Player Matchup

Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Deggu
Ah Muzen Cab
Level 144
God Stats
106W - 94L
1,499 SR
Queue Stats
340W - 372L
1,503 Elo+
Solo
Nu Wa
Nu Wa
Erkaes
Nu Wa
Level 140
God Stats
8W - 6L
1,671 SR
Queue Stats
122W - 116L
1,559 Elo+
Solo
Cthulhu
Cthulhu
MrGabry86
Cthulhu
Level 122
God Stats
5W - 7L
1,422 SR
Queue Stats
170W - 171L
1,496 Elo+
Solo
Team Averages
Level 136
1,518 SR
1,511 Elo+

VS

Team Averages
Level 100
1,492 SR
1,526 Elo+
Khepri
Khepri
Derdot66
Khepri
Level 61
God Stats
6W - 6L
1,268 SR
Queue Stats
19W - 29L
1,559 Elo+
Party 1
Anubis
Anubis
Penetronius
Anubis
Level 67
God Stats
12W - 5L
1,500 SR
Queue Stats
83W - 67L
1,655 Elo+
Party 1
Shiva
Shiva
Shinnoduke
Shiva
Level 142
God Stats
16W - 10L
1,481 SR
Queue Stats
578W - 416L
1,477 Elo+
Solo
Zeus
Zeus
dyzg
Zeus
Level 121
God Stats
2W - 3L
1,713 SR
Queue Stats
230W - 186L
1,578 Elo+
Solo
Xbalanque
Xbalanque
菜就菜了怎么了
Xbalanque
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 70L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 3 / 0
5,842
1,168
862
5,029
1,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
 
Merlin
10
0 / 1 / 1
5,559
1,112
3,007
2,003
564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Deggu
Ah Muzen Cab
10
1 / 3 / 2
5,792
1,158
4,536
5,094
1,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Erkaes
Nu Wa
10
0 / 2 / 2
5,547
1,109
4,281
4,782
1,292
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
MrGabry86
Cthulhu
10
0 / 1 / 1
5,344
1,069
1,008
1,946
1,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

320

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Derdot66
Khepri
11
1 / 1 / 9
6,683
1,337
1,429
2,892
2,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
11
3 / 0 / 5
6,566
1,313
2,199
2,515
1,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shiva
11
2 / 1 / 6
6,044
1,209
4,556
4,044
3,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
dyzg
Zeus
11
2 / 1 / 4
6,028
1,206
4,738
3,183
818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 8
6,177
1,235
4,183
2,888
954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
10
10
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
3
0
0.67
L
Merlin
 
Merlin
0
1
1
0.5
L
Ah Muzen Cab
Deggu
Ah Muzen Cab
1
3
2
0.67
W
Khepri
Derdot66
Khepri
1
1
9
5.5
L
Nu Wa
Erkaes
Nu Wa
0
2
2
0.5
L
Cthulhu
MrGabry86
Cthulhu
0
1
1
0.5
W
Anubis
3
0
5
5.5
W
Shiva
2
1
6
5
W
Zeus
dyzg
Zeus
2
1
4
4
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,694
Damage
17,105
18,854
Taken
15,522
6,243
Mitigated
8,330
1,033
Healing
2,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
862
82
0
0
5,029
1,648
0
1,647
3,222
0
1,861
L
Merlin
 
Merlin
3,007
76
0
2
2,003
564
0
995
1,008
22,272
0
L
Ah Muzen Cab
Deggu
Ah Muzen Cab
4,536
1,639
0
877
5,094
1,654
0
2,089
2,914
0
14,463
W
Khepri
Derdot66
Khepri
1,429
93
0
546
2,892
2,172
0
1,769
1,123
3,918
0
L
Nu Wa
Erkaes
Nu Wa
4,281
950
0
0
4,782
1,292
0
2,411
2,277
14,256
0
L
Cthulhu
MrGabry86
Cthulhu
1,008
0
0
154
1,946
1,085
0
1,224
722
3,214
0
W
Anubis
2,199
34
0
552
2,515
1,269
0
1,432
1,083
17,423
0
W
Shiva
4,556
880
42
444
4,044
3,117
0
1,341
2,677
0
15,008
W
Zeus
dyzg
Zeus
4,738
204
0
349
3,183
818
0
1,996
1,187
12,143
0
W
4,183
2,151
0
393
2,888
954
0
1,758
1,130
0
11,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
31,498
88
Minions Killed
119
4
Camps Cleared
3
438,156
Distance Traveled
508,641
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,842
1,168
2
0
0
116,161
0
L
Merlin
5,559
1,112
43
9
0
89,084
1
L
Ah Muzen Cab
5,792
1,158
19
4
3
95,792
1
W
Khepri
6,683
1,337
3
1
0
101,478
1
L
Nu Wa
5,547
1,109
24
5
1
90,288
0
L
Cthulhu
5,344
1,069
0
0
0
46,831
1
W
Anubis
6,566
1,313
53
11
0
104,806
0
W
Shiva
6,044
1,209
18
4
1
107,385
1
W
Zeus
6,028
1,206
18
4
0
100,785
1
W
Xbalanque
6,177
1,235
27
5
2
94,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role