Player Matchup

Agni
Agni
 
Agni
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
SkullKidWarrior
Artemis
Level 137
God Stats
1W - 2L
1,362 SR
Queue Stats
88W - 84L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
Trablagharar
Sun Wukong
Level 109
God Stats
4W - 0L
1,616 SR
Queue Stats
22W - 20L
1,561 Elo+
Solo
Team Averages
Level 130
1,493 SR
1,548 Elo+

VS

Team Averages
Level 55
1,703 SR
1,673 Elo+
Nox
Nox
DarkAsLight
Nox
Level 13
God Stats
6W - 6L
1,540 SR
Queue Stats
19W - 9L
1,620 Elo+
Party 1
Sobek
Sobek
Jared81487
Sobek
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 7L
1,732 Elo+
Party 1
Charybdis
Charybdis
jeromeasf0
Charybdis
Level 83
God Stats
5W - 3L
1,853 SR
Queue Stats
25W - 13L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
4 / 0 / 10
8,212
821
7,307
4,114
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 1 / 8
8,750
875
9,736
4,176
1,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Trablagharar
Sun Wukong
13
4 / 0 / 11
8,133
813
8,473
7,836
3,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,665
667
1,436
6,895
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
9
0 / 5 / 0
6,443
644
2,923
12,649
9,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
jeromeasf0
Charybdis
10
0 / 4 / 1
6,486
649
5,832
8,500
2,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
15
Kills
1
1
Deaths
15
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
0
10
9
L
1
6
0
0.17
L
Sobek
0
5
0
0
W
7
1
8
11
W
Sun Wukong
Trablagharar
Sun Wukong
4
0
11
9.5
L
Charybdis
jeromeasf0
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,516
Damage
10,191
16,126
Taken
28,044
6,276
Mitigated
15,306
5,787
Healing
3,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,307
420
0
2,444
4,114
1,218
1,419
1,590
2,524
38,558
0
L
1,436
90
0
377
6,895
2,418
0
1,574
5,321
17,846
0
L
Sobek
2,923
69
222
2,330
12,649
9,963
0
3,454
9,195
4,920
0
W
9,736
4,016
0
1,064
4,176
1,474
1,204
1,570
2,606
0
24,791
W
Sun Wukong
Trablagharar
Sun Wukong
8,473
930
0
2,279
7,836
3,584
252
1,498
6,338
0
17,229
L
Charybdis
jeromeasf0
Charybdis
5,832
2,364
0
988
8,500
2,925
0
2,527
5,973
0
25,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,095
Gold Earned
19,594
129
Minions Killed
95
8
Camps Cleared
2
614,458
Distance Traveled
542,712
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,212
821
71
7
4
198,583
6
L
Nox
6,665
667
47
5
0
177,930
1
L
Sobek
6,443
644
4
0
0
193,594
0
W
Artemis
8,750
875
36
4
4
189,540
0
W
Sun Wukong
8,133
813
22
2
0
226,335
4
L
Charybdis
6,486
649
44
4
2
171,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role