Player Matchup

Medusa
Medusa
Akira316316
Medusa
Level 99
God Stats
3W - 0L
1,392 SR
Queue Stats
9W - 6L
1,674 Elo+
Party 1
Discordia
Discordia
GoldenRyuzen
Discordia
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 4L
1,500 Elo+
Party 1
Cerberus
Cerberus
sYagamiCross
Cerberus
Level 160
God Stats
1W - 0L
1,825 SR
Queue Stats
10W - 6L
1,491 Elo+
Party 1
Team Averages
Level 95
1,572 SR
1,555 Elo+

VS

Team Averages
Level 81
1,345 SR
1,256 Elo+
Medusa
Medusa
Gelato33
Medusa
Level 107
God Stats
1W - 5L
1,364 SR
Queue Stats
7W - 13L
1,377 Elo+
Party 2
Atlas
Atlas
SpazRunDeep
Atlas
Level 35
God Stats
2W - 2L
1,334 SR
Queue Stats
3W - 8L
1,081 Elo+
Party 2
Ra
Ra
TokyoFireBender
Ra
Level 102
God Stats
152W - 249L
1,336 SR
Queue Stats
152W - 249L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 2 / 13
9,934
710
11,543
9,483
4,549
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
GoldenRyuzen
Discordia
17
11 / 0 / 10
11,470
819
16,851
5,286
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
sYagamiCross
Cerberus
16
9 / 2 / 13
11,325
809
16,016
26,111
19,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gelato33
Medusa
13
1 / 10 / 3
8,712
622
11,856
17,278
5,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 5 / 3
9,409
672
7,370
20,345
17,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 8 / 1
8,938
638
6,189
11,953
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
23
Kills
4
4
Deaths
23
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
2
13
4.75
L
Medusa
Gelato33
Medusa
1
10
3
0.25
W
Discordia
GoldenRyuzen
Discordia
11
0
10
16
L
1
5
3
0.5
L
2
8
1
0.31
W
Cerberus
sYagamiCross
Cerberus
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,410
Damage
25,415
40,880
Taken
49,576
25,753
Mitigated
26,197
9,432
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,543
5,438
0
1,876
9,483
4,549
822
3,572
5,911
0
38,008
L
Medusa
Gelato33
Medusa
11,856
5,243
0
786
17,278
5,186
0
11,294
5,759
0
36,941
W
Discordia
GoldenRyuzen
Discordia
16,851
384
0
0
5,286
1,882
674
3,257
2,029
44,604
0
L
7,370
2,916
65
2,761
20,345
17,290
0
11,838
7,946
15,923
0
L
6,189
238
1,097
1,201
11,953
3,721
0
10,005
1,924
25,311
0
W
Cerberus
sYagamiCross
Cerberus
16,016
1,609
0
7,556
26,111
19,322
60
7,538
18,573
41,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,729
Gold Earned
27,059
194
Minions Killed
104
9
Camps Cleared
3
747,007
Distance Traveled
707,558
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,934
710
69
5
1
228,679
2
L
Medusa
8,712
622
53
4
1
221,177
0
W
Discordia
11,470
819
56
4
5
265,728
3
L
Atlas
9,409
672
13
1
0
248,160
1
L
Ra
8,938
638
38
3
2
238,221
5
W
Cerberus
11,325
809
69
5
3
252,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role