Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Asunnar
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,221 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Legxntz
Cu Chulainn
Level 64
God Stats
0W - 3L
1,220 SR
Queue Stats
67W - 80L
1,421 Elo+
Party 3
Da Ji
Da Ji
migue1412
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,420 Elo+
Party 3
Discordia
Discordia
xVargitas
Discordia
Level 51
God Stats
1W - 4L
1,403 SR
Queue Stats
80W - 92L
1,419 Elo+
Party 3
Team Averages
Level 39
1,425 SR
1,396 Elo+

VS

Team Averages
Level 86
1,547 SR
1,524 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
EditedDown
Hel
Level 27
God Stats
2W - 3L
1,588 SR
Queue Stats
240W - 219L
1,536 Elo+
Party 1
Susano
Susano
Lamepollas300
Susano
Level 156
God Stats
17W - 5L
1,500 SR
Queue Stats
303W - 274L
1,588 Elo+
Party 2
Sun Wukong
Sun Wukong
NotShaky11
Sun Wukong
Level 22
God Stats
4W - 2L
1,688 SR
Queue Stats
33W - 26L
1,468 Elo+
Party 2
Skadi
Skadi
Shiridari
Skadi
Level 84
God Stats
21W - 17L
1,460 SR
Queue Stats
361W - 340L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 2 / 0
6,167
411
1,644
8,559
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
Asunnar
Neith
10
1 / 7 / 1
6,371
425
1,601
8,804
1,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Legxntz
Cu Chulainn
13
0 / 4 / 1
7,452
497
10,916
11,374
8,758
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
migue1412
Da Ji
11
2 / 6 / 2
6,828
455
5,162
13,003
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
xVargitas
Discordia
11
1 / 4 / 2
6,974
465
8,231
8,277
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
6 / 1 / 5
9,077
605
12,138
6,676
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 8
6,651
443
2,917
9,298
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 1 / 4
8,831
589
9,098
9,185
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
NotShaky11
Sun Wukong
13
4 / 1 / 3
7,953
530
6,518
13,348
11,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Shiridari
Skadi
16
7 / 2 / 3
9,243
616
8,921
10,233
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
23
23
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
0
0.5
W
Nu Wa
 
Nu Wa
6
1
5
8.5
L
Neith
Asunnar
Neith
1
7
1
0.21
W
0
2
8
2
W
6
1
4
8
L
Cu Chulainn
Legxntz
Cu Chulainn
0
4
1
0.13
W
Sun Wukong
NotShaky11
Sun Wukong
4
1
3
5.5
W
Skadi
Shiridari
Skadi
7
2
3
4.25
L
Da Ji
migue1412
Da Ji
2
6
2
0.5
L
Discordia
xVargitas
Discordia
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,554
Damage
39,592
50,017
Taken
48,740
23,416
Mitigated
24,012
6,342
Healing
20,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,644
168
221
572
8,559
7,340
673
1,700
6,859
18,040
0
W
Nu Wa
 
Nu Wa
12,138
2,961
0
668
6,676
2,091
1,068
2,525
4,151
59,605
0
L
Neith
Asunnar
Neith
1,601
258
0
617
8,804
1,927
0
1,942
6,862
0
17,569
W
2,917
291
2,675
2,671
9,298
3,387
331
2,614
6,204
24,086
0
W
9,098
3,202
0
3,701
9,185
3,880
0
1,890
7,295
0
56,947
L
Cu Chulainn
Legxntz
Cu Chulainn
10,916
2,425
0
909
11,374
8,758
30
2,356
9,018
2,533
54,492
W
Sun Wukong
NotShaky11
Sun Wukong
6,518
1,983
0
8,023
13,348
11,142
144
1,844
11,504
0
37,767
W
Skadi
Shiridari
Skadi
8,921
4,458
0
2,964
10,233
3,512
4,225
1,529
8,704
0
72,506
L
Da Ji
migue1412
Da Ji
5,162
114
0
3,266
13,003
3,233
0
6,153
6,850
0
30,381
L
Discordia
xVargitas
Discordia
8,231
94
0
757
8,277
2,158
0
2,904
5,373
47,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,792
Gold Earned
41,755
286
Minions Killed
444
0
Camps Cleared
0
1,310,244
Distance Traveled
1,512,168
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,167
411
19
1
0
260,441
1
W
Nu Wa
9,077
605
102
7
0
275,382
4
L
Neith
6,371
425
35
2
0
190,810
1
W
Hel
6,651
443
39
3
0
311,631
1
W
Susano
8,831
589
93
6
0
330,633
1
L
Cu Chulainn
7,452
497
96
6
0
300,368
3
W
Sun Wukong
7,953
530
74
5
0
313,437
0
W
Skadi
9,243
616
136
9
0
281,085
3
L
Da Ji
6,828
455
60
4
0
282,861
5
L
Discordia
6,974
465
76
5
0
275,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role