Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Anselmo1992
Bastet
Level 157
God Stats
9W - 3L
1,677 SR
Queue Stats
558W - 533L
1,572 Elo+
Solo
Chronos
Chronos
BootyBandit987
Chronos
Level 155
God Stats
2W - 4L
1,619 SR
Queue Stats
275W - 275L
1,563 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hailaux
Cu Chulainn
Level 127
God Stats
22W - 20L
1,734 SR
Queue Stats
211W - 211L
1,516 Elo+
Solo
Cernunnos
Cernunnos
Yoko_420
Cernunnos
Level 146
God Stats
33W - 33L
1,545 SR
Queue Stats
295W - 327L
1,580 Elo+
Solo
Team Averages
Level 131
1,615 SR
1,546 Elo+

VS

Team Averages
Level 87
1,328 SR
1,382 Elo+
Neith
Neith
Beastcoastera47
Neith
Level 68
God Stats
0W - 1L
1,308 SR
Queue Stats
2W - 7L
1,213 Elo+
Party 1
Awilix
Awilix
Christhegreat7
Awilix
Level 122
God Stats
5W - 16L
1,232 SR
Queue Stats
20W - 23L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
TTV_ByeTheeWhey
Cthulhu
Level 101
God Stats
2W - 3L
1,103 SR
Queue Stats
10W - 16L
1,390 Elo+
Party 1
Bacchus
Bacchus
kushtooloud_
Bacchus
Level 28
God Stats
10W - 16L
1,430 SR
Queue Stats
12W - 23L
1,315 Elo+
Party 1
Chronos
Chronos
yowlin
Chronos
Level 118
God Stats
8W - 12L
1,568 SR
Queue Stats
97W - 81L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 1 / 4
5,559
556
2,937
5,365
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
11
6 / 0 / 2
6,399
640
5,212
4,854
1,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 2
7,125
713
1,987
4,848
1,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Hailaux
Cu Chulainn
11
3 / 1 / 1
6,406
641
4,171
4,452
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Yoko_420
Cernunnos
10
3 / 0 / 1
5,777
578
6,370
5,899
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,181
418
1,140
4,403
971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 0
4,815
482
877
6,995
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 0
5,408
541
1,672
6,264
5,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
kushtooloud_
Bacchus
7
0 / 2 / 0
4,526
453
791
6,191
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
yowlin
Chronos
9
1 / 3 / 0
5,391
539
5,140
7,374
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
15
Kills
2
2
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
4
3
W
Bastet
6
0
2
7
L
0
2
0
0
W
2
0
2
3
L
0
5
0
0
W
Cu Chulainn
Hailaux
Cu Chulainn
3
1
1
3.5
L
1
3
0
0.33
W
Cernunnos
Yoko_420
Cernunnos
3
0
1
3.5
L
Bacchus
kushtooloud_
Bacchus
0
2
0
0
L
Chronos
yowlin
Chronos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,677
Damage
9,620
25,418
Taken
31,227
11,802
Mitigated
12,760
8,791
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,937
495
0
1,231
5,365
4,373
458
1,222
4,099
13,011
5,048
W
Bastet
5,212
1,609
0
2,846
4,854
1,379
0
620
4,202
0
32,277
L
1,140
276
191
1,036
4,403
971
696
1,255
3,148
0
15,763
W
1,987
758
0
1,814
4,848
1,478
78
1,919
2,825
45,505
0
L
877
151
0
1,853
6,995
1,705
0
597
6,398
0
21,001
W
Cu Chulainn
Hailaux
Cu Chulainn
4,171
1,127
0
793
4,452
2,896
0
1,920
2,501
0
32,128
L
1,672
227
0
2,410
6,264
5,118
0
36
6,228
19,941
0
W
Cernunnos
Yoko_420
Cernunnos
6,370
3,533
0
2,107
5,899
1,676
910
1,627
4,188
0
36,778
L
Bacchus
kushtooloud_
Bacchus
791
138
0
1,515
6,191
3,059
195
747
5,444
8,671
0
L
Chronos
yowlin
Chronos
5,140
1,937
0
1,195
7,374
1,907
0
1,980
5,394
32,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,266
Gold Earned
24,321
322
Minions Killed
213
0
Camps Cleared
0
1,004,542
Distance Traveled
942,322
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,559
556
27
3
0
188,899
4
W
Bastet
6,399
640
64
6
0
233,326
3
L
Neith
4,181
418
35
4
0
174,096
0
W
Chronos
7,125
713
108
11
0
204,680
0
L
Awilix
4,815
482
48
5
0
205,030
1
W
Cu Chulainn
6,406
641
64
6
0
190,477
0
L
Cthulhu
5,408
541
46
5
0
185,480
2
W
Cernunnos
5,777
578
59
6
0
187,160
3
L
Bacchus
4,526
453
20
2
0
193,373
3
L
Chronos
5,391
539
64
6
0
184,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role