Player Matchup

Izanami
Izanami
 
Izanami
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Austinsfinger
Ares
Level 5
God Stats
11W - 17L
1,208 SR
Queue Stats
12W - 24L
1,142 Elo+
Party 1
Zhong Kui
Zhong Kui
Limpinkiller
Zhong Kui
Level 17
God Stats
0W - 2L
1,357 SR
Queue Stats
16W - 26L
1,267 Elo+
Party 1
Ratatoskr
Ratatoskr
TTV_BranchWooD
Ratatoskr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 67L
1,183 Elo+
Party 1
Hel
Hel
hatfam
Hel
Level 43
God Stats
1W - 3L
1,208 SR
Queue Stats
1W - 3L
1,142 Elo+
Party 1
Team Averages
Level 46
1,354 SR
1,247 Elo+

VS

Team Averages
Level 73
1,462 SR
1,398 Elo+
Mulan
Mulan
Awita_de_Uwuu
Mulan
Level 128
God Stats
46W - 37L
1,504 SR
Queue Stats
434W - 480L
1,388 Elo+
Party 2
Thor
Thor
JETDRACO
Thor
Level 41
God Stats
2W - 3L
1,296 SR
Queue Stats
50W - 76L
1,114 Elo+
Solo
Cerberus
Cerberus
Metathebear
Cerberus
Level 67
God Stats
1W - 4L
1,142 SR
Queue Stats
204W - 224L
1,514 Elo+
Solo
Nox
Nox
c799f45ad9
Nox
Level 68
God Stats
3W - 4L
1,853 SR
Queue Stats
118W - 141L
1,423 Elo+
Party 2
Hou Yi
Hou Yi
uniballer
Hou Yi
Level 62
God Stats
10W - 9L
1,517 SR
Queue Stats
30W - 25L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 7 / 2
7,005
438
10,765
15,261
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 2 / 2
7,552
472
7,373
13,327
11,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
Limpinkiller
Zhong Kui
11
2 / 5 / 1
7,137
446
4,870
10,023
6,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
TTV_BranchWooD
Ratatoskr
11
1 / 5 / 2
7,043
440
6,202
14,820
4,720
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hel
hatfam
Hel
12
1 / 5 / 2
6,873
430
5,671
9,557
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 2
9,982
624
9,312
10,997
7,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
15
3 / 2 / 4
9,175
573
5,463
10,823
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Metathebear
Cerberus
13
3 / 3 / 10
8,897
556
8,089
17,609
16,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 9
9,364
585
9,611
5,877
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
uniballer
Hou Yi
17
12 / 0 / 3
10,660
666
14,157
11,177
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
24
24
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
7
2
0.29
L
3
2
2
2
W
4
1
2
5
W
Thor
3
2
4
2.5
L
Zhong Kui
Limpinkiller
Zhong Kui
2
5
1
0.5
W
Cerberus
Metathebear
Cerberus
3
3
10
2.67
L
Ratatoskr
TTV_BranchWooD
Ratatoskr
1
5
2
0.4
W
2
2
9
3.25
L
Hel
hatfam
Hel
1
5
2
0.4
W
Hou Yi
uniballer
Hou Yi
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,881
Damage
46,632
62,988
Taken
56,483
29,224
Mitigated
34,817
18,775
Healing
19,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,765
6,993
0
3,910
15,261
3,155
212
3,801
11,460
0
56,642
L
7,373
428
0
2,174
13,327
11,819
56
3,412
9,665
26,228
0
W
9,312
1,045
0
3,923
10,997
7,348
2,058
4,740
5,885
3,133
56,316
W
Thor
5,463
704
0
4,234
10,823
4,109
852
3,558
7,173
0
63,782
L
Zhong Kui
Limpinkiller
Zhong Kui
4,870
1,515
0
985
10,023
6,884
421
3,811
6,089
25,629
0
W
Cerberus
Metathebear
Cerberus
8,089
898
352
4,882
17,609
16,856
808
5,038
12,495
32,183
0
L
Ratatoskr
TTV_BranchWooD
Ratatoskr
6,202
1,458
256
4,113
14,820
4,720
0
3,795
10,861
0
38,134
W
9,611
327
0
135
5,877
2,168
1,138
2,904
2,862
47,881
0
L
Hel
hatfam
Hel
5,671
377
3,876
3,461
9,557
2,646
0
3,583
5,930
19,545
0
W
Hou Yi
uniballer
Hou Yi
14,157
6,537
0
6,049
11,177
4,336
2,950
1,023
10,154
0
70,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,610
Gold Earned
48,078
308
Minions Killed
516
0
Camps Cleared
0
1,413,220
Distance Traveled
1,555,553
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,005
438
99
6
0
249,875
3
L
Ares
7,552
472
45
3
0
315,503
4
W
Mulan
9,982
624
118
7
0
311,203
0
W
Thor
9,175
573
112
7
0
313,585
3
L
Zhong Kui
7,137
446
58
4
0
263,948
2
W
Cerberus
8,897
556
68
4
0
284,115
1
L
Ratatoskr
7,043
440
71
4
0
315,791
2
W
Nox
9,364
585
102
6
0
321,490
1
L
Hel
6,873
430
35
2
0
268,103
0
W
Hou Yi
10,660
666
116
7
0
325,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role