Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BlindBlake
Achilles
Level 101
God Stats
0W - 2L
1,250 SR
Queue Stats
48W - 45L
1,493 Elo+
Solo
Persephone
Persephone
ButteryPoet66
Persephone
Level 84
God Stats
12W - 13L
1,335 SR
Queue Stats
255W - 300L
1,464 Elo+
Solo
Tiamat
Tiamat
GankstaLife
Tiamat
Level 14
God Stats
5W - 8L
1,501 SR
Queue Stats
19W - 27L
1,452 Elo+
Solo
Team Averages
Level 101
1,417 SR
1,482 Elo+

VS

Team Averages
Level 111
1,618 SR
1,578 Elo+
Shiva
Shiva
Badhyll
Shiva
Level 147
God Stats
27W - 15L
1,674 SR
Queue Stats
95W - 98L
1,640 Elo+
Party 2
Poseidon
Poseidon
Bownen
Poseidon
Level 105
God Stats
8W - 3L
1,700 SR
Queue Stats
53W - 37L
1,647 Elo+
Party 1
Discordia
Discordia
Muksu69
Discordia
Level 141
God Stats
35W - 35L
1,718 SR
Queue Stats
188W - 178L
1,575 Elo+
Solo
Terra
Terra
PatAKrep73
Terra
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 173L
1,584 Elo+
Party 2
Nemesis
Nemesis
Schietbüddel
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
3 / 3 / 13
11,279
752
16,163
14,632
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
 
Horus
18
4 / 4 / 10
10,981
732
11,310
20,782
22,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
BlindBlake
Achilles
18
7 / 2 / 9
11,301
753
15,537
19,627
18,430
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Persephone
ButteryPoet66
Persephone
16
2 / 4 / 9
10,268
685
10,499
12,304
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
16
2 / 5 / 8
10,017
668
15,124
12,685
9,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Badhyll
Shiva
18
9 / 3 / 4
11,364
758
19,027
21,936
20,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Bownen
Poseidon
19
4 / 3 / 4
11,593
773
11,292
15,267
7,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Muksu69
Discordia
18
1 / 2 / 10
10,733
716
19,135
10,245
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
17
3 / 5 / 6
11,014
734
7,431
24,540
32,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nemesis
16
1 / 5 / 9
9,987
666
7,623
15,485
6,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
51
18
Kills
18
18
Deaths
18
49
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
3
13
3.17
L
Horus
 
Horus
4
4
10
2.25
W
Shiva
Badhyll
Shiva
9
3
4
3.67
L
Achilles
BlindBlake
Achilles
7
2
9
5.75
W
Poseidon
Bownen
Poseidon
4
3
4
2
L
Persephone
ButteryPoet66
Persephone
2
4
9
1.63
L
Tiamat
2
5
8
1.2
W
Discordia
Muksu69
Discordia
1
2
10
3
W
Terra
3
5
6
1.2
W
Nemesis
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,633
Damage
64,508
80,030
Taken
87,473
59,649
Mitigated
69,341
18,199
Healing
14,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
16,163
5,504
0
3,735
14,632
5,805
3,615
7,580
6,670
0
60,619
L
Horus
 
Horus
11,310
4,442
2,327
3,335
20,782
22,431
351
8,038
12,317
0
32,629
W
Shiva
Badhyll
Shiva
19,027
3,344
1,149
3,673
21,936
20,096
0
5,698
15,714
0
35,630
L
Achilles
BlindBlake
Achilles
15,537
2,050
1,427
3,447
19,627
18,430
568
11,121
7,783
0
28,010
W
Poseidon
Bownen
Poseidon
11,292
2,510
0
3,988
15,267
7,321
2,928
2,589
12,406
60,485
0
L
Persephone
ButteryPoet66
Persephone
10,499
807
552
1,103
12,304
3,900
606
6,270
5,650
27,495
0
L
Tiamat
15,124
606
0
2,273
12,685
9,083
738
3,308
8,817
30,182
0
W
Discordia
Muksu69
Discordia
19,135
657
0
500
10,245
3,616
1,341
2,856
7,149
57,105
0
W
Terra
7,431
795
2,502
1,811
24,540
32,035
434
6,323
17,478
12,526
0
W
Nemesis
7,623
2,268
0
1,128
15,485
6,273
595
5,991
9,103
0
18,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,846
Gold Earned
54,691
241
Minions Killed
256
0
Camps Cleared
0
1,468,164
Distance Traveled
1,501,559
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,279
752
96
6
0
275,577
2
L
Horus
10,981
732
36
2
0
297,150
2
W
Shiva
11,364
758
42
3
0
314,125
0
L
Achilles
11,301
753
33
2
0
316,034
0
W
Poseidon
11,593
773
88
6
0
293,314
2
L
Persephone
10,268
685
38
3
0
285,816
1
L
Tiamat
10,017
668
38
3
0
293,587
5
W
Discordia
10,733
716
91
6
0
287,448
2
W
Terra
11,014
734
15
1
0
289,100
0
W
Nemesis
9,987
666
20
1
0
317,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role