Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BigFatHammer
Atlas
Level 67
God Stats
4W - 4L
1,643 SR
Queue Stats
56W - 48L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
JStarisDatBoi01
Baron Samedi
Level 42
God Stats
23W - 32L
1,473 SR
Queue Stats
87W - 87L
1,468 Elo+
Solo
Ares
Ares
Oh God Its Huge
Ares
Level 160
God Stats
10W - 13L
1,756 SR
Queue Stats
494W - 533L
1,562 Elo+
Solo
Team Averages
Level 98
1,593 SR
1,503 Elo+

VS

Team Averages
Level 45
1,456 SR
1,399 Elo+
Achilles
Achilles
jimbosasauce
Achilles
Level 45
God Stats
24W - 27L
1,456 SR
Queue Stats
78W - 106L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 1 / 1
5,581
1,116
965
2,929
1,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 0
5,232
1,046
1,097
3,331
1,238
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
JStarisDatBoi01
Baron Samedi
10
2 / 3 / 0
6,065
1,213
4,131
6,087
2,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 1
5,877
1,175
3,618
6,382
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

361

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
jimbosasauce
Achilles
11
4 / 0 / 6
7,047
1,409
5,978
4,193
2,969
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
4
7
Deaths
0
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
1
0.5
L
0
2
0
0
L
Baron Samedi
JStarisDatBoi01
Baron Samedi
2
3
0
0.67
L
1
1
1
1.5
W
Achilles
jimbosasauce
Achilles
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,811
Damage
5,978
18,729
Taken
4,193
9,312
Mitigated
2,969
2,292
Healing
1,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
965
633
0
380
2,929
1,189
0
400
2,529
0
11,053
L
1,097
539
0
0
3,331
1,238
0
814
2,517
2,498
0
L
Baron Samedi
JStarisDatBoi01
Baron Samedi
4,131
30
533
907
6,087
2,684
0
581
5,506
13,388
0
L
3,618
295
0
472
6,382
4,201
0
2,956
3,426
5,688
0
W
Achilles
jimbosasauce
Achilles
5,978
1,942
0
1,845
4,193
2,969
0
3,121
1,072
0
12,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,755
Gold Earned
7,047
54
Minions Killed
13
3
Camps Cleared
2
318,380
Distance Traveled
107,644
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,581
1,116
26
5
1
83,468
1
L
Atlas
5,232
1,046
6
1
2
42,013
0
L
Baron Samedi
6,065
1,213
14
3
0
86,316
0
L
Ares
5,877
1,175
8
2
0
106,583
1
W
Achilles
7,047
1,409
13
3
2
107,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role