Player Matchup

Sol
Sol
Silver IV
CPZO
Sol
Silver IV
Level 143
God Stats
46W - 52L
1,467 SR
Queue Stats
399W - 491L
878 MMR
Solo
Osiris
Osiris
Bronze IV
Sang-Yiop
Osiris
Bronze IV
Level 63
God Stats
0W - 5L
1,266 SR
Queue Stats
5W - 26L
1,028 MMR
Solo
Danzaburou
Danzaburou
Bronze I
SpoiledKILLER
Danzaburou
Bronze I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 95L
609 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,411 SR
839 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,367 SR
1,102 MMR
Medusa
Medusa
Gold III
Biokuryu
Medusa
Gold III
Level 129
God Stats
84W - 56L
1,574 SR
Queue Stats
398W - 428L
1,395 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
IshMeWop
Baron Samedi
Silver II
Level 142
God Stats
19W - 15L
1,409 SR
Queue Stats
265W - 288L
1,143 MMR
Party 1
Discordia
Discordia
Silver III
imTorontosfinest
Discordia
Silver III
Level 56
God Stats
2W - 1L
1,116 SR
Queue Stats
20W - 34L
770 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CPZO
Sol
14
0 / 4 / 2
8,530
656
6,595
13,037
3,641
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
Sang-Yiop
Osiris
12
0 / 4 / 1
7,481
575
2,646
13,025
6,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SpoiledKILLER
Danzaburou
12
3 / 7 / 0
8,938
688
6,250
11,580
3,632
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AnubisShivaChaacBastetAphrodite

VS

Bans
GilgameshYmirAtlasKing ArthurAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Biokuryu
Medusa
15
8 / 3 / 5
10,453
804
12,039
9,430
3,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
IshMeWop
Baron Samedi
14
4 / 0 / 11
10,469
805
11,340
13,208
9,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
14
3 / 0 / 12
9,858
758
8,498
4,330
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
15
15
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
Biokuryu
Medusa
8
3
5
3.5
L
Sol
CPZO
Sol
0
4
2
0.25
W
Baron Samedi
IshMeWop
Baron Samedi
4
0
11
9.5
L
Osiris
Sang-Yiop
Osiris
0
4
1
0.13
L
Danzaburou
SpoiledKILLER
Danzaburou
3
7
0
0.43
W
Discordia
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,491
Damage
31,877
37,642
Taken
26,968
13,746
Mitigated
14,506
4,504
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Biokuryu
Medusa
12,039
2,541
0
1,250
9,430
3,330
1,391
2,509
6,921
0
51,609
L
Sol
CPZO
Sol
6,595
562
0
2,670
13,037
3,641
144
6,419
6,163
44,508
0
W
Baron Samedi
IshMeWop
Baron Samedi
11,340
252
1,657
3,566
13,208
9,906
157
3,107
10,101
27,556
0
L
Osiris
Sang-Yiop
Osiris
2,646
682
0
25
13,025
6,473
0
7,155
5,461
0
4,675
L
Danzaburou
SpoiledKILLER
Danzaburou
6,250
1,280
0
1,809
11,580
3,632
0
5,577
5,742
0
31,108
W
Discordia
8,498
322
0
728
4,330
1,270
703
1,332
2,998
22,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,949
Gold Earned
30,780
132
Minions Killed
157
7
Camps Cleared
5
655,418
Distance Traveled
738,885
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,453
804
89
7
2
238,860
1
L
Sol
8,530
656
72
6
4
224,176
3
W
Baron Samedi
10,469
805
26
2
2
263,585
1
L
Osiris
7,481
575
7
1
0
215,057
0
L
Danzaburou
8,938
688
53
4
3
216,185
3
W
Discordia
9,858
758
42
3
1
236,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role