Player Matchup

Susano
Susano
DanteRenard
Susano
Level 159
God Stats
3W - 3L
1,710 SR
Queue Stats
281W - 282L
1,645 Elo+
Solo
Danzaburou
Danzaburou
Rum Avenue
Danzaburou
Level 160
God Stats
3W - 2L
1,715 SR
Queue Stats
100W - 112L
1,630 Elo+
Solo
Chaac
Chaac
Tellaviev
Chaac
Level 142
God Stats
5W - 5L
1,672 SR
Queue Stats
34W - 28L
1,693 Elo+
Solo
Cerberus
Cerberus
Urieleatscereal
Cerberus
Level 147
God Stats
6W - 2L
1,281 SR
Queue Stats
372W - 354L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
butolong
Baron Samedi
Level 58
God Stats
22W - 11L
1,909 SR
Queue Stats
346W - 285L
1,665 Elo+
Solo
Team Averages
Level 133
1,658 SR
1,639 Elo+

VS

Team Averages
Level 149
1,638 SR
1,617 Elo+
Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
AiMz VorTeCz
Agni
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
126W - 101L
1,634 Elo+
Party 2
Shiva
Shiva
Clappry
Shiva
Level 159
God Stats
3W - 0L
1,800 SR
Queue Stats
48W - 32L
1,771 Elo+
Party 1
Cliodhna
Cliodhna
FairyKing68
Cliodhna
Level 158
God Stats
1W - 2L
1,726 SR
Queue Stats
133W - 102L
1,601 Elo+
Party 2
Sol
Sol
HOOTER 1331
Sol
Level 144
God Stats
2W - 2L
1,662 SR
Queue Stats
10W - 15L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
2 / 1 / 1
8,090
539
2,486
8,951
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Rum Avenue
Danzaburou
12
4 / 3 / 3
7,889
526
7,003
8,414
2,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Tellaviev
Chaac
12
0 / 4 / 1
6,856
457
6,417
17,897
10,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
12
3 / 0 / 4
8,100
540
6,018
13,580
10,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
butolong
Baron Samedi
13
3 / 5 / 0
7,483
499
6,934
9,739
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 4 / 5
7,085
472
3,901
13,188
10,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 1 / 2
8,474
565
6,157
6,731
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Clappry
Shiva
16
5 / 2 / 1
9,322
621
16,205
13,927
14,398
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cliodhna
FairyKing68
Cliodhna
16
4 / 1 / 4
9,289
619
8,318
10,656
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 4 / 0
7,967
531
6,440
8,540
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
12
Kills
13
13
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
4
5
0.63
W
2
1
2
3
W
Shiva
Clappry
Shiva
5
2
1
2.75
L
Susano
2
1
1
2.5
W
Cliodhna
FairyKing68
Cliodhna
4
1
4
6
W
2
4
0
0.5
L
Danzaburou
Rum Avenue
Danzaburou
4
3
3
1.83
L
Chaac
Tellaviev
Chaac
0
4
1
0.13
L
Cerberus
3
0
4
5
L
Baron Samedi
butolong
Baron Samedi
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,858
Damage
41,021
58,581
Taken
53,042
30,500
Mitigated
32,310
24,513
Healing
17,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,901
742
0
2,259
13,188
10,485
0
2,287
10,901
0
21,917
W
6,157
246
0
2,443
6,731
1,993
142
3,810
2,921
59,859
0
W
Shiva
Clappry
Shiva
16,205
3,579
51
3,506
13,927
14,398
10
1,517
11,694
22
67,493
L
Susano
2,486
127
0
5,466
8,951
3,174
0
1,189
7,762
0
55,297
W
Cliodhna
FairyKing68
Cliodhna
8,318
740
0
5,651
10,656
3,585
0
3,141
7,515
0
72,688
W
6,440
2,366
0
3,415
8,540
1,849
926
2,197
6,343
56,901
0
L
Danzaburou
Rum Avenue
Danzaburou
7,003
3,199
0
2,174
8,414
2,822
842
3,595
4,819
0
49,902
L
Chaac
Tellaviev
Chaac
6,417
1,461
0
9,286
17,897
10,502
0
0
17,897
0
36,953
L
Cerberus
6,018
355
0
4,701
13,580
10,615
0
4,882
8,698
41,420
0
L
Baron Samedi
butolong
Baron Samedi
6,934
366
334
2,552
9,739
3,387
0
2,953
6,786
49,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,418
Gold Earned
42,137
468
Minions Killed
515
0
Camps Cleared
0
1,362,065
Distance Traveled
1,550,831
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,085
472
21
1
0
298,096
5
W
Agni
8,474
565
114
8
0
313,811
7
W
Shiva
9,322
621
133
9
0
300,483
2
L
Susano
8,090
539
115
8
0
321,267
1
W
Cliodhna
9,289
619
136
9
0
358,165
2
W
Sol
7,967
531
111
7
0
280,276
4
L
Danzaburou
7,889
526
104
7
0
257,954
0
L
Chaac
6,856
457
71
5
0
215,942
1
L
Cerberus
8,100
540
94
6
0
315,378
5
L
Baron Samedi
7,483
499
84
6
0
251,524
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role