Player Matchup

Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DiamondInTheDuff
Cerberus
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 51L
1,420 Elo+
Solo
Mercury
Mercury
SHANX_3030
Mercury
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,402 Elo+
Solo
Danzaburou
Danzaburou
obeyzaaddy915
Danzaburou
Level 121
God Stats
8W - 9L
1,369 SR
Queue Stats
759W - 811L
1,429 Elo+
Solo
Team Averages
Level 107
1,474 SR
1,450 Elo+

VS

Team Averages
Level 130
1,359 SR
1,487 Elo+
Bellona
Bellona
 
Bellona
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ChosenUndead95
Artio
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 55L
1,401 Elo+
Party 1
Da Ji
Da Ji
Eroxan
Da Ji
Level 157
God Stats
5W - 5L
1,222 SR
Queue Stats
168W - 175L
1,537 Elo+
Party 1
Discordia
Discordia
MechaKitty33
Discordia
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 37L
1,458 Elo+
Party 1
Ne Zha
Ne Zha
ShimapanDaisuki
Ne Zha
Level 160
God Stats
2W - 7L
1,073 SR
Queue Stats
159W - 149L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 5 / 6
8,058
733
11,194
14,755
8,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
 
Mulan
14
1 / 5 / 9
7,702
700
7,676
16,014
13,028
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 7
9,239
840
9,940
14,152
15,431
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
SHANX_3030
Mercury
12
1 / 8 / 6
7,435
676
5,777
11,516
2,690
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
obeyzaaddy915
Danzaburou
14
3 / 5 / 6
8,060
733
11,286
10,741
3,470
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 4 / 23
8,885
808
4,789
18,715
11,016
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 1 / 19
8,955
814
5,952
13,295
16,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Eroxan
Da Ji
17
14 / 5 / 11
10,371
943
15,245
9,959
4,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
MechaKitty33
Discordia
15
3 / 3 / 15
8,949
814
13,134
5,513
2,576
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 1 / 20
9,706
882
20,735
9,285
4,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
114
11
Kills
26
26
Deaths
14
34
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
5
6
1
L
Mulan
 
Mulan
1
5
9
1.1
W
Bellona
 
Bellona
2
4
23
3.38
W
2
1
19
11.5
L
4
3
7
2.5
W
Da Ji
Eroxan
Da Ji
14
5
11
3.9
W
Discordia
MechaKitty33
Discordia
3
3
15
3.5
L
Mercury
SHANX_3030
Mercury
1
8
6
0.5
W
5
1
20
15
L
Danzaburou
obeyzaaddy915
Danzaburou
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,873
Damage
59,855
67,178
Taken
56,767
42,671
Mitigated
40,152
22,115
Healing
23,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
11,194
1,798
2,318
4,331
14,755
8,052
84
4,048
10,707
15,711
0
L
Mulan
 
Mulan
7,676
2,160
1,999
3,374
16,014
13,028
0
5,100
10,914
0
12,871
W
Bellona
 
Bellona
4,789
1,377
1,108
6,356
18,715
11,016
536
8,197
10,518
0
10,273
W
5,952
832
3,398
4,273
13,295
16,636
329
5,335
7,960
10,983
0
L
9,940
634
1,530
4,158
14,152
15,431
0
6,015
8,137
22,512
0
W
Da Ji
Eroxan
Da Ji
15,245
3,135
553
825
9,959
4,999
2,081
3,380
6,579
0
19,954
W
Discordia
MechaKitty33
Discordia
13,134
1,881
279
142
5,513
2,576
481
1,576
3,937
26,811
0
L
Mercury
SHANX_3030
Mercury
5,777
1,799
899
673
11,516
2,690
0
2,546
8,970
0
10,987
W
20,735
3,186
2,725
3,599
9,285
4,925
1,819
2,646
6,639
0
37,943
L
Danzaburou
obeyzaaddy915
Danzaburou
11,286
3,634
1,043
1,790
10,741
3,470
348
1,377
9,364
0
23,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,494
Gold Earned
46,866
109
Minions Killed
99
0
Camps Cleared
0
910,218
Distance Traveled
990,739
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,058
733
9
1
0
179,695
0
L
Mulan
7,702
700
12
1
0
170,021
0
W
Bellona
8,885
808
10
1
0
207,071
0
W
Artio
8,955
814
10
1
0
207,323
0
L
Cerberus
9,239
840
56
5
0
197,369
1
W
Da Ji
10,371
943
10
1
0
162,091
0
W
Discordia
8,949
814
37
3
0
187,484
0
L
Mercury
7,435
676
15
1
0
196,687
0
W
Ne Zha
9,706
882
32
3
0
226,770
5
L
Danzaburou
8,060
733
17
2
0
166,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role