Player Matchup

Artio
Artio
Born2F33d
Artio
Level 127
God Stats
3W - 0L
1,663 SR
Queue Stats
88W - 60L
1,651 Elo+
Party 1
Anhur
Anhur
Ill Rex lll
Anhur
Level 108
God Stats
11W - 2L
1,511 SR
Queue Stats
305W - 316L
1,471 Elo+
Solo
Discordia
Discordia
InqueVII
Discordia
Level 140
God Stats
2W - 3L
1,284 SR
Queue Stats
134W - 121L
1,502 Elo+
Solo
Osiris
Osiris
TheQuickNasty
Osiris
Level 66
God Stats
3W - 0L
1,833 SR
Queue Stats
112W - 85L
1,575 Elo+
Party 1
Ymir
Ymir
slimerancher
Ymir
Level 38
God Stats
3W - 2L
1,289 SR
Queue Stats
264W - 222L
1,556 Elo+
Party 1
Team Averages
Level 96
1,516 SR
1,551 Elo+

VS

Team Averages
Level 121
1,528 SR
1,523 Elo+
Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AlwaysActive90
Pele
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 40L
1,590 Elo+
Solo
Cthulhu
Cthulhu
RedBaren67
Cthulhu
Level 99
God Stats
5W - 11L
1,436 SR
Queue Stats
282W - 305L
1,529 Elo+
Party 2
Thoth
Thoth
VS The Abyss
Thoth
Level 154
God Stats
5W - 4L
1,590 SR
Queue Stats
355W - 369L
1,487 Elo+
Party 2
Cabrakan
Cabrakan
mineeyes04
Cabrakan
Level 87
God Stats
2W - 5L
1,613 SR
Queue Stats
310W - 315L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Born2F33d
Artio
18
4 / 3 / 16
11,569
723
10,032
32,322
31,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 3 / 11
11,792
737
17,679
15,047
6,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
InqueVII
Discordia
18
3 / 4 / 14
10,757
672
17,877
10,258
4,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 3 / 11
12,875
805
22,567
18,089
21,614
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
1 / 1 / 20
11,121
695
8,330
23,258
19,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
2 / 5 / 6
9,843
615
14,555
13,771
5,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 10 / 5
9,779
611
10,402
18,090
7,338
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
RedBaren67
Cthulhu
19
3 / 2 / 6
10,738
671
18,719
24,157
20,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 3 / 6
11,269
704
26,838
9,495
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
mineeyes04
Cabrakan
14
0 / 6 / 7
9,090
568
3,461
15,692
21,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
44
26
Kills
14
14
Deaths
26
72
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
5
6
1
L
3
10
5
0.55
W
Artio
Born2F33d
Artio
4
3
16
4
W
7
3
11
4.17
W
Discordia
InqueVII
Discordia
3
4
14
2.5
L
Cthulhu
RedBaren67
Cthulhu
3
2
6
3
W
11
3
11
5.5
L
6
3
6
3
L
Cabrakan
mineeyes04
Cabrakan
0
6
7
0.58
W
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,485
Damage
73,975
98,974
Taken
81,205
84,247
Mitigated
59,373
48,502
Healing
30,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
14,555
7,259
808
2,667
13,771
5,499
90
5,206
8,565
0
29,163
L
10,402
2,238
1,893
2,948
18,090
7,338
0
7,024
11,066
0
23,254
W
Artio
Born2F33d
Artio
10,032
805
4,027
15,623
32,322
31,899
31
13,010
19,068
16,534
0
W
17,679
7,217
2,554
5,717
15,047
6,432
3,106
7,586
7,227
0
45,107
W
Discordia
InqueVII
Discordia
17,877
1,521
697
860
10,258
4,328
1,124
5,533
4,645
44,578
0
L
Cthulhu
RedBaren67
Cthulhu
18,719
156
3,849
12,086
24,157
20,396
0
11,431
12,726
26,227
0
W
22,567
3,920
1,411
4,263
18,089
21,614
553
8,414
9,346
0
38,295
L
26,838
322
1,970
1,561
9,495
4,561
0
4,361
5,134
61,384
0
L
Cabrakan
mineeyes04
Cabrakan
3,461
200
1,380
1,743
15,692
21,579
0
8,217
7,475
5,746
0
W
8,330
1,128
2,512
10,838
23,258
19,974
165
12,955
9,670
18,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,114
Gold Earned
50,719
174
Minions Killed
157
0
Camps Cleared
0
1,478,013
Distance Traveled
1,321,021
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,843
615
36
2
0
235,460
0
L
Pele
9,779
611
22
1
0
250,782
0
W
Artio
11,569
723
25
2
0
285,373
0
W
Anhur
11,792
737
63
4
0
276,578
2
W
Discordia
10,757
672
44
3
0
280,480
4
L
Cthulhu
10,738
671
27
2
0
297,372
0
W
Osiris
12,875
805
27
2
0
328,546
6
L
Thoth
11,269
704
66
4
0
274,903
1
L
Cabrakan
9,090
568
6
0
0
262,504
0
W
Ymir
11,121
695
15
1
0
307,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role