Player Matchup

Zeus
Zeus
LycanMagnificus
Zeus
Level 137
God Stats
1W - 8L
1,465 SR
Queue Stats
146W - 154L
1,475 Elo+
Solo
Set
Set
Tamasu7566
Set
Level 69
God Stats
3W - 2L
1,552 SR
Queue Stats
127W - 105L
1,540 Elo+
Party 1
Izanami
Izanami
Xruyst
Izanami
Level 110
God Stats
7W - 2L
1,722 SR
Queue Stats
184W - 145L
1,537 Elo+
Party 1
Gilgamesh
Gilgamesh
wziek
Gilgamesh
Level 15
God Stats
0W - 3L
1,349 SR
Queue Stats
12W - 14L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
威武不能屈
Baron Samedi
Level 113
God Stats
16W - 24L
1,471 SR
Queue Stats
151W - 175L
1,441 Elo+
Solo
Team Averages
Level 89
1,512 SR
1,489 Elo+

VS

Team Averages
Level 109
1,649 SR
1,497 Elo+
Shiva
Shiva
 
Shiva
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
HammahJay
Cliodhna
Level 85
God Stats
4W - 4L
1,810 SR
Queue Stats
104W - 118L
1,327 Elo+
Party 2
Sylvanus
Sylvanus
Jv3_cool
Sylvanus
Level 144
God Stats
5W - 4L
1,779 SR
Queue Stats
392W - 401L
1,543 Elo+
Solo
Eset
Eset
LittleLani
Eset
Level 29
God Stats
5W - 4L
1,640 SR
Queue Stats
80W - 66L
1,544 Elo+
Party 3
Fenrir
Fenrir
LoreOfJano
Fenrir
Level 148
God Stats
36W - 26L
1,515 SR
Queue Stats
276W - 232L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
9,304
490
10,502
10,581
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 8 / 4
8,799
463
7,774
17,952
6,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Xruyst
Izanami
16
7 / 7 / 5
10,490
552
12,877
14,535
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
wziek
Gilgamesh
15
0 / 5 / 0
8,794
463
3,498
13,363
7,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
威武不能屈
Baron Samedi
13
5 / 8 / 2
9,096
479
9,679
13,495
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
5 / 5 / 3
8,986
473
8,315
13,892
10,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
HammahJay
Cliodhna
16
7 / 3 / 5
10,333
544
10,381
16,551
6,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Jv3_cool
Sylvanus
13
1 / 3 / 15
8,840
465
5,208
11,629
8,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 4 / 9
9,591
505
9,753
11,487
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
LoreOfJano
Fenrir
18
14 / 0 / 3
11,852
624
17,553
16,814
13,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
15
Kills
32
33
Deaths
15
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
5
3
1.3
W
Cliodhna
HammahJay
Cliodhna
7
3
5
3.17
W
Sylvanus
Jv3_cool
Sylvanus
1
3
15
2.83
W
5
4
9
2.38
W
Fenrir
LoreOfJano
Fenrir
14
0
3
15.5
L
2
5
3
0.7
L
1
8
4
0.38
L
Izanami
Xruyst
Izanami
7
7
5
1.36
L
Gilgamesh
wziek
Gilgamesh
0
5
0
0
L
Baron Samedi
威武不能屈
Baron Samedi
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,330
Damage
51,210
69,926
Taken
70,373
27,361
Mitigated
42,214
16,588
Healing
21,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,315
2,178
385
1,685
13,892
10,135
0
3,576
10,316
0
46,075
W
Cliodhna
HammahJay
Cliodhna
10,381
875
0
2,885
16,551
6,646
0
5,572
10,979
0
73,277
W
Sylvanus
Jv3_cool
Sylvanus
5,208
1,068
2,545
3,436
11,629
8,566
286
6,322
5,307
21,690
7,105
W
9,753
732
461
2,119
11,487
3,695
360
2,783
8,704
46,704
0
W
Fenrir
LoreOfJano
Fenrir
17,553
5,138
0
7,926
16,814
13,172
403
1,492
15,322
0
72,003
L
10,502
164
0
1,624
10,581
3,160
0
2,644
7,526
59,016
0
L
7,774
3,820
0
4,980
17,952
6,342
0
4,322
13,148
0
54,339
L
Izanami
Xruyst
Izanami
12,877
8,242
0
3,607
14,535
4,605
2,782
2,477
11,531
0
63,459
L
Gilgamesh
wziek
Gilgamesh
3,498
891
0
2,857
13,363
7,860
1,594
214
12,516
0
45,508
L
Baron Samedi
威武不能屈
Baron Samedi
9,679
446
388
3,132
13,495
5,394
0
4,145
9,061
43,284
3,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,483
Gold Earned
49,602
515
Minions Killed
434
0
Camps Cleared
0
1,678,387
Distance Traveled
1,831,550
34
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,986
473
59
3
0
360,529
9
W
Cliodhna
10,333
544
109
6
0
400,978
5
W
Sylvanus
8,840
465
45
2
0
330,227
2
W
Eset
9,591
505
92
5
0
336,794
4
W
Fenrir
11,852
624
129
7
0
403,022
4
L
Zeus
9,304
490
114
6
0
346,385
2
L
Set
8,799
463
94
5
0
348,141
7
L
Izanami
10,490
552
123
6
0
317,035
4
L
Gilgamesh
8,794
463
109
6
0
348,392
5
L
Baron Samedi
9,096
479
75
4
0
318,434
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role