Player Matchup

He Bo
He Bo
CrAzY LOSER BOY
He Bo
Level 127
God Stats
6W - 14L
1,200 SR
Queue Stats
1,110W - 1,108L
1,490 Elo+
Solo
Hercules
Hercules
Isaias2796
Hercules
Level 140
God Stats
3W - 5L
1,674 SR
Queue Stats
88W - 94L
1,436 Elo+
Solo
Erlang Shen
Erlang Shen
Kumo VII
Erlang Shen
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
82W - 83L
1,500 Elo+
Solo
Cernunnos
Cernunnos
TTV_Kidd_Kiddd
Cernunnos
Level 85
God Stats
36W - 49L
1,424 SR
Queue Stats
306W - 350L
1,360 Elo+
Solo
Chang'e
Chang'e
Undeadmaul69
Chang'e
Level 84
God Stats
1W - 2L
1,478 SR
Queue Stats
95W - 103L
1,372 Elo+
Solo
Team Averages
Level 119
1,455 SR
1,432 Elo+

VS

Team Averages
Level 108
1,539 SR
1,416 Elo+
Ravana
Ravana
FuriousSaints97
Ravana
Level 155
God Stats
13W - 14L
1,500 SR
Queue Stats
357W - 359L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
Miyako Kuro
Cthulhu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 57L
1,587 Elo+
Party 2
Arachne
Arachne
Shukkoku
Arachne
Level 69
God Stats
10W - 8L
1,713 SR
Queue Stats
176W - 221L
1,286 Elo+
Party 1
Hades
Hades
vAsahii
Hades
Level 64
God Stats
2W - 3L
1,482 SR
Queue Stats
5W - 8L
1,312 Elo+
Party 1
Bellona
Bellona
vAshurra
Bellona
Level 96
God Stats
11W - 8L
1,500 SR
Queue Stats
237W - 278L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 11 / 7
16,763
508
28,289
23,919
8,854
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Isaias2796
Hercules
20
7 / 4 / 10
15,893
482
23,676
43,064
50,701
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Kumo VII
Erlang Shen
20
9 / 7 / 8
17,173
520
15,868
40,828
24,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
TTV_Kidd_Kiddd
Cernunnos
20
4 / 14 / 13
14,266
432
27,205
34,711
10,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Undeadmaul69
Chang'e
20
1 / 15 / 18
14,797
448
17,307
37,114
18,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 32
15,496
470
23,942
26,868
52,741
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Miyako Kuro
Cthulhu
20
23 / 5 / 11
19,015
576
50,111
42,551
29,530
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Shukkoku
Arachne
20
8 / 9 / 11
16,489
500
13,337
33,529
14,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
vAsahii
Hades
20
14 / 8 / 10
18,145
550
36,203
29,488
23,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
vAshurra
Bellona
20
4 / 5 / 13
16,454
499
20,123
29,317
46,418
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
128
31
Kills
51
51
Deaths
32
56
Assists
77
Player
Kills
Deaths
Assists
KDA
L
10
11
7
1.23
W
2
5
32
3.6
L
Hercules
Isaias2796
Hercules
7
4
10
3
L
Erlang Shen
Kumo VII
Erlang Shen
9
7
8
1.86
W
Cthulhu
Miyako Kuro
Cthulhu
23
5
11
5.7
W
Arachne
Shukkoku
Arachne
8
9
11
1.5
L
Cernunnos
TTV_Kidd_Kiddd
Cernunnos
4
14
13
0.75
L
Chang'e
Undeadmaul69
Chang'e
1
15
18
0.67
W
Hades
vAsahii
Hades
14
8
10
2.38
W
Bellona
vAshurra
Bellona
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,345
Damage
143,716
179,636
Taken
161,753
112,239
Mitigated
166,987
51,781
Healing
45,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,289
1,263
0
1,954
23,919
8,854
339
11,355
12,409
102,852
0
W
23,942
4,950
0
5,134
26,868
52,741
1,137
6,968
19,623
0
84,884
L
Hercules
Isaias2796
Hercules
23,676
7,405
0
14,760
43,064
50,701
11
18,860
23,415
0
94,420
L
Erlang Shen
Kumo VII
Erlang Shen
15,868
8,736
245
9,541
40,828
24,299
7,576
11,592
28,683
0
107,694
W
Cthulhu
Miyako Kuro
Cthulhu
50,111
2,799
1,201
15,869
42,551
29,530
1,343
13,457
28,441
169,891
0
W
Arachne
Shukkoku
Arachne
13,337
10,261
485
8,229
33,529
14,991
1,889
7,686
25,200
0
117,636
L
Cernunnos
TTV_Kidd_Kiddd
Cernunnos
27,205
16,533
0
7,720
34,711
10,139
248
19,493
14,870
0
101,780
L
Chang'e
Undeadmaul69
Chang'e
17,307
1,751
8,587
8,974
37,114
18,246
234
25,014
11,472
50,163
0
W
Hades
vAsahii
Hades
36,203
100
1,563
11,940
29,488
23,307
1,122
8,942
19,622
113,877
0
W
Bellona
vAshurra
Bellona
20,123
5,179
0
1,232
29,317
46,418
433
7,891
19,987
0
104,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,892
Gold Earned
85,599
669
Minions Killed
740
0
Camps Cleared
0
2,626,759
Distance Traveled
3,085,619
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
16,763
508
164
5
0
499,200
5
W
Ravana
15,496
470
90
3
0
599,929
2
L
Hercules
15,893
482
181
5
0
591,996
2
L
Erlang Shen
17,173
520
167
5
0
594,394
2
W
Cthulhu
19,015
576
169
5
0
616,288
1
W
Arachne
16,489
500
143
4
0
664,357
2
L
Cernunnos
14,266
432
97
3
0
442,511
5
L
Chang'e
14,797
448
60
2
0
498,658
7
W
Hades
18,145
550
142
4
0
536,552
4
W
Bellona
16,454
499
196
6
0
668,493
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role