Player Matchup

Izanami
Izanami
Aeronith
Izanami
Level 144
God Stats
0W - 4L
1,624 SR
Queue Stats
25W - 25L
1,597 Elo+
Solo
Jormungandr
Jormungandr
Sayziel
Jormungandr
Level 88
God Stats
8W - 12L
1,589 SR
Queue Stats
406W - 419L
1,514 Elo+
Solo
Amaterasu
Amaterasu
ScorpionRicky69
Amaterasu
Level 51
God Stats
0W - 3L
1,225 SR
Queue Stats
47W - 61L
1,445 Elo+
Solo
Nemesis
Nemesis
Vision_ShxrKz_z
Nemesis
Level 145
God Stats
1W - 1L
1,733 SR
Queue Stats
225W - 208L
1,515 Elo+
Solo
Aphrodite
Aphrodite
mightyc3po
Aphrodite
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
135W - 145L
1,285 Elo+
Solo
Team Averages
Level 114
1,534 SR
1,471 Elo+

VS

Team Averages
Level 123
1,527 SR
1,552 Elo+
Izanami
Izanami
Almightykatt
Izanami
Level 148
God Stats
3W - 5L
1,493 SR
Queue Stats
400W - 446L
1,551 Elo+
Party 1
Shiva
Shiva
Jamesbowkilla
Shiva
Level 148
God Stats
12W - 10L
1,467 SR
Queue Stats
87W - 93L
1,551 Elo+
Solo
Hades
Hades
KamodoD
Hades
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 81L
1,504 Elo+
Party 1
Artio
Artio
SmallMeatSince02
Artio
Level 67
God Stats
15W - 8L
1,674 SR
Queue Stats
719W - 654L
1,562 Elo+
Solo
He Bo
He Bo
SuckerOfTeet
He Bo
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 103L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aeronith
Izanami
11
1 / 1 / 1
6,153
559
4,157
7,063
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Sayziel
Jormungandr
7
0 / 4 / 0
4,931
448
5,720
8,615
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
ScorpionRicky69
Amaterasu
9
0 / 3 / 3
5,245
477
2,048
6,473
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 2 / 0
6,411
583
3,721
8,119
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
mightyc3po
Aphrodite
9
0 / 4 / 1
5,287
481
4,764
8,491
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Almightykatt
Izanami
11
5 / 1 / 1
6,905
628
6,624
7,651
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 2 / 0
7,124
648
4,985
5,388
4,598
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hades
KamodoD
Hades
11
1 / 0 / 1
6,454
587
4,273
6,722
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 7
6,259
569
4,258
7,977
4,499
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 2 / 3
6,204
564
6,135
7,423
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
14
14
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aeronith
Izanami
1
1
1
1.5
W
Izanami
Almightykatt
Izanami
5
1
1
5.5
W
4
2
0
2
W
Hades
KamodoD
Hades
1
0
1
1.5
L
Jormungandr
Sayziel
Jormungandr
0
4
0
0
L
Amaterasu
ScorpionRicky69
Amaterasu
0
3
3
0.5
W
1
0
7
4.5
W
3
2
3
2.25
L
4
2
0
2
L
Aphrodite
mightyc3po
Aphrodite
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,410
Damage
26,275
38,761
Taken
35,161
13,582
Mitigated
15,130
14,061
Healing
14,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aeronith
Izanami
4,157
1,455
0
2,412
7,063
1,707
604
2,233
4,830
0
40,722
W
Izanami
Almightykatt
Izanami
6,624
4,257
0
3,305
7,651
1,935
1,048
3,068
4,583
0
40,287
W
4,985
1,227
0
557
5,388
4,598
0
134
5,214
0
38,923
W
Hades
KamodoD
Hades
4,273
360
193
3,010
6,722
2,367
0
2,329
4,245
40,022
0
L
Jormungandr
Sayziel
Jormungandr
5,720
1,993
190
1,352
8,615
3,346
0
2,503
6,112
23,594
0
L
Amaterasu
ScorpionRicky69
Amaterasu
2,048
737
0
1,793
6,473
3,319
0
299
6,174
0
19,163
W
4,258
645
806
3,523
7,977
4,499
40
2,646
5,225
22,574
0
W
6,135
307
0
2,939
7,423
1,731
0
1,775
5,410
28,729
84
L
3,721
1,191
0
3,745
8,119
2,440
0
4,019
4,100
0
34,831
L
Aphrodite
mightyc3po
Aphrodite
4,764
435
284
4,285
8,491
2,770
34
5,528
2,963
27,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,027
Gold Earned
32,946
300
Minions Killed
323
0
Camps Cleared
0
1,043,546
Distance Traveled
1,029,327
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,153
559
91
8
0
213,363
2
W
Izanami
6,905
628
79
7
0
197,940
5
W
Shiva
7,124
648
70
6
0
175,390
2
W
Hades
6,454
587
82
7
0
209,507
2
L
Jormungandr
4,931
448
40
4
0
187,898
1
L
Amaterasu
5,245
477
43
4
0
211,308
3
W
Artio
6,259
569
47
4
0
219,370
1
W
He Bo
6,204
564
45
4
0
227,120
0
L
Nemesis
6,411
583
75
7
0
232,545
2
L
Aphrodite
5,287
481
51
5
0
198,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role