Player Matchup

Hades
Hades
Love Barrage
Hades
Level 29
God Stats
4W - 7L
1,230 SR
Queue Stats
12W - 25L
1,168 Elo+
Party 2
Fenrir
Fenrir
Love Cypher
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,320 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Love Gordo
Kumbhakarna
Level 49
God Stats
0W - 4L
1,194 SR
Queue Stats
63W - 102L
1,288 Elo+
Party 2
Team Averages
Level 35
1,308 SR
1,259 Elo+

VS

Team Averages
Level 116
1,529 SR
1,352 Elo+
Ymir
Ymir
RaggedYeti96
Ymir
Level 89
God Stats
2W - 4L
1,599 SR
Queue Stats
8W - 10L
1,261 Elo+
Party 1
Izanami
Izanami
TranceRevolt
Izanami
Level 116
God Stats
4W - 2L
1,600 SR
Queue Stats
52W - 56L
1,534 Elo+
Solo
Zeus
Zeus
XsBONGOsX
Zeus
Level 144
God Stats
1W - 0L
1,387 SR
Queue Stats
8W - 10L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 8
11,641
832
12,960
17,900
14,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
7 / 9 / 6
11,531
824
10,441
17,409
8,542
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Love Gordo
Kumbhakarna
13
2 / 7 / 12
10,060
719
5,065
24,655
25,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 18
10,424
745
8,662
14,080
14,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
TranceRevolt
Izanami
17
10 / 3 / 12
12,273
877
22,044
10,023
3,479
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
16
10 / 8 / 10
12,240
874
18,684
10,480
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
63
16
Kills
23
23
Deaths
16
26
Assists
40
Player
Kills
Deaths
Assists
KDA
L
7
7
8
1.57
L
Fenrir
7
9
6
1.11
L
Kumbhakarna
Love Gordo
Kumbhakarna
2
7
12
1.14
W
3
5
18
2.4
W
Izanami
TranceRevolt
Izanami
10
3
12
5.33
W
Zeus
10
8
10
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,466
Damage
49,390
59,964
Taken
34,583
48,657
Mitigated
21,563
9,704
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,960
1,042
741
5,274
17,900
14,522
1,426
9,046
8,854
41,534
0
L
Fenrir
10,441
1,820
0
1,266
17,409
8,542
156
7,957
9,452
0
35,777
L
Kumbhakarna
Love Gordo
Kumbhakarna
5,065
527
68
2,355
24,655
25,593
213
11,483
13,172
11,878
0
W
8,662
1,693
65
2,401
14,080
14,499
279
6,711
7,369
16,828
0
W
Izanami
TranceRevolt
Izanami
22,044
15,556
0
1,551
10,023
3,479
1,564
5,579
4,444
0
68,077
W
Zeus
18,684
2,959
0
533
10,480
3,585
409
5,994
4,486
34,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,232
Gold Earned
34,937
108
Minions Killed
158
5
Camps Cleared
7
648,941
Distance Traveled
618,110
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,641
832
63
5
1
214,089
0
L
Fenrir
11,531
824
38
3
4
222,859
0
L
Kumbhakarna
10,060
719
7
1
0
211,993
2
W
Ymir
10,424
745
18
1
0
201,612
1
W
Izanami
12,273
877
103
7
2
221,241
5
W
Zeus
12,240
874
37
3
5
195,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role