Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AngGng
Ymir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,241 Elo+
Party 1
Kali
Kali
Apache375
Kali
Level 83
God Stats
16W - 16L
1,541 SR
Queue Stats
201W - 210L
1,485 Elo+
Solo
Sol
Sol
Iverme
Sol
Level 83
God Stats
35W - 24L
1,497 SR
Queue Stats
217W - 228L
1,460 Elo+
Solo
Team Averages
Level 64
1,508 SR
1,437 Elo+

VS

Team Averages
Level 72
1,514 SR
1,481 Elo+
Hel
Hel
BANANAiDED
Hel
Level 62
God Stats
5W - 5L
1,546 SR
Queue Stats
174W - 197L
1,476 Elo+
Solo
Nox
Nox
DaryaForever
Nox
Level 68
God Stats
4W - 0L
1,807 SR
Queue Stats
17W - 17L
1,489 Elo+
Solo
Mercury
Mercury
GoldenFudge
Mercury
Level 117
God Stats
8W - 12L
1,294 SR
Queue Stats
251W - 269L
1,452 Elo+
Solo
Hou Yi
Hou Yi
Murkar
Hou Yi
Level 66
God Stats
4W - 4L
1,551 SR
Queue Stats
95W - 105L
1,517 Elo+
Solo
Nike
Nike
mama0404
Nike
Level 47
God Stats
8W - 6L
1,372 SR
Queue Stats
95W - 107L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 1 / 1
7,340
565
3,693
8,923
3,056
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
 
Anubis
9
0 / 6 / 5
5,764
443
2,917
8,177
3,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
AngGng
Ymir
11
5 / 3 / 2
6,817
524
5,554
12,869
10,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
10
0 / 3 / 2
6,109
470
3,406
10,040
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Iverme
Sol
13
1 / 1 / 0
7,750
596
4,007
6,016
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 6
6,756
520
7,134
5,857
3,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 0 / 4
6,364
490
2,635
5,414
1,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
GoldenFudge
Mercury
15
5 / 1 / 1
8,020
617
6,183
9,248
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
Murkar
Hou Yi
12
3 / 2 / 7
7,275
560
9,865
9,152
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
12
1 / 2 / 1
7,275
560
5,082
5,302
3,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
14
14
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
1
1
2.5
L
Anubis
 
Anubis
0
6
5
0.42
L
Ymir
AngGng
Ymir
5
3
2
2
L
Kali
0
3
2
0.33
W
4
3
6
2.33
W
1
0
4
3
W
Mercury
GoldenFudge
Mercury
5
1
1
5.5
L
Sol
Iverme
Sol
1
1
0
1
W
Hou Yi
Murkar
Hou Yi
3
2
7
3.25
W
Nike
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,577
Damage
30,899
46,025
Taken
34,973
22,028
Mitigated
13,750
10,166
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,693
338
0
864
8,923
3,056
0
823
7,786
0
36,505
L
Anubis
 
Anubis
2,917
566
0
2,128
8,177
3,209
124
3,597
4,511
25,810
0
L
Ymir
AngGng
Ymir
5,554
1,036
205
2,335
12,869
10,737
28
3,429
9,440
21,479
0
L
Kali
3,406
966
0
1,557
10,040
3,226
0
1,560
8,480
0
37,199
W
7,134
1,068
1,700
1,903
5,857
3,259
34
3,105
2,610
27,207
0
W
2,635
346
77
1,669
5,414
1,765
0
2,277
3,137
29,763
0
W
Mercury
GoldenFudge
Mercury
6,183
2,619
0
2,343
9,248
2,904
0
1,794
7,454
0
61,230
L
Sol
Iverme
Sol
4,007
1,231
0
3,077
6,016
1,800
273
837
5,146
54,600
0
W
Hou Yi
Murkar
Hou Yi
9,865
4,760
0
3,557
9,152
2,749
39
4,414
4,561
0
47,562
W
Nike
5,082
803
0
664
5,302
3,073
908
888
4,414
4,368
34,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,780
Gold Earned
35,690
346
Minions Killed
379
0
Camps Cleared
0
1,206,148
Distance Traveled
1,281,476
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,340
565
81
6
0
279,780
3
L
Anubis
5,764
443
46
4
0
169,230
0
L
Ymir
6,817
524
26
2
0
236,014
2
L
Kali
6,109
470
70
5
0
268,037
1
W
Hel
6,756
520
39
3
0
253,767
2
W
Nox
6,364
490
61
5
0
268,237
5
W
Mercury
8,020
617
105
8
0
313,811
2
L
Sol
7,750
596
123
9
0
253,087
6
W
Hou Yi
7,275
560
80
6
0
240,995
5
W
Nike
7,275
560
94
7
0
204,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role