Player Matchup

Osiris
Osiris
 
Osiris
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
AJDECIOT
Kuzenbo
Level 122
God Stats
17W - 3L
1,891 SR
Queue Stats
168W - 120L
1,620 Elo+
Party 1
Serqet
Serqet
Hojean
Serqet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 118L
1,480 Elo+
Party 1
Hou Yi
Hou Yi
HolyStar2
Hou Yi
Level 120
God Stats
4W - 0L
1,821 SR
Queue Stats
116W - 56L
1,705 Elo+
Party 1
Hel
Hel
MasterofReaper
Hel
Level 8
God Stats
27W - 11L
2,001 SR
Queue Stats
42W - 15L
1,780 Elo+
Party 1
Team Averages
Level 93
1,743 SR
1,617 Elo+

VS

Team Averages
Level 61
1,411 SR
1,520 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
KekBork
Rama
Level 121
God Stats
0W - 1L
1,357 SR
Queue Stats
85W - 89L
1,595 Elo+
Solo
Hachiman
Hachiman
MRxPICKLESx666
Hachiman
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
demkidsyum
Cerberus
Level 22
God Stats
6W - 9L
1,236 SR
Queue Stats
88W - 143L
1,342 Elo+
Party 2
Discordia
Discordia
zoloƒt
Discordia
Level 33
God Stats
1W - 3L
1,464 SR
Queue Stats
12W - 16L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
10 / 3 / 29
12,910
1,291
15,399
12,468
11,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
AJDECIOT
Kuzenbo
18
2 / 3 / 32
11,464
1,146
11,632
14,493
19,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Serqet
Hojean
Serqet
18
13 / 2 / 20
12,917
1,292
19,110
11,726
3,645
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
HolyStar2
Hou Yi
20
24 / 2 / 19
15,388
1,539
32,877
10,715
3,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 4 / 23
10,997
1,100
9,314
12,871
3,755
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 16 / 9
11,417
1,142
16,289
21,166
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
KekBork
Rama
18
8 / 9 / 4
13,469
1,347
15,484
19,800
5,264
Hachiman
15
1 / 10 / 3
9,790
979
3,370
12,152
2,772
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
demkidsyum
Cerberus
17
1 / 9 / 12
10,714
1,071
11,301
24,210
16,640
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Discordia
zoloƒt
Discordia
16
1 / 8 / 6
9,907
991
7,459
14,304
3,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
48
52
Kills
14
14
Deaths
52
123
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
10
3
29
8.17
L
Nu Wa
 
Nu Wa
3
16
9
0.47
W
Kuzenbo
AJDECIOT
Kuzenbo
2
3
32
6
W
Serqet
Hojean
Serqet
13
2
20
11.5
W
Hou Yi
HolyStar2
Hou Yi
24
2
19
16.75
L
Rama
KekBork
Rama
8
9
4
1.11
L
Hachiman
1
10
3
0.25
W
3
4
23
3.63
L
Cerberus
demkidsyum
Cerberus
1
9
12
0.78
L
Discordia
zoloƒt
Discordia
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,332
Damage
53,903
62,273
Taken
91,632
41,812
Mitigated
33,376
8,943
Healing
5,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
15,399
6,276
0
18
12,468
11,151
0
7,308
5,160
0
21,536
L
Nu Wa
 
Nu Wa
16,289
3,065
0
347
21,166
5,050
0
4,608
16,237
28,194
0
W
Kuzenbo
AJDECIOT
Kuzenbo
11,632
3,544
0
684
14,493
19,446
0
8,084
6,409
17,452
0
W
Serqet
Hojean
Serqet
19,110
5,231
0
43
11,726
3,645
0
6,152
5,574
0
27,549
W
Hou Yi
HolyStar2
Hou Yi
32,877
17,979
0
1,632
10,715
3,815
0
5,853
4,862
0
55,524
L
Rama
KekBork
Rama
15,484
11,957
0
2,529
19,800
5,264
0
4,261
15,418
0
65,622
L
Hachiman
3,370
2,809
134
233
12,152
2,772
0
1,079
10,533
0
8,492
W
9,314
719
3,428
3,138
12,871
3,755
0
7,652
5,219
35,237
0
L
Cerberus
demkidsyum
Cerberus
11,301
759
0
1,804
24,210
16,640
0
5,880
17,827
17,061
0
L
Discordia
zoloƒt
Discordia
7,459
674
0
90
14,304
3,650
0
5,118
9,186
18,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,676
Gold Earned
55,297
159
Minions Killed
175
5
Camps Cleared
7
881,929
Distance Traveled
807,046
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,910
1,291
10
1
3
188,068
0
L
Nu Wa
11,417
1,142
23
2
0
160,850
0
W
Kuzenbo
11,464
1,146
5
1
0
164,898
0
W
Serqet
12,917
1,292
14
1
2
191,146
0
W
Hou Yi
15,388
1,539
64
6
0
174,181
0
L
Rama
13,469
1,347
94
9
5
166,108
3
L
Hachiman
9,790
979
24
2
1
115,464
0
W
Hel
10,997
1,100
66
7
0
163,636
0
L
Cerberus
10,714
1,071
16
2
0
194,807
0
L
Discordia
9,907
991
18
2
1
169,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role