Player Matchup

Ah Puch
Ah Puch
Adon Rex
Ah Puch
Level 65
God Stats
4W - 5L
1,769 SR
Queue Stats
767W - 522L
1,603 Elo+
Party 1
Hun Batz
Hun Batz
D3AD3Y3 KILL3R
Hun Batz
Level 141
God Stats
13W - 14L
1,616 SR
Queue Stats
200W - 141L
1,596 Elo+
Party 1
Chaac
Chaac
no maidenz
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,523 Elo+
Party 1
Team Averages
Level 84
1,628 SR
1,574 Elo+

VS

Team Averages
Level 145
1,392 SR
1,565 Elo+
Hou Yi
Hou Yi
Cyberfox205
Hou Yi
Level 137
God Stats
3W - 0L
1,627 SR
Queue Stats
17W - 22L
1,754 Elo+
Solo
Baron Samedi
Baron Samedi
Lightning240490
Baron Samedi
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 80L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
little_monter29
Gilgamesh
Level 149
God Stats
7W - 11L
1,048 SR
Queue Stats
327W - 478L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Adon Rex
Ah Puch
17
3 / 9 / 4
12,465
623
13,184
17,110
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
17
4 / 7 / 3
12,801
640
14,631
19,067
13,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
18
1 / 3 / 4
12,507
625
7,985
20,757
23,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
4 / 1 / 11
13,649
682
10,828
9,684
3,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Lightning240490
Baron Samedi
19
8 / 3 / 7
14,456
723
20,574
17,346
7,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
little_monter29
Gilgamesh
19
7 / 4 / 8
13,775
689
15,043
17,424
12,479
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
19
19
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Adon Rex
Ah Puch
3
9
4
0.56
W
Hou Yi
4
1
11
9.5
L
Hun Batz
4
7
3
0.79
W
Baron Samedi
Lightning240490
Baron Samedi
8
3
7
3.83
W
Gilgamesh
little_monter29
Gilgamesh
7
4
8
2.75
L
Chaac
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,800
Damage
46,445
56,934
Taken
44,454
42,481
Mitigated
24,074
11,183
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Adon Rex
Ah Puch
13,184
751
0
3,718
17,110
5,393
0
5,591
11,519
51,229
0
W
Hou Yi
10,828
5,650
0
1,556
9,684
3,679
1,334
1,982
7,511
0
54,516
L
Hun Batz
14,631
4,166
0
4,733
19,067
13,186
1,018
5,778
13,289
0
47,138
W
Baron Samedi
Lightning240490
Baron Samedi
20,574
1,576
1,998
4,923
17,346
7,916
1,434
4,066
13,003
61,601
0
W
Gilgamesh
little_monter29
Gilgamesh
15,043
5,300
0
4,331
17,424
12,479
588
7,662
9,388
261
36,753
L
Chaac
7,985
814
0
2,732
20,757
23,902
385
10,982
9,775
0
33,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,773
Gold Earned
41,880
174
Minions Killed
203
8
Camps Cleared
9
955,998
Distance Traveled
1,049,245
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,465
623
77
4
5
284,557
0
W
Hou Yi
13,649
682
68
3
1
347,842
8
L
Hun Batz
12,801
640
55
3
2
346,892
4
W
Baron Samedi
14,456
723
92
5
6
334,326
2
W
Gilgamesh
13,775
689
43
2
2
367,077
1
L
Chaac
12,507
625
42
2
1
324,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role