Player Matchup

Cthulhu
Cthulhu
EyeMuckHuņt
Cthulhu
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
323W - 269L
1,455 Elo+
Party 2
Hel
Hel
FatalMystogan
Hel
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 272L
1,469 Elo+
Solo
Izanami
Izanami
McKhester
Izanami
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,355 Elo+
Party 2
Eset
Eset
YarpYarpx
Eset
Level 142
God Stats
8W - 5L
1,792 SR
Queue Stats
282W - 314L
1,480 Elo+
Solo
Neith
Neith
berryxbon_bon
Neith
Level 86
God Stats
4W - 5L
1,555 SR
Queue Stats
333W - 343L
1,468 Elo+
Solo
Team Averages
Level 118
1,570 SR
1,445 Elo+

VS

Team Averages
Level 147
1,403 SR
1,535 Elo+
Cu Chulainn
Cu Chulainn
Dehtail
Cu Chulainn
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 316L
1,490 Elo+
Solo
Hades
Hades
Millanel
Hades
Level 159
God Stats
3W - 4L
1,227 SR
Queue Stats
369W - 310L
1,571 Elo+
Party 1
Medusa
Medusa
Shmalahide
Medusa
Level 149
God Stats
4W - 7L
1,469 SR
Queue Stats
331W - 379L
1,537 Elo+
Solo
Nu Wa
Nu Wa
Xenocider
Nu Wa
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 238L
1,612 Elo+
Party 1
Hel
Hel
snowghost247
Hel
Level 128
God Stats
1W - 2L
1,321 SR
Queue Stats
302W - 317L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EyeMuckHuņt
Cthulhu
20
10 / 3 / 15
12,673
845
32,268
24,551
35,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
3 / 5 / 20
11,082
739
10,418
16,548
22,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
McKhester
Izanami
16
1 / 6 / 12
10,058
671
6,202
14,387
6,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
20
8 / 5 / 8
12,371
825
16,252
14,203
7,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 3 / 14
12,218
815
22,107
13,238
6,927
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dehtail
Cu Chulainn
18
3 / 8 / 17
11,272
751
11,494
24,306
31,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Millanel
Hades
19
5 / 3 / 12
11,310
754
13,781
20,547
16,914
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Shmalahide
Medusa
19
7 / 4 / 7
11,441
763
21,787
19,973
7,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Xenocider
Nu Wa
19
6 / 5 / 10
11,683
779
16,933
15,271
7,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 7 / 9
9,370
625
5,760
17,520
7,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
77
27
Kills
22
22
Deaths
27
69
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Dehtail
Cu Chulainn
3
8
17
1.44
W
Cthulhu
EyeMuckHuņt
Cthulhu
10
3
15
5.83
W
3
5
20
2.6
W
Izanami
McKhester
Izanami
1
6
12
1.17
L
Hades
Millanel
Hades
5
3
12
3.67
L
Medusa
Shmalahide
Medusa
7
4
7
2.63
L
Nu Wa
Xenocider
Nu Wa
6
5
10
2.2
W
Eset
8
5
8
2.4
W
5
3
14
4
L
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,247
Damage
69,755
82,927
Taken
97,617
79,012
Mitigated
71,284
38,591
Healing
47,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Dehtail
Cu Chulainn
11,494
1,564
922
2,913
24,306
31,152
204
9,319
14,549
746
23,322
W
Cthulhu
EyeMuckHuņt
Cthulhu
32,268
726
1,890
5,332
24,551
35,611
289
8,658
15,893
57,562
0
W
10,418
390
11,747
6,615
16,548
22,304
298
7,800
8,748
19,222
0
W
Izanami
McKhester
Izanami
6,202
3,943
726
2,066
14,387
6,262
1,062
7,104
7,283
0
17,265
L
Hades
Millanel
Hades
13,781
805
3,776
6,113
20,547
16,914
928
11,790
8,341
24,266
0
L
Medusa
Shmalahide
Medusa
21,787
9,142
3,004
5,428
19,973
7,924
2,171
13,201
6,289
0
41,465
L
Nu Wa
Xenocider
Nu Wa
16,933
4,247
1,636
1,529
15,271
7,780
110
10,824
4,065
40,583
0
W
Eset
16,252
597
3,966
2,320
14,203
7,908
936
7,443
6,760
38,532
0
W
22,107
7,213
1,050
2,879
13,238
6,927
2,199
5,791
7,447
0
55,200
L
5,760
74
15,961
6,005
17,520
7,514
415
11,925
5,435
8,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,402
Gold Earned
55,076
207
Minions Killed
143
0
Camps Cleared
0
1,462,493
Distance Traveled
1,281,567
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,272
751
10
1
0
241,718
0
W
Cthulhu
12,673
845
51
3
0
312,973
1
W
Hel
11,082
739
14
1
0
279,151
0
W
Izanami
10,058
671
24
2
0
292,543
0
L
Hades
11,310
754
35
2
0
249,817
0
L
Medusa
11,441
763
43
3
0
297,818
1
L
Nu Wa
11,683
779
47
3
0
220,501
0
W
Eset
12,371
825
46
3
0
286,862
0
W
Neith
12,218
815
72
5
0
290,964
0
L
Hel
9,370
625
8
1
0
271,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role