Player Matchup

Amaterasu
Amaterasu
Assasinfalife
Amaterasu
Level 113
God Stats
0W - 1L
1,265 SR
Queue Stats
7W - 14L
1,645 Elo+
Party 1
Rama
Rama
Captain__Deez
Rama
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 174L
1,492 Elo+
Party 1
Ymir
Ymir
FakeTaxiDude
Ymir
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 139L
1,526 Elo+
Party 1
Fenrir
Fenrir
McDee_7
Fenrir
Level 96
God Stats
6W - 6L
1,903 SR
Queue Stats
217W - 229L
1,561 Elo+
Party 1
Vulcan
Vulcan
Tempperr
Vulcan
Level 104
God Stats
1W - 2L
1,536 SR
Queue Stats
31W - 23L
1,693 Elo+
Party 1
Team Averages
Level 118
1,541 SR
1,583 Elo+

VS

Team Averages
Level 154
1,567 SR
1,591 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CTGKID
Danzaburou
Level 160
God Stats
4W - 3L
1,297 SR
Queue Stats
464W - 435L
1,642 Elo+
Party 2
Baron Samedi
Baron Samedi
ToastedToastz
Baron Samedi
Level 149
God Stats
22W - 7L
1,946 SR
Queue Stats
286W - 130L
1,720 Elo+
Solo
Achilles
Achilles
epic_ducky_07
Achilles
Level 143
God Stats
15W - 14L
1,592 SR
Queue Stats
272W - 252L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Assasinfalife
Amaterasu
15
0 / 10 / 3
8,925
595
4,142
22,272
16,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 8 / 3
10,252
683
5,568
14,453
4,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 9 / 1
10,518
701
6,736
21,983
18,597
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
McDee_7
Fenrir
17
2 / 5 / 2
10,173
678
4,681
14,554
5,965
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Tempperr
Vulcan
17
0 / 8 / 5
10,057
670
17,210
14,262
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
15 / 1 / 9
13,444
896
16,813
13,731
5,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
 
Cthulhu
19
3 / 2 / 21
11,706
780
13,055
17,619
15,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
CTGKID
Danzaburou
20
7 / 2 / 11
12,291
819
14,019
15,327
6,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ToastedToastz
Baron Samedi
19
5 / 1 / 15
11,741
783
17,634
11,112
6,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
epic_ducky_07
Achilles
20
10 / 1 / 16
12,786
852
18,719
18,839
20,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
112
5
Kills
40
40
Deaths
7
14
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
15
1
9
19.5
W
Cthulhu
 
Cthulhu
3
2
21
6.75
L
Amaterasu
Assasinfalife
Amaterasu
0
10
3
0.15
W
Danzaburou
CTGKID
Danzaburou
7
2
11
6.25
L
2
8
3
0.44
L
1
9
1
0.17
L
Fenrir
McDee_7
Fenrir
2
5
2
0.6
L
Vulcan
Tempperr
Vulcan
0
8
5
0.31
W
Baron Samedi
ToastedToastz
Baron Samedi
5
1
15
12.5
W
Achilles
epic_ducky_07
Achilles
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,337
Damage
80,240
87,524
Taken
76,628
50,151
Mitigated
55,248
6,879
Healing
30,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
16,813
2,148
0
2,067
13,731
5,937
639
5,283
8,448
0
46,158
W
Cthulhu
 
Cthulhu
13,055
250
2,736
6,867
17,619
15,553
275
4,741
12,878
41,059
0
L
Amaterasu
Assasinfalife
Amaterasu
4,142
761
354
2,856
22,272
16,045
0
7,146
14,360
0
13,119
W
Danzaburou
CTGKID
Danzaburou
14,019
5,353
0
6,668
15,327
6,069
5,509
6,095
9,232
0
60,552
L
5,568
3,443
0
654
14,453
4,936
354
4,457
9,788
0
23,840
L
6,736
0
0
353
21,983
18,597
0
10,153
10,905
23,823
0
L
Fenrir
McDee_7
Fenrir
4,681
478
0
594
14,554
5,965
0
3,030
11,096
0
10,438
L
Vulcan
Tempperr
Vulcan
17,210
4,071
0
2,068
14,262
4,608
0
4,509
8,984
59,861
0
W
Baron Samedi
ToastedToastz
Baron Samedi
17,634
958
2,091
3,958
11,112
6,911
1,943
3,137
7,975
53,636
0
W
Achilles
epic_ducky_07
Achilles
18,719
5,311
0
5,791
18,839
20,778
1,645
4,690
14,149
0
47,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,925
Gold Earned
61,968
183
Minions Killed
350
0
Camps Cleared
0
1,336,459
Distance Traveled
1,654,306
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,444
896
73
5
0
287,156
2
W
Cthulhu
11,706
780
64
4
0
346,228
0
L
Amaterasu
8,925
595
19
1
0
274,226
0
W
Danzaburou
12,291
819
91
6
0
319,025
1
L
Rama
10,252
683
55
4
0
219,799
2
L
Ymir
10,518
701
32
2
0
244,183
4
L
Fenrir
10,173
678
7
0
0
295,501
0
L
Vulcan
10,057
670
70
5
0
302,750
0
W
Baron Samedi
11,741
783
71
5
0
337,015
7
W
Achilles
12,786
852
51
3
0
364,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role