Player Matchup

Hou Yi
Hou Yi
Bitouu
Hou Yi
Level 157
God Stats
9W - 0L
1,482 SR
Queue Stats
121W - 131L
1,558 Elo+
Party 1
Fafnir
Fafnir
EL_HP69
Fafnir
Level 145
God Stats
1W - 3L
1,279 SR
Queue Stats
218W - 236L
1,501 Elo+
Party 1
Ymir
Ymir
Iscan_06
Ymir
Level 160
God Stats
3W - 2L
1,716 SR
Queue Stats
109W - 109L
1,530 Elo+
Party 1
Bellona
Bellona
StayLift
Bellona
Level 29
God Stats
1W - 1L
1,272 SR
Queue Stats
7W - 9L
1,280 Elo+
Party 1
Loki
Loki
iTsTheDemonCR
Loki
Level 144
God Stats
16W - 12L
1,627 SR
Queue Stats
113W - 110L
1,577 Elo+
Party 1
Team Averages
Level 127
1,475 SR
1,489 Elo+

VS

Team Averages
Level 92
1,438 SR
1,493 Elo+
Discordia
Discordia
ApoloRising
Discordia
Level 105
God Stats
3W - 2L
1,431 SR
Queue Stats
81W - 91L
1,374 Elo+
Solo
Gilgamesh
Gilgamesh
CGooch_1993
Gilgamesh
Level 89
God Stats
7W - 6L
1,586 SR
Queue Stats
142W - 150L
1,542 Elo+
Party 2
Cliodhna
Cliodhna
Hetiera
Cliodhna
Level 57
God Stats
30W - 49L
1,464 SR
Queue Stats
125W - 186L
1,429 Elo+
Solo
Kumbhakarna
Kumbhakarna
borri86
Kumbhakarna
Level 103
God Stats
2W - 1L
1,478 SR
Queue Stats
5W - 2L
1,800 Elo+
Solo
Hun Batz
Hun Batz
mcmillen2110
Hun Batz
Level 106
God Stats
2W - 8L
1,233 SR
Queue Stats
210W - 233L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bitouu
Hou Yi
8
0 / 1 / 0
4,199
600
1,515
3,575
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fafnir
EL_HP69
Fafnir
6
0 / 0 / 0
4,138
591
489
2,348
1,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
9
4 / 0 / 0
5,352
765
3,171
3,581
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
StayLift
Bellona
7
0 / 0 / 2
4,399
628
2,315
3,245
2,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 0 / 1
4,873
696
1,788
2,774
775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ApoloRising
Discordia
7
0 / 3 / 0
3,822
546
1,140
2,860
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
CGooch_1993
Gilgamesh
7
0 / 2 / 0
3,771
539
1,401
5,286
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Hetiera
Cliodhna
7
1 / 1 / 0
3,956
565
2,455
4,158
735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kumbhakarna
borri86
Kumbhakarna
1
0 / 0 / 0
2,919
417
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
mcmillen2110
Hun Batz
5
0 / 1 / 0
3,374
482
194
2,305
435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
7
Kills
1
1
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
ApoloRising
Discordia
0
3
0
0
W
Hou Yi
Bitouu
Hou Yi
0
1
0
0
L
Gilgamesh
CGooch_1993
Gilgamesh
0
2
0
0
W
Fafnir
EL_HP69
Fafnir
0
0
0
0
L
Cliodhna
Hetiera
Cliodhna
1
1
0
1
W
Ymir
4
0
0
4
W
Bellona
StayLift
Bellona
0
0
2
1
L
Kumbhakarna
borri86
Kumbhakarna
0
0
0
0
W
3
0
1
3.5
L
Hun Batz
mcmillen2110
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,278
Damage
5,190
15,523
Taken
14,609
6,798
Mitigated
5,318
7,921
Healing
2,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ApoloRising
Discordia
1,140
162
0
228
2,860
753
0
1,713
1,147
15,325
0
W
Hou Yi
Bitouu
Hou Yi
1,515
490
0
1,264
3,575
918
0
0
3,575
0
24,795
L
Gilgamesh
CGooch_1993
Gilgamesh
1,401
426
0
1,372
5,286
3,395
0
0
4,962
0
12,219
W
Fafnir
EL_HP69
Fafnir
489
32
80
1,224
2,348
1,378
0
124
2,224
7,356
0
L
Cliodhna
Hetiera
Cliodhna
2,455
200
0
0
4,158
735
0
1,191
2,967
0
12,729
W
Ymir
3,171
1,109
0
1,329
3,581
1,335
0
883
2,698
30,052
0
W
Bellona
StayLift
Bellona
2,315
987
0
2,120
3,245
2,392
321
133
3,112
0
17,756
L
Kumbhakarna
borri86
Kumbhakarna
0
0
90
0
0
0
0
0
0
0
0
W
1,788
568
0
1,904
2,774
775
0
0
2,774
0
20,591
L
Hun Batz
mcmillen2110
Hun Batz
194
54
137
208
2,305
435
0
756
1,549
0
8,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,961
Gold Earned
17,842
250
Minions Killed
93
0
Camps Cleared
0
730,709
Distance Traveled
495,367
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
3,822
546
28
4
0
121,207
3
W
Hou Yi
4,199
600
67
10
0
122,240
1
L
Gilgamesh
3,771
539
23
3
0
126,339
2
W
Fafnir
4,138
591
12
2
0
149,027
1
L
Cliodhna
3,956
565
23
3
0
151,228
0
W
Ymir
5,352
765
66
9
0
130,972
0
W
Bellona
4,399
628
49
7
0
153,807
2
L
Kumbhakarna
2,919
417
0
0
0
0
0
W
Loki
4,873
696
56
8
0
174,663
1
L
Hun Batz
3,374
482
19
3
0
96,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role