Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Jihnn
Ne Zha
Level 109
God Stats
0W - 2L
1,411 SR
Queue Stats
25W - 13L
1,730 Elo+
Solo
Odin
Odin
RoXeT23
Odin
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,725 Elo+
Solo
Scylla
Scylla
Ways_Goku
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,430 Elo+
Solo
Janus
Janus
hxx1i4lr
Janus
Level 46
God Stats
8W - 9L
1,533 SR
Queue Stats
1,112W - 1,283L
1,310 Elo+
Solo
Team Averages
Level 96
1,489 SR
1,539 Elo+

VS

Team Averages
Level 145
1,544 SR
1,482 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
MIGHTYWAZARD
Hel
Level 151
God Stats
2W - 1L
1,715 SR
Queue Stats
56W - 69L
1,428 Elo+
Solo
Artemis
Artemis
Obersturmann
Artemis
Level 127
God Stats
17W - 11L
1,503 SR
Queue Stats
696W - 693L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
5 / 10 / 4
10,230
787
15,951
19,172
10,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
Jihnn
Ne Zha
16
3 / 9 / 4
9,571
736
12,338
11,712
3,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
RoXeT23
Odin
15
2 / 6 / 5
8,450
650
11,629
14,910
15,942
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Ways_Goku
Scylla
15
3 / 5 / 3
8,832
679
10,799
9,045
2,770
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
hxx1i4lr
Janus
15
1 / 8 / 3
8,235
633
7,368
15,090
4,381
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
12 / 3 / 18
11,927
917
17,408
11,884
6,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
 
Chiron
19
12 / 1 / 19
11,432
879
15,607
12,645
5,359
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
 
Danzaburou
15
1 / 4 / 17
9,473
729
10,564
13,740
5,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 3 / 10
10,556
812
5,684
15,802
10,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Obersturmann
Artemis
18
4 / 3 / 22
10,509
808
15,035
16,646
7,209
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
124
14
Kills
38
38
Deaths
14
19
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
5
10
4
0.7
W
Anubis
 
Anubis
12
3
18
7
W
Chiron
 
Chiron
12
1
19
21.5
W
Danzaburou
 
Danzaburou
1
4
17
2.38
L
Ne Zha
Jihnn
Ne Zha
3
9
4
0.56
W
9
3
10
4.67
W
Artemis
Obersturmann
Artemis
4
3
22
5
L
Odin
RoXeT23
Odin
2
6
5
0.75
L
Scylla
Ways_Goku
Scylla
3
5
3
0.9
L
Janus
hxx1i4lr
Janus
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,085
Damage
64,298
69,929
Taken
70,717
37,501
Mitigated
35,092
14,167
Healing
41,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
15,951
1,592
3,300
2,566
19,172
10,817
0
9,027
10,145
29,605
0
W
Anubis
 
Anubis
17,408
271
371
4,076
11,884
6,293
1,673
6,139
5,623
41,765
0
W
Chiron
 
Chiron
15,607
4,546
2,493
3,818
12,645
5,359
453
5,614
6,917
0
28,526
W
Danzaburou
 
Danzaburou
10,564
3,506
881
2,162
13,740
5,500
1,899
8,178
5,502
0
26,452
L
Ne Zha
Jihnn
Ne Zha
12,338
1,440
465
910
11,712
3,591
0
4,734
6,978
0
20,376
W
5,684
283
16,654
8,511
15,802
10,731
254
6,971
8,759
11,252
0
W
Artemis
Obersturmann
Artemis
15,035
2,253
1,364
1,096
16,646
7,209
776
7,162
9,392
0
24,437
L
Odin
RoXeT23
Odin
11,629
890
903
1,224
14,910
15,942
0
2,838
12,072
649
17,358
L
Scylla
Ways_Goku
Scylla
10,799
263
340
1,587
9,045
2,770
0
3,064
5,981
17,676
0
L
Janus
hxx1i4lr
Janus
7,368
325
94
2,778
15,090
4,381
0
3,429
11,661
25,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,318
Gold Earned
53,897
107
Minions Killed
145
0
Camps Cleared
0
972,921
Distance Traveled
1,124,282
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,230
787
32
2
0
176,952
0
W
Anubis
11,927
917
56
4
0
220,939
1
W
Chiron
11,432
879
27
2
0
233,295
0
W
Danzaburou
9,473
729
33
3
0
214,665
0
L
Ne Zha
9,571
736
12
1
0
196,442
0
W
Hel
10,556
812
15
1
0
215,749
0
W
Artemis
10,509
808
14
1
0
239,634
0
L
Odin
8,450
650
19
1
0
199,035
5
L
Scylla
8,832
679
22
2
0
228,566
1
L
Janus
8,235
633
22
2
0
171,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role