Player Matchup

Kuzenbo
Kuzenbo
FootDiveMaster
Kuzenbo
Level 129
God Stats
2W - 4L
1,721 SR
Queue Stats
88W - 101L
1,337 Elo+
Party 1
Anubis
Anubis
GrudgingTiger80
Anubis
Level 69
God Stats
10W - 9L
1,548 SR
Queue Stats
99W - 134L
1,358 Elo+
Party 1
King Arthur
King Arthur
starwars1977909
King Arthur
Level 98
God Stats
7W - 9L
1,220 SR
Queue Stats
250W - 312L
1,390 Elo+
Party 1
Team Averages
Level 99
1,496 SR
1,362 Elo+

VS

Team Averages
Level 75
1,484 SR
1,422 Elo+
Danzaburou
Danzaburou
Dope_Berserker
Danzaburou
Level 87
God Stats
22W - 40L
1,469 SR
Queue Stats
76W - 124L
1,386 Elo+
Solo
Scylla
Scylla
GarglingHarlot
Scylla
Level 71
God Stats
7W - 1L
1,483 SR
Queue Stats
124W - 117L
1,527 Elo+
Solo
Horus
Horus
Uniison-YT
Horus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 10
11,687
779
11,319
17,124
21,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 0 / 9
10,911
727
10,086
10,418
4,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
starwars1977909
King Arthur
16
5 / 1 / 10
11,018
735
12,508
14,249
14,104
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dope_Berserker
Danzaburou
12
1 / 5 / 2
9,609
641
8,311
10,217
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 6 / 2
9,307
620
10,717
10,238
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
15
2 / 5 / 1
10,625
708
6,375
19,277
18,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
4
4
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dope_Berserker
Danzaburou
1
5
2
0.4
W
5
3
10
3.33
L
1
6
2
0.33
W
6
0
9
10.5
L
Horus
2
5
1
0.5
W
King Arthur
starwars1977909
King Arthur
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,913
Damage
25,403
41,791
Taken
39,732
40,506
Mitigated
25,723
15,425
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dope_Berserker
Danzaburou
8,311
2,348
0
1,340
10,217
3,953
160
5,326
4,891
0
23,782
W
11,319
3,326
857
5,310
17,124
21,488
291
2,947
13,957
30,466
0
L
10,717
715
0
270
10,238
3,117
0
7,002
3,236
34,179
0
W
10,086
398
744
4,539
10,418
4,914
987
3,772
6,342
34,704
0
L
Horus
6,375
3,416
908
3,523
19,277
18,653
0
10,971
8,306
0
26,712
W
King Arthur
starwars1977909
King Arthur
12,508
1,252
275
3,700
14,249
14,104
764
3,523
10,395
8,134
44,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,616
Gold Earned
29,541
149
Minions Killed
130
10
Camps Cleared
3
775,791
Distance Traveled
770,252
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,609
641
31
2
0
246,498
2
W
Kuzenbo
11,687
779
34
2
3
242,972
3
L
Scylla
9,307
620
65
4
1
264,006
6
W
Anubis
10,911
727
45
3
3
258,275
0
L
Horus
10,625
708
34
2
2
259,748
0
W
King Arthur
11,018
735
70
5
4
274,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role