9,529
6,413
0
3,398
14,653
3,864
0
5,824
8,829
0
71,890
W
8,541
3,204
0
6,379
14,818
4,630
390
3,540
11,278
0
114,543
W
7,427
791
2,187
5,840
17,865
16,954
153
6,677
10,823
0
36,093
W
Hades
Kemphir
Hades
15,575
914
1,157
8,497
17,750
8,319
1,322
10,089
7,661
82,639
0
L
Shiva
MrGezzus
Shiva
5,472
683
191
1,972
16,112
11,410
834
3,225
12,887
0
64,527
L
He Bo
MrTrees
He Bo
12,640
565
0
3,721
12,227
3,925
0
6,108
6,119
74,427
0
L
Baron Samedi
PunishedKrave
Baron Samedi
14,229
2,423
1,170
3,066
15,632
8,733
26
6,432
9,200
84,546
0
W
Atlas
14,874
3,681
0
6,643
17,432
7,216
2,423
6,569
10,863
85,692
0
W
Set
Yosci
Set
14,965
5,330
0
8,038
17,905
9,427
2,873
6,529
11,117
0
116,551
L
Ganesha
flemingoX3
Ganesha
6,535
629
371
3,251
21,582
21,061
0
8,860
12,722
26,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,666
Gold Earned
61,189
568
Minions Killed
710
0
Camps Cleared
0
1,910,600
Distance Traveled
1,921,755
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,603
480
157
8
0
366,592
8
W
Medusa
11,457
573
170
9
0
334,744
4
W
Shiva
10,954
548
56
3
0
402,237
2
W
Hades
11,974
599
137
7
0
363,190
0
L
Shiva
9,682
484
135
7
0
405,101
0
L
He Bo
10,863
543
104
5
0
408,084
0
L
Baron Samedi
10,711
536
167
8
0
354,262
6
W
Atlas
11,846
592
119
6
0
405,158
5
W
Set
14,958
748
228
11
0
416,426
4
L
Ganesha
8,807
440
5
0
0
376,561
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role