Player Matchup

Anhur
Anhur
EverydayHare377
Anhur
Level 148
God Stats
12W - 20L
1,561 SR
Queue Stats
403W - 396L
1,564 Elo+
Solo
Janus
Janus
SpeedPro
Janus
Level 119
God Stats
1W - 3L
1,219 SR
Queue Stats
119W - 97L
1,584 Elo+
Party 2
Ymir
Ymir
bonzeiabc123
Ymir
Level 43
God Stats
5W - 7L
1,292 SR
Queue Stats
73W - 64L
1,577 Elo+
Party 2
Team Averages
Level 103
1,358 SR
1,575 Elo+

VS

Team Averages
Level 111
1,739 SR
1,692 Elo+
Geb
Geb
Cosmo4661
Geb
Level 127
God Stats
8W - 5L
1,639 SR
Queue Stats
261W - 119L
1,674 Elo+
Party 1
Zeus
Zeus
GATBA
Zeus
Level 79
God Stats
0W - 1L
1,897 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 1
Hercules
Hercules
c0rnman22
Hercules
Level 128
God Stats
9W - 8L
1,680 SR
Queue Stats
288W - 146L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 9
9,770
888
12,295
9,194
3,317
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
SpeedPro
Janus
15
7 / 1 / 12
9,459
860
11,960
6,020
2,055
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 15
8,550
777
6,211
10,434
8,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
7,248
659
6,663
14,801
9,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
GATBA
Zeus
9
1 / 9 / 2
7,138
649
7,323
8,051
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
c0rnman22
Hercules
10
1 / 6 / 1
6,795
618
4,385
13,554
10,588
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
22
Kills
4
4
Deaths
22
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
11
2
9
7.75
L
Zeus
GATBA
Zeus
1
9
2
0.22
W
Janus
SpeedPro
Janus
7
1
12
13
W
4
1
15
11.5
L
Hercules
c0rnman22
Hercules
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,466
Damage
18,371
25,648
Taken
36,406
13,635
Mitigated
21,836
5,900
Healing
3,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,663
366
0
1,034
14,801
9,462
0
6,616
8,185
20,303
0
W
12,295
5,560
0
1,362
9,194
3,317
1,451
4,285
4,745
0
28,661
L
Zeus
GATBA
Zeus
7,323
1,085
0
0
8,051
1,786
0
3,455
4,596
13,624
0
W
Janus
SpeedPro
Janus
11,960
1,583
99
3,245
6,020
2,055
961
3,722
2,198
42,767
0
W
6,211
1,521
109
1,085
10,434
8,263
81
6,152
4,043
16,139
0
L
Hercules
c0rnman22
Hercules
4,385
918
0
2,610
13,554
10,588
0
8,227
5,327
0
12,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,779
Gold Earned
21,181
119
Minions Killed
57
8
Camps Cleared
1
587,753
Distance Traveled
479,478
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,248
659
14
1
0
189,790
1
W
Anhur
9,770
888
26
2
5
191,085
3
L
Zeus
7,138
649
16
1
0
115,212
0
W
Janus
9,459
860
68
6
3
203,509
2
W
Ymir
8,550
777
25
2
0
193,159
0
L
Hercules
6,795
618
27
2
1
174,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role