Player Matchup

Set
Set
Grandmaster
AutοSpeed
Set
Grandmaster
Level 129
God Stats
618W - 478L
1,600 SR
Queue Stats
1,977W - 1,889L
2,894 MMR
Solo
Achilles
Achilles
Gold III
Beαu
Achilles
Gold III
Level 99
God Stats
7W - 2L
1,725 SR
Queue Stats
142W - 132L
1,521 MMR
Solo
Vulcan
Vulcan
Diamond IV
Cawell
Vulcan
Diamond IV
Level 160
God Stats
18W - 16L
1,655 SR
Queue Stats
320W - 307L
2,057 MMR
Solo
Medusa
Medusa
Platinum III
ThickestCat
Medusa
Platinum III
Level 153
God Stats
18W - 12L
1,827 SR
Queue Stats
466W - 463L
1,757 MMR
Solo
Ganesha
Ganesha
Gold III
xZamia
Ganesha
Gold III
Level 109
God Stats
17W - 9L
1,787 SR
Queue Stats
259W - 240L
1,543 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,719 SR
1,955 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,575 SR
1,952 MMR
Kali
Kali
Bronze IV
LazerMind
Kali
Bronze IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,362 MMR
Party 1
Agni
Agni
Platinum V
Midsanity
Agni
Platinum V
Level 157
God Stats
6W - 6L
1,657 SR
Queue Stats
155W - 130L
1,888 MMR
Solo
Kuzenbo
Kuzenbo
Diamond I
MikiGDH
Kuzenbo
Diamond I
Level 145
God Stats
2W - 5L
1,478 SR
Queue Stats
264W - 255L
2,321 MMR
Solo
Hou Yi
Hou Yi
Diamond I
RealCanadianEh
Hou Yi
Diamond I
Level 93
God Stats
87W - 64L
1,742 SR
Queue Stats
136W - 117L
2,736 MMR
Solo
Ares
Ares
Bronze IV
luiszap1903
Ares
Bronze IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,351
668
6,910
8,068
3,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Beαu
Achilles
12
1 / 1 / 1
7,159
651
4,164
7,052
4,186
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Cawell
Vulcan
12
3 / 1 / 2
7,336
667
5,252
3,585
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
11
1 / 0 / 4
6,494
590
3,699
5,003
1,433
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
xZamia
Ganesha
10
0 / 0 / 4
6,183
562
1,136
6,275
3,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Ao KuangShivaThothGilgamesh

VS

Bans
BastetAtlasCliodhnaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
0 / 3 / 0
4,667
424
1,154
5,842
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
11
0 / 0 / 1
5,856
532
2,262
4,188
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
MikiGDH
Kuzenbo
11
1 / 1 / 0
6,251
568
3,231
8,018
8,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
1 / 4 / 0
6,037
549
5,684
6,634
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 3 / 0
5,091
463
1,112
7,539
4,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
2
2
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
Achilles
Beαu
Achilles
1
1
1
1.5
W
Vulcan
Cawell
Vulcan
3
1
2
4
L
Kali
0
3
0
0
L
Agni
0
0
1
0.5
L
Kuzenbo
MikiGDH
Kuzenbo
1
1
0
1
L
1
4
0
0.25
W
Medusa
1
0
4
3
L
0
3
0
0
W
Ganesha
xZamia
Ganesha
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,161
Damage
13,443
29,983
Taken
32,221
14,365
Mitigated
17,374
9,332
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,910
3,148
0
2,670
8,068
3,737
0
1,098
6,933
0
55,516
W
Achilles
Beαu
Achilles
4,164
1,064
0
2,266
7,052
4,186
0
2,041
4,825
0
41,158
W
Vulcan
Cawell
Vulcan
5,252
2,488
0
465
3,585
1,091
0
1,846
1,739
50,623
0
L
Kali
1,154
260
0
1,297
5,842
1,951
0
1,238
4,604
0
20,524
L
Agni
2,262
191
0
500
4,188
1,030
0
1,830
2,358
40,425
0
L
Kuzenbo
MikiGDH
Kuzenbo
3,231
1,084
0
1,970
8,018
8,272
0
895
7,123
34,368
0
L
5,684
2,220
0
1,694
6,634
1,571
0
291
6,343
0
36,369
W
Medusa
3,699
1,745
0
1,166
5,003
1,433
0
162
4,841
0
44,548
L
1,112
66
0
2,025
7,539
4,550
0
2,134
5,405
15,317
0
W
Ganesha
xZamia
Ganesha
1,136
202
433
2,332
6,275
3,918
0
1,229
5,040
15,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,523
Gold Earned
27,902
398
Minions Killed
321
0
Camps Cleared
0
1,123,094
Distance Traveled
1,102,109
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,351
668
99
9
0
236,727
1
W
Achilles
7,159
651
99
9
0
218,160
1
W
Vulcan
7,336
667
107
10
0
238,800
5
L
Kali
4,667
424
41
4
0
234,221
3
L
Agni
5,856
532
93
8
0
221,118
3
L
Kuzenbo
6,251
568
84
8
0
218,332
2
L
Hou Yi
6,037
549
85
8
0
210,324
6
W
Medusa
6,494
590
89
8
0
208,409
5
L
Ares
5,091
463
18
2
0
218,114
4
W
Ganesha
6,183
562
4
0
0
220,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role