Player Matchup

Sobek
Sobek
AlphaBorne
Sobek
Level 126
God Stats
2W - 1L
1,177 SR
Queue Stats
206W - 176L
1,670 Elo+
Party 1
Medusa
Medusa
ChazMarlboro
Medusa
Level 108
God Stats
1W - 2L
1,461 SR
Queue Stats
143W - 134L
1,603 Elo+
Party 1
Jormungandr
Jormungandr
SketchyNoodles
Jormungandr
Level 109
God Stats
18W - 16L
1,746 SR
Queue Stats
1,547W - 1,417L
1,593 Elo+
Solo
Ravana
Ravana
Xayve
Ravana
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,617 Elo+
Solo
Thoth
Thoth
zDarthDaddy
Thoth
Level 105
God Stats
2W - 2L
1,601 SR
Queue Stats
72W - 59L
1,652 Elo+
Party 1
Team Averages
Level 118
1,497 SR
1,627 Elo+

VS

Team Averages
Level 143
1,552 SR
1,603 Elo+
Kumbhakarna
Kumbhakarna
Coolkid1738
Kumbhakarna
Level 159
God Stats
0W - 3L
1,317 SR
Queue Stats
27W - 25L
1,586 Elo+
Solo
Thoth
Thoth
Defurio
Thoth
Level 158
God Stats
4W - 6L
1,444 SR
Queue Stats
379W - 367L
1,543 Elo+
Solo
Tyr
Tyr
KBryant024
Tyr
Level 156
God Stats
2W - 6L
1,703 SR
Queue Stats
197W - 170L
1,642 Elo+
Party 2
Artemis
Artemis
Leraru01
Artemis
Level 134
God Stats
11W - 5L
1,792 SR
Queue Stats
96W - 78L
1,682 Elo+
Party 2
Bastet
Bastet
Sumacho
Bastet
Level 109
God Stats
3W - 6L
1,504 SR
Queue Stats
130W - 121L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 3 / 4
7,098
507
2,783
10,479
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
14
5 / 1 / 1
8,268
591
7,517
6,372
1,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
SketchyNoodles
Jormungandr
14
2 / 2 / 1
8,697
621
11,764
9,045
7,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Xayve
Ravana
15
4 / 1 / 4
8,555
611
6,619
4,549
1,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 4 / 5
8,677
620
7,167
7,738
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Coolkid1738
Kumbhakarna
12
0 / 1 / 5
6,841
489
1,793
9,904
7,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Defurio
Thoth
14
5 / 5 / 3
7,944
567
8,350
7,444
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 2
7,787
556
4,326
16,014
11,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Leraru01
Artemis
11
1 / 4 / 3
6,593
471
4,464
8,642
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
Sumacho
Bastet
14
5 / 4 / 4
8,242
589
6,661
10,720
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
16
Kills
11
11
Deaths
16
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
3
4
1
W
Medusa
5
1
1
5.5
L
Kumbhakarna
Coolkid1738
Kumbhakarna
0
1
5
2.5
L
Thoth
Defurio
Thoth
5
5
3
1.3
L
0
2
2
0.5
L
Artemis
Leraru01
Artemis
1
4
3
0.63
W
Jormungandr
SketchyNoodles
Jormungandr
2
2
1
1.25
L
Bastet
Sumacho
Bastet
5
4
4
1.75
W
Ravana
Xayve
Ravana
4
1
4
6
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,850
Damage
25,594
38,183
Taken
52,724
18,941
Mitigated
24,747
9,709
Healing
17,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
2,783
254
0
3,704
10,479
6,912
0
3,539
6,940
16,837
0
W
Medusa
7,517
2,419
0
2,575
6,372
1,750
0
409
5,963
0
61,074
L
Kumbhakarna
Coolkid1738
Kumbhakarna
1,793
27
0
2,087
9,904
7,157
0
2,863
7,041
22,568
0
L
Thoth
Defurio
Thoth
8,350
257
0
713
7,444
1,457
0
2,781
4,663
50,655
0
L
4,326
613
0
9,450
16,014
11,540
296
11,377
4,637
0
59,037
L
Artemis
Leraru01
Artemis
4,464
1,563
0
1,907
8,642
1,967
0
1,362
7,280
0
44,123
W
Jormungandr
SketchyNoodles
Jormungandr
11,764
7,021
0
2,294
9,045
7,440
0
0
9,045
66,321
0
L
Bastet
Sumacho
Bastet
6,661
1,345
0
3,763
10,720
2,626
0
3,331
7,389
0
56,983
W
Ravana
Xayve
Ravana
6,619
1,768
0
546
4,549
1,418
0
1,915
2,634
0
55,029
W
7,167
191
0
590
7,738
1,421
0
4,280
3,458
62,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,295
Gold Earned
37,407
476
Minions Killed
431
0
Camps Cleared
0
1,398,231
Distance Traveled
1,414,508
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,098
507
21
2
0
272,505
5
W
Medusa
8,268
591
112
8
0
267,132
4
L
Kumbhakarna
6,841
489
33
2
0
294,197
5
L
Thoth
7,944
567
96
7
0
255,349
2
L
Tyr
7,787
556
123
9
0
314,543
7
L
Artemis
6,593
471
78
6
0
252,180
7
W
Jormungandr
8,697
621
124
9
0
248,734
4
L
Bastet
8,242
589
101
7
0
298,239
2
W
Ravana
8,555
611
102
7
0
350,356
3
W
Thoth
8,677
620
117
8
0
259,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role