Player Matchup

Chaac
Chaac
DotNowitzki
Chaac
Level 41
God Stats
4W - 8L
1,439 SR
Queue Stats
4W - 9L
1,374 Elo+
Party 1
Neith
Neith
TTV-JaydennE
Neith
Level 46
God Stats
1W - 0L
1,768 SR
Queue Stats
4W - 9L
1,374 Elo+
Party 1
Scylla
Scylla
TwitchCheeGod
Scylla
Level 62
God Stats
4W - 2L
1,752 SR
Queue Stats
5W - 11L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
Youtube-UseCash
Baron Samedi
Level 82
God Stats
1W - 0L
1,894 SR
Queue Stats
4W - 9L
1,374 Elo+
Party 1
Izanami
Izanami
tundra52o
Izanami
Level 69
God Stats
9W - 5L
1,589 SR
Queue Stats
183W - 157L
1,465 Elo+
Solo
Team Averages
Level 60
1,688 SR
1,393 Elo+

VS

Team Averages
Level 114
1,518 SR
1,461 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BuffaloJ0hn
Izanami
Level 88
God Stats
16W - 17L
1,484 SR
Queue Stats
30W - 47L
1,372 Elo+
Party 2
Chaac
Chaac
DrunkenDonutz3
Chaac
Level 74
God Stats
4W - 4L
1,500 SR
Queue Stats
53W - 71L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
McWhitey96
Cthulhu
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 53L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
SlackerMike
Baron Samedi
Level 107
God Stats
12W - 11L
1,604 SR
Queue Stats
17W - 16L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 8
8,020
729
6,950
9,341
6,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 4 / 7
8,712
792
7,020
7,800
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
7 / 1 / 5
8,963
815
12,454
7,040
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Youtube-UseCash
Baron Samedi
16
2 / 1 / 8
9,223
838
7,343
7,464
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
tundra52o
Izanami
15
5 / 3 / 11
8,891
808
10,706
10,142
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
3 / 1 / 3
9,442
858
9,191
6,785
2,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
BuffaloJ0hn
Izanami
13
1 / 6 / 3
7,591
690
4,721
11,428
3,643
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 3 / 4
7,898
718
2,573
10,185
10,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
McWhitey96
Cthulhu
15
3 / 5 / 2
8,824
802
8,705
14,026
11,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
SlackerMike
Baron Samedi
14
1 / 5 / 1
7,761
706
4,077
8,186
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
20
Kills
9
9
Deaths
20
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
1
3
4.5
L
Izanami
BuffaloJ0hn
Izanami
1
6
3
0.42
W
1
0
8
5
L
1
3
4
1
L
Cthulhu
McWhitey96
Cthulhu
3
5
2
0.8
L
Baron Samedi
SlackerMike
Baron Samedi
1
5
1
0.3
W
5
4
7
2.13
W
7
1
5
9.5
W
Baron Samedi
Youtube-UseCash
Baron Samedi
2
1
8
6
W
Izanami
tundra52o
Izanami
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,473
Damage
29,267
41,787
Taken
50,610
20,198
Mitigated
30,119
11,305
Healing
5,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,191
145
0
1,198
6,785
2,165
0
4,266
2,305
53,630
0
L
Izanami
BuffaloJ0hn
Izanami
4,721
3,237
0
0
11,428
3,643
247
5,613
5,563
0
14,920
W
6,950
850
0
3,296
9,341
6,168
177
4,407
4,934
691
16,785
L
2,573
190
78
1,403
10,185
10,216
0
2,263
7,675
0
11,940
L
Cthulhu
McWhitey96
Cthulhu
8,705
85
116
1,665
14,026
11,007
0
4,431
9,119
20,758
0
L
Baron Samedi
SlackerMike
Baron Samedi
4,077
173
74
997
8,186
3,088
0
2,875
5,115
21,311
0
W
7,020
2,326
0
1,724
7,800
3,361
856
5,061
2,739
0
23,031
W
12,454
1,560
0
385
7,040
2,537
195
2,877
4,163
32,152
0
W
Baron Samedi
Youtube-UseCash
Baron Samedi
7,343
898
625
2,694
7,464
4,199
1,034
4,202
3,262
39,983
0
W
Izanami
tundra52o
Izanami
10,706
6,003
0
2,581
10,142
3,933
1,362
5,426
4,716
0
30,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,809
Gold Earned
41,516
230
Minions Killed
212
0
Camps Cleared
0
1,118,599
Distance Traveled
1,058,500
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,442
858
108
10
0
224,873
2
L
Izanami
7,591
690
31
3
0
192,536
1
W
Chaac
8,020
729
26
2
0
257,875
0
L
Chaac
7,898
718
13
1
0
202,426
0
L
Cthulhu
8,824
802
23
2
0
229,285
2
L
Baron Samedi
7,761
706
37
3
0
209,380
1
W
Neith
8,712
792
34
3
0
217,796
0
W
Scylla
8,963
815
40
4
0
211,628
1
W
Baron Samedi
9,223
838
75
7
0
223,640
0
W
Izanami
8,891
808
55
5
0
207,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role