Player Matchup

Artio
Artio
Cosmotopia
Artio
Level 98
God Stats
32W - 33L
1,446 SR
Queue Stats
332W - 340L
1,580 Elo+
Solo
Izanami
Izanami
Drone425
Izanami
Level 79
God Stats
49W - 27L
1,675 SR
Queue Stats
155W - 138L
1,557 Elo+
Party 1
Neith
Neith
PEANUTHEPENGUI
Neith
Level 109
God Stats
14W - 10L
1,617 SR
Queue Stats
162W - 142L
1,568 Elo+
Party 1
Janus
Janus
TTGBomb
Janus
Level 111
God Stats
9W - 3L
1,903 SR
Queue Stats
141W - 119L
1,566 Elo+
Party 1
Fenrir
Fenrir
howarewewinning
Fenrir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 159L
1,496 Elo+
Party 1
Team Averages
Level 92
1,628 SR
1,553 Elo+

VS

Team Averages
Level 87
1,536 SR
1,572 Elo+
Ratatoskr
Ratatoskr
ElixSnipes
Ratatoskr
Level 107
God Stats
22W - 15L
1,944 SR
Queue Stats
802W - 766L
1,575 Elo+
Solo
Khepri
Khepri
KrazieXVI
Khepri
Level 52
God Stats
2W - 3L
1,339 SR
Queue Stats
34W - 36L
1,612 Elo+
Party 2
Da Ji
Da Ji
MyHomieMorgis
Da Ji
Level 38
God Stats
2W - 5L
1,531 SR
Queue Stats
94W - 93L
1,488 Elo+
Solo
Thoth
Thoth
Sanghelios-
Thoth
Level 150
God Stats
4W - 7L
1,442 SR
Queue Stats
162W - 169L
1,599 Elo+
Party 2
Danzaburou
Danzaburou
ma_ma_jo
Danzaburou
Level 88
God Stats
1W - 5L
1,426 SR
Queue Stats
36W - 34L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
1 / 2 / 7
5,699
518
2,491
9,601
5,281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Drone425
Izanami
11
3 / 4 / 5
7,142
649
7,032
7,228
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 0 / 2
7,789
708
9,062
5,645
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
TTGBomb
Janus
14
8 / 1 / 6
8,288
753
5,985
3,885
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 4 / 2
6,393
581
3,890
8,824
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ElixSnipes
Ratatoskr
10
1 / 0 / 0
5,477
498
3,883
6,949
2,251
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
KrazieXVI
Khepri
8
0 / 3 / 4
4,880
444
2,156
7,284
4,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 6 / 4
5,501
500
6,787
9,707
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 6 / 3
5,871
534
5,316
7,184
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ma_ma_jo
Danzaburou
11
5 / 4 / 0
6,059
551
3,990
7,586
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
19
Kills
11
11
Deaths
19
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
1
2
7
2.25
W
Izanami
Drone425
Izanami
3
4
5
1.38
L
Ratatoskr
ElixSnipes
Ratatoskr
1
0
0
1
L
Khepri
KrazieXVI
Khepri
0
3
4
0.67
L
2
6
4
0.67
W
4
0
2
5
L
3
6
3
0.75
W
Janus
TTGBomb
Janus
8
1
6
11
W
3
4
2
1
L
Danzaburou
ma_ma_jo
Danzaburou
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,460
Damage
22,132
35,183
Taken
38,710
13,229
Mitigated
12,989
11,647
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
2,491
788
1,034
3,278
9,601
5,281
0
2,912
6,689
13,449
0
W
Izanami
Drone425
Izanami
7,032
4,956
0
1,461
7,228
1,738
379
600
6,628
0
46,509
L
Ratatoskr
ElixSnipes
Ratatoskr
3,883
895
0
2,712
6,949
2,251
0
52
6,897
0
30,280
L
Khepri
KrazieXVI
Khepri
2,156
131
0
1,009
7,284
4,153
0
1,589
5,695
10,137
0
L
6,787
2,258
0
2,344
9,707
3,027
0
2,283
7,424
0
27,243
W
9,062
4,650
0
3,432
5,645
2,679
0
252
5,393
0
53,077
L
5,316
304
0
581
7,184
1,903
0
3,615
3,569
34,415
0
W
Janus
TTGBomb
Janus
5,985
697
0
400
3,885
903
576
2,335
1,550
44,054
0
W
3,890
1,095
0
2,042
8,824
2,628
0
1,373
7,451
0
28,390
L
Danzaburou
ma_ma_jo
Danzaburou
3,990
2,108
0
2,005
7,586
1,655
0
937
6,649
0
27,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,311
Gold Earned
27,788
373
Minions Killed
247
0
Camps Cleared
0
1,066,924
Distance Traveled
1,040,669
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,699
518
18
2
0
223,544
4
W
Izanami
7,142
649
104
9
0
188,714
2
L
Ratatoskr
5,477
498
67
6
0
241,236
2
L
Khepri
4,880
444
17
2
0
214,950
2
L
Da Ji
5,501
500
50
5
0
199,129
1
W
Neith
7,789
708
109
10
0
180,613
0
L
Thoth
5,871
534
61
6
0
195,723
1
W
Janus
8,288
753
94
9
0
239,817
4
W
Fenrir
6,393
581
48
4
0
234,236
0
L
Danzaburou
6,059
551
52
5
0
189,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role