Player Matchup

Heimdallr
Heimdallr
Diamond III
 
Heimdallr
Diamond III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond I
IKanoxTV
Bastet
Diamond I
Level 160
God Stats
2W - 2L
2,168 SR
Queue Stats
88W - 65L
2,481 MMR
Solo
Poseidon
Poseidon
Diamond III
IdontlikeVodka
Poseidon
Diamond III
Level 157
God Stats
1W - 3L
1,664 SR
Queue Stats
226W - 210L
2,439 MMR
Solo
Ymir
Ymir
Diamond IV
NXT_T0MA
Ymir
Diamond IV
Level 149
God Stats
10W - 7L
1,464 SR
Queue Stats
313W - 299L
2,248 MMR
Solo
Achilles
Achilles
Diamond II
vƵed
Achilles
Diamond II
Level 111
God Stats
4W - 2L
1,884 SR
Queue Stats
74W - 74L
2,260 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,736 SR
2,186 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,551 SR
1,927 MMR
Izanami
Izanami
Diamond III
 
Izanami
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Grandmaster
 
Awilix
Grandmaster
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond IV
XMrXN00BKILLER
Fafnir
Diamond IV
Level 147
God Stats
2W - 1L
1,276 SR
Queue Stats
521W - 489L
2,189 MMR
Solo
Zeus
Zeus
Diamond III
dynite_18
Zeus
Diamond III
Level 156
God Stats
7W - 2L
1,686 SR
Queue Stats
146W - 127L
2,296 MMR
Party 1
Chaac
Chaac
Diamond IV
llamarti
Chaac
Diamond IV
Level 137
God Stats
11W - 7L
1,794 SR
Queue Stats
103W - 89L
2,148 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 4 / 0
7,274
560
4,174
9,634
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
IKanoxTV
Bastet
12
3 / 1 / 1
6,973
536
4,718
8,924
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
11
1 / 4 / 2
6,647
511
4,031
6,896
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
9
0 / 1 / 3
5,711
439
1,889
4,535
1,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
vƵed
Achilles
10
0 / 3 / 1
5,881
452
3,007
7,768
5,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KaliChang'eNemesisLoki

VS

Bans
GebMedusaCliodhnaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 1 / 2
8,598
661
6,295
7,083
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
 
Awilix
14
6 / 1 / 0
8,519
655
5,427
7,227
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 5
7,330
564
3,794
8,483
6,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
13
3 / 2 / 2
7,905
608
3,812
3,730
1,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
llamarti
Chaac
15
2 / 1 / 4
8,564
659
4,868
7,894
7,563
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
13
13
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
4
0
0.5
W
Izanami
 
Izanami
2
1
2
3
W
Awilix
 
Awilix
6
1
0
6
L
Bastet
IKanoxTV
Bastet
3
1
1
3.5
L
Poseidon
1
4
2
0.5
L
Ymir
0
1
3
1.5
W
0
1
5
2.5
W
Zeus
3
2
2
2
W
Chaac
llamarti
Chaac
2
1
4
4
L
Achilles
vƵed
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,819
Damage
24,196
37,757
Taken
34,417
14,053
Mitigated
20,398
7,512
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,174
2,736
0
1,710
9,634
2,401
0
893
8,741
0
42,370
W
Izanami
 
Izanami
6,295
3,968
0
3,577
7,083
2,044
524
1,153
5,930
0
65,937
W
Awilix
 
Awilix
5,427
2,087
0
2,965
7,227
2,508
0
627
6,600
0
54,068
L
Bastet
IKanoxTV
Bastet
4,718
1,010
0
1,872
8,924
2,751
0
2,309
6,615
0
43,815
L
Poseidon
4,031
1,197
0
340
6,896
1,828
0
2,189
4,707
54,882
0
L
Ymir
1,889
787
117
1,726
4,535
1,995
0
2,000
2,535
6,984
0
W
3,794
741
0
2,973
8,483
6,395
259
2,399
6,084
14,940
5,058
W
Zeus
3,812
498
0
344
3,730
1,888
0
1,497
2,233
54,831
0
W
Chaac
llamarti
Chaac
4,868
694
0
3,644
7,894
7,563
289
244
7,650
0
51,182
L
Achilles
vƵed
Achilles
3,007
1,114
0
1,747
7,768
5,078
0
0
7,768
0
26,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,486
Gold Earned
40,916
337
Minions Killed
463
0
Camps Cleared
0
1,122,250
Distance Traveled
1,377,375
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,274
560
80
6
0
233,628
1
W
Izanami
8,598
661
129
10
0
247,248
8
W
Awilix
8,519
655
100
8
0
323,059
3
L
Bastet
6,973
536
86
7
0
287,332
2
L
Poseidon
6,647
511
112
9
0
245,970
2
L
Ymir
5,711
439
6
0
0
188,277
2
W
Fafnir
7,330
564
18
1
0
267,132
4
W
Zeus
7,905
608
127
10
0
260,814
7
W
Chaac
8,564
659
89
7
0
279,122
2
L
Achilles
5,881
452
53
4
0
167,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role