Player Matchup

Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ACM99
Terra
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 158L
1,339 Elo+
Party 4
Bellona
Bellona
ExoTwisted
Bellona
Level 46
God Stats
2W - 2L
1,499 SR
Queue Stats
6W - 7L
1,475 Elo+
Party 3
Hou Yi
Hou Yi
FrogToken
Hou Yi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,475 Elo+
Party 3
Awilix
Awilix
Sweeneydann
Awilix
Level 47
God Stats
39W - 44L
1,276 SR
Queue Stats
316W - 377L
1,311 Elo+
Party 4
Team Averages
Level 82
1,455 SR
1,420 Elo+

VS

Team Averages
Level 48
1,453 SR
1,414 Elo+
Charybdis
Charybdis
 
Charybdis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ONEFORU194ME
Ares
Level 49
God Stats
5W - 5L
1,322 SR
Queue Stats
187W - 199L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
Pure Kalione
Gilgamesh
Level 57
God Stats
2W - 5L
1,411 SR
Queue Stats
117W - 130L
1,304 Elo+
Party 2
Nemesis
Nemesis
SuR x LuNaTiK x
Nemesis
Level 88
God Stats
8W - 17L
1,537 SR
Queue Stats
297W - 317L
1,433 Elo+
Party 2
Janus
Janus
kwazeequip
Janus
Level 18
God Stats
4W - 7L
1,497 SR
Queue Stats
6W - 12L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 2 / 5
10,620
590
11,304
11,995
5,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
ACM99
Terra
12
0 / 2 / 5
7,922
440
5,233
17,454
11,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
ExoTwisted
Bellona
18
8 / 0 / 0
11,144
619
13,637
14,440
16,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
FrogToken
Hou Yi
15
5 / 4 / 3
9,249
514
13,027
10,179
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
17
7 / 4 / 5
10,294
572
9,707
12,130
4,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
4 / 4 / 2
8,413
467
12,295
12,718
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 5 / 7
8,808
489
10,102
20,830
20,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Pure Kalione
Gilgamesh
10
0 / 6 / 1
6,547
364
4,940
18,995
6,891
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 3 / 0
7,730
429
5,464
10,942
4,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
13
2 / 5 / 3
7,826
435
3,683
8,841
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
22
Kills
12
12
Deaths
23
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
5
2.25
L
Charybdis
 
Charybdis
4
4
2
1.25
W
Terra
ACM99
Terra
0
2
5
1.25
W
Bellona
ExoTwisted
Bellona
8
0
0
8
W
Hou Yi
FrogToken
Hou Yi
5
4
3
1.63
L
3
5
7
1.3
L
Gilgamesh
Pure Kalione
Gilgamesh
0
6
1
0.08
L
3
3
0
1
W
Awilix
7
4
5
2.38
L
Janus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,908
Damage
36,484
66,198
Taken
72,326
40,251
Mitigated
38,497
25,089
Healing
15,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,304
760
546
6,096
11,995
5,012
458
2,466
8,722
88,032
0
L
Charybdis
 
Charybdis
12,295
7,179
0
4,954
12,718
3,927
0
2,096
10,622
0
64,317
W
Terra
ACM99
Terra
5,233
1,030
657
4,431
17,454
11,393
0
4,684
12,770
18,784
6,897
W
Bellona
ExoTwisted
Bellona
13,637
5,998
0
6,422
14,440
16,632
2,868
350
14,090
0
82,865
W
Hou Yi
FrogToken
Hou Yi
13,027
8,739
0
3,346
10,179
2,694
696
3,171
7,008
0
51,264
L
10,102
1,327
0
4,910
20,830
20,561
0
4,784
16,046
29,808
0
L
Gilgamesh
Pure Kalione
Gilgamesh
4,940
965
0
2,610
18,995
6,891
80
3,207
15,788
0
26,534
L
5,464
1,331
0
2,123
10,942
4,449
0
1,968
8,974
0
44,768
W
Awilix
9,707
4,530
0
3,591
12,130
4,520
0
3,114
9,016
0
56,530
L
Janus
3,683
535
0
446
8,841
2,669
376
3,756
5,085
33,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,229
Gold Earned
39,324
534
Minions Killed
316
0
Camps Cleared
0
1,669,189
Distance Traveled
1,626,148
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,620
590
169
9
0
343,489
4
L
Charybdis
8,413
467
117
7
0
314,576
5
W
Terra
7,922
440
32
2
0
357,024
0
W
Bellona
11,144
619
157
9
0
324,904
1
W
Hou Yi
9,249
514
76
4
0
306,394
3
L
Ares
8,808
489
33
2
0
321,885
1
L
Gilgamesh
6,547
364
45
3
0
318,435
2
L
Nemesis
7,730
429
70
4
0
358,890
0
W
Awilix
10,294
572
100
6
0
337,378
1
L
Janus
7,826
435
51
3
0
312,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role