Player Matchup

Hun Batz
Hun Batz
CurryBoii
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
DeafMetalBand
Sun Wukong
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 31L
1,592 Elo+
Party 1
Hera
Hera
FireTyler420
Hera
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 30L
1,592 Elo+
Party 1
Yemoja
Yemoja
NãoLigo
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 62L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tonny_kid
Morgan Le Fay
Level 146
God Stats
3W - 3L
1,799 SR
Queue Stats
198W - 201L
1,547 Elo+
Solo
Team Averages
Level 63
1,560 SR
1,549 Elo+

VS

Team Averages
Level 65
1,507 SR
1,454 Elo+
Medusa
Medusa
HomeGrown348
Medusa
Level 127
God Stats
1W - 2L
1,320 SR
Queue Stats
257W - 256L
1,428 Elo+
Solo
Tiamat
Tiamat
LeoMx699
Tiamat
Level 17
God Stats
2W - 0L
1,715 SR
Queue Stats
44W - 21L
1,630 Elo+
Solo
Merlin
Merlin
ManggMangg
Merlin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,476 Elo+
Solo
Hel
Hel
StamkosQc
Hel
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 225L
1,484 Elo+
Solo
Thoth
Thoth
TrapitoUwU
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CurryBoii
Hun Batz
13
2 / 5 / 10
8,426
766
7,862
9,317
3,368
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
DeafMetalBand
Sun Wukong
17
8 / 3 / 5
9,419
856
11,796
11,408
11,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mace

Mace

+10
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 4 / 7
8,360
760
8,025
7,868
3,325
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
NãoLigo
Yemoja
15
1 / 4 / 11
8,751
796
2,859
12,292
15,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
tonny_kid
Morgan Le Fay
15
3 / 4 / 10
8,888
808
8,746
10,716
4,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 6 / 6
8,840
804
9,571
9,881
3,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
LeoMx699
Tiamat
19
9 / 2 / 8
11,308
1,028
13,827
9,212
7,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
ManggMangg
Merlin
15
5 / 3 / 5
9,477
862
8,243
8,550
3,302
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 8
9,120
829
3,232
11,414
11,699
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
16
1 / 5 / 11
9,348
850
7,490
11,494
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
57
18
Kills
19
20
Deaths
19
43
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CurryBoii
Hun Batz
2
5
10
1.4
L
Sun Wukong
DeafMetalBand
Sun Wukong
8
3
5
3.5
L
4
4
7
1.88
W
Medusa
2
6
6
0.83
W
Tiamat
LeoMx699
Tiamat
9
2
8
6.5
W
Merlin
ManggMangg
Merlin
5
3
5
2.5
L
Yemoja
NãoLigo
Yemoja
1
4
11
1.63
W
2
3
8
2
W
Thoth
1
5
11
1.3
L
Morgan Le Fay
tonny_kid
Morgan Le Fay
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,288
Damage
42,363
51,601
Taken
50,551
38,327
Mitigated
31,050
17,977
Healing
20,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CurryBoii
Hun Batz
7,862
1,212
716
1,357
9,317
3,368
0
5,373
3,944
0
13,308
L
Sun Wukong
DeafMetalBand
Sun Wukong
11,796
2,306
1,090
1,493
11,408
11,388
52
6,312
5,096
0
23,275
L
8,025
1,142
845
464
7,868
3,325
415
5,802
2,066
11,403
0
W
Medusa
9,571
4,389
526
605
9,881
3,949
1,943
3,398
6,377
0
18,706
W
Tiamat
LeoMx699
Tiamat
13,827
986
911
3,646
9,212
7,546
411
3,979
5,121
37,208
0
W
Merlin
ManggMangg
Merlin
8,243
401
303
1,258
8,550
3,302
1,070
3,370
5,111
15,185
0
L
Yemoja
NãoLigo
Yemoja
2,859
999
5,388
3,025
12,292
15,338
634
7,247
5,045
11,595
0
W
3,232
535
6,096
5,132
11,414
11,699
480
4,578
6,687
7,752
0
W
Thoth
7,490
452
852
1,379
11,494
4,554
1,359
4,305
6,993
23,563
0
L
Morgan Le Fay
tonny_kid
Morgan Le Fay
8,746
964
1,841
1,758
10,716
4,908
560
8,058
2,658
26,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
48,093
114
Minions Killed
136
0
Camps Cleared
0
963,632
Distance Traveled
990,303
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,426
766
16
1
0
178,948
1
L
Sun Wukong
9,419
856
22
2
0
216,336
0
L
Hera
8,360
760
9
1
0
201,558
0
W
Medusa
8,840
804
26
2
0
194,349
0
W
Tiamat
11,308
1,028
55
5
0
205,701
0
W
Merlin
9,477
862
17
2
0
205,136
0
L
Yemoja
8,751
796
22
2
0
189,190
1
W
Hel
9,120
829
9
1
0
192,286
0
W
Thoth
9,348
850
29
3
0
192,831
0
L
Morgan Le Fay
8,888
808
45
4
0
177,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role