Player Matchup

Kukulkan
Kukulkan
Mario9886
Kukulkan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 76L
1,686 Elo+
Solo
Neith
Neith
Mr Man in Black
Neith
Level 109
God Stats
10W - 7L
1,746 SR
Queue Stats
39W - 58L
1,656 Elo+
Party 2
Fafnir
Fafnir
Steele Sponge
Fafnir
Level 127
God Stats
2W - 0L
1,715 SR
Queue Stats
55W - 80L
1,638 Elo+
Party 2
Gilgamesh
Gilgamesh
TY15G
Gilgamesh
Level 133
God Stats
17W - 10L
1,748 SR
Queue Stats
109W - 123L
1,678 Elo+
Party 2
Baron Samedi
Baron Samedi
Tempo Creep
Baron Samedi
Level 117
God Stats
2W - 3L
1,299 SR
Queue Stats
32W - 45L
1,442 Elo+
Party 2
Team Averages
Level 126
1,602 SR
1,620 Elo+

VS

Team Averages
Level 123
1,475 SR
1,621 Elo+
Athena
Athena
 
Athena
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
CbassBubbles
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
GC21FanAccount
Atlas
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,667 Elo+
Solo
Charybdis
Charybdis
Immortal187
Charybdis
Level 159
God Stats
21W - 25L
1,500 SR
Queue Stats
526W - 504L
1,644 Elo+
Solo
Susano
Susano
Sclippy
Susano
Level 115
God Stats
0W - 1L
1,375 SR
Queue Stats
10W - 5L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mario9886
Kukulkan
16
4 / 1 / 9
8,853
885
16,393
8,209
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 2 / 7
8,138
814
8,404
7,148
2,898
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 8
9,306
931
7,318
12,696
15,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
TY15G
Gilgamesh
14
3 / 1 / 10
8,256
826
6,683
12,322
10,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Tempo Creep
Baron Samedi
14
2 / 3 / 7
7,702
770
9,175
10,051
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 4 / 2
6,879
688
5,977
15,764
15,213
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
13
1 / 6 / 5
7,188
719
5,144
10,848
3,518
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 2
7,174
717
10,338
13,347
11,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Immortal187
Charybdis
14
1 / 5 / 1
7,332
733
7,342
10,390
3,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Sclippy
Susano
13
4 / 2 / 2
7,307
731
6,899
10,363
6,872
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
20
Kills
8
8
Deaths
20
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
4
2
0.75
L
Raijin
1
6
5
0.58
L
0
3
2
0.33
L
Charybdis
Immortal187
Charybdis
1
5
1
0.3
W
Kukulkan
Mario9886
Kukulkan
4
1
9
8.5
W
5
2
7
4.25
L
Susano
Sclippy
Susano
4
2
2
2.5
W
6
1
8
10
W
Gilgamesh
TY15G
Gilgamesh
3
1
10
8
W
Baron Samedi
Tempo Creep
Baron Samedi
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,973
Damage
35,700
50,426
Taken
60,712
36,799
Mitigated
40,213
18,361
Healing
7,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,977
995
452
767
15,764
15,213
0
7,680
7,946
10,056
0
L
Raijin
5,144
887
42
1,424
10,848
3,518
14
5,402
5,360
15,167
0
L
10,338
3,484
1,119
1,125
13,347
11,113
0
7,484
5,651
23,446
0
L
Charybdis
Immortal187
Charybdis
7,342
2,161
0
2,262
10,390
3,497
0
5,116
5,038
0
28,596
W
Kukulkan
Mario9886
Kukulkan
16,393
1,951
0
2,849
8,209
3,328
768
3,742
4,467
43,686
0
W
8,404
1,047
0
1,070
7,148
2,898
1,371
3,512
3,636
0
18,625
L
Susano
Sclippy
Susano
6,899
662
0
200
10,363
6,872
0
6,414
3,831
0
13,156
W
7,318
2,262
1,589
3,510
12,696
15,223
189
4,133
8,563
12,297
0
W
Gilgamesh
TY15G
Gilgamesh
6,683
1,898
1,489
2,302
12,322
10,861
440
4,421
7,901
0
12,507
W
Baron Samedi
Tempo Creep
Baron Samedi
9,175
1,210
2,447
3,105
10,051
4,489
821
5,651
4,400
29,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,255
Gold Earned
35,880
153
Minions Killed
121
0
Camps Cleared
0
1,071,761
Distance Traveled
982,890
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,879
688
9
1
0
212,746
0
L
Raijin
7,188
719
20
2
0
168,282
0
L
Atlas
7,174
717
23
2
0
194,845
0
L
Charybdis
7,332
733
55
6
0
188,133
2
W
Kukulkan
8,853
885
73
7
0
229,058
2
W
Neith
8,138
814
26
3
0
217,397
2
L
Susano
7,307
731
14
1
0
218,884
2
W
Fafnir
9,306
931
8
1
0
217,302
1
W
Gilgamesh
8,256
826
9
1
0
219,684
3
W
Baron Samedi
7,702
770
37
4
0
188,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role